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King's Landing Assault #9 @Sea
Manaka, Koujiro and the rest of the small squad rushed southward through the city, outspeeding the crowds that were already making their way in the same direction. In the distance they could see the smoke emanating from the large fort in their path, where Manaka herself had seen the barrage fired from earlier. Their target was clear, the mission however was not. It became more uncertain the closer they drew to the fort, its size more than they had bargained for. As they drew within five hundred meters of the fort, Manaka pointed at Koujiro. The man nodded, hurrying off to the right with two of the men, towards the tallest buildings in the area. Approaching the building, which seemed abandoned in the chaos with front doors open, Koujiro rushed inside. While the others rushed southwards, he ascended the stairs and soon found himself in a bell tower with open view of the city in all directions. He left the two men to guard the stairway, in case he was spotted. Approaching the southern opening he would bring out his rifle and assembling it, before laying down. Peeking through his scope, he could make out Manaka approaching the fort alone.
Manaka had sent the others in the squad off to hide near the fort, awaiting any need for assistance. She knew well that there was not much the others could do in this situation, especially faced with such a well defended position. And so it was that she walked into the opening that surrounded the fort, leaving the crowds. Despite the gates being shut she continued at a steady pace, ever increasing, soon running across the cobblestones. At the walls of the fortress guards would notice her running, turning their attention towards her, preparing to call out. However instead of their voices sounding through the air, instead distant gunshots rung, though too far to stand out in the chaos that enveloped King's Landing. Bullets would rip through their skulls, sending each of the guards lifeless to the ground.
Meanwhile, having crossed most of the distance to the keep, Manaka would lift up off the ground, flying upwards by the air vents built into her boots. In a couple seconds she would land atop the top of the walls, even as guards fell to bullets around her. Drawing in a breath as she landed, she would blow a pink smoke inside the walls preemptively, filling whatever courtyard before her with toxic fumes. She was not about to let them get off a third volley.
Pink Hornet: Manaka releases a more poisonous stream of toxic smoke (major) that penetrates through opponents and leaves them poisoned.
- DPR: B, requires 71 Mastery, 71 Medicine
Town level attack + major poison
- DPR: B, requires 71 Mastery, 71 Medicine
Town level attack + major poison
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Aboard the stolen marine vessel, the pirates were almost cheering to themselves. So far their escape had gone scot free, still not having been attacked. They were so close to escaping without harm, when the cannons sounded. The pirates thought nothing of it, as the cannons had been sounding repeatedly. However, only seconds later the side of the ship would explode. Cries of alarm sounded through the ship as they were brought from calm to terror in a split second. Already the ship was taking on water, it would not last long. As luck would have it the ship still had its steering intact, so they were able to steer it towards the shore on the opposite side of King's Landing. Although it took on water quickly, they were able to get close enough to jump overboard and swim ashore. Unless they were fired upon again, the group would disappear into the forests near the shore.
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We're floating dead in the water! We're sitting ducks out here! The shouts of alarm rose from the Golden Dragon, being spoken to the other ships through den den mushis, but since the four vessels were spread out the others couldn't immediately come to their aid. On her own ship Princess Mera rushed forward, her clima tact in hand, hoping to be able to avert disaster. Reaching the railing on her ship, she raised her staff into the air, ready to harness the weather itself. However, a shadow in the water, stopped her in her tracks. A smile passed across her lips and she lowered her weapon.
From the depths below the Saimon emerged next to the Golden Dragon, water spilling off the top of the submarine. The hatch popped open and several figures spilled out, carrying long chains. Rushing over to the ship, they tossed it onto the ship itself, where other sailors grabbed and tied them down. The cries of Ready! were repeated from the ship to the men on the submarine down to the engine room itself below. Once again the engines roared, and the smaller vessel would pull the Dragon away. Meanwhile the men on the submarine rushed back inside, and the mechanics aboard the Golden Dragon worked to repair its steering.
Meanwhile, as the Dragon was being pulled away, the barrage of focused cannon fire struck, however the ship would have already moved rapidly. The impact of the volley would still shake the ocean and the two ships, but both would mostly escape unharmed. For now. Back on the Silver Bullet, Kaladin started to regain consciousness, though the doctors still were not done with him.
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Projectiles and guards were repelled and the knight flew through the air towards the Giant, the chain from its arm ripping him and his armor to shreds. His spear flew through the air, seeking to draw the blood of the pirate. Yet all it drew was his attention, his hand grabbing the spear from the air. Next to him Zahel dashed off to the right, away from the biggest immediate danger in the city, Larsi himself. Forming the loose cloth that extended from his arms into a net, he used it to repel the bullets that once again started raining down on them. Meanwhile, Larsi stood firm as three airblades cut through the air around him. His skin turned dark, coated in the haki of armament(+3).
The airblades and bullets crashed into Larsi's body, and he shuffled at the force, yet did not falter. While his clothing was torn, his skin was barely cut, blood only drawn at the surface. Grunting at the successive impacts, the giant shook his head and turned around towards two of the knights, while Zahel charged the one that stood alone. Unfolding the net of cloth, the former king whipped his rope forwards in a straight line towards the knight. With a heavy knot at the end and focusing his dark haki into it as any other weapon, it could be a devastating attack unless prevented somehow(81 str + 3(A) + 2(hardening) = 8. Island Level). Let us dance, you and I! He said, his eyes intent on the glorious foe.
Meanwhile, Larsi himself put away his clima tact in his pocket, pulling out both of his juttes. The two metal weapons were like pillars to humans, made to fit the thirty feet tall giant. Then as the second knight landed Larsi leapt into the air, spinning both juttes rapidly, causing them both to burn alight. Starting to fall again, he would grip his weapons in reverse grips, sending them crashing down on the closest knight. Upon impact, whether or not making direct contact with the knight, it would create an expanding shockwave of fire exploding outwards twenty meters, likely to catch both knights in its wrath, though Zahel and the third knight would be safe(120 str + 4(S) = 9. Small Country Level). The ground before the giant would even start to crumble, and the impact could be mistaken for cannonfire throughout the city. The sooner you give in, the less of you will die.
Mountain tier vs 9. Small Country Level (Durability: 105 - 101-119: 6. City Level + 3(120 armament), not very effective
Shrouds and Rat-Line Knot: T-Bag creates a large net out of ropes and slams it on top of several enemies.
- DPR: C, requires 31 Mastery, 11 Strength (City Block level)
Snap Strike
Rank A: 71 strength, 71 mastery
The user whips a heavy chain or knotted rope forwards in a straight line, shooting straight towards their enemy from a medium range.
Queen, Bohemian Rhapsody: The user leaps in the air while rapidly twirling the jutte until it catches flame. He holds the staff in a reverse grip, so that its tip is pointing at the ground, then strikes powerfully and launches a compressed blast of air and flames which blast anyone inside its AOE. The technique uses fall and gravity to its advantage to magnify its strength.
- DPR S, requires 100 Strength, 100 MA Mastery (AoE: 100/5=20m)
Shrouds and Rat-Line Knot: T-Bag creates a large net out of ropes and slams it on top of several enemies.
- DPR: C, requires 31 Mastery, 11 Strength (City Block level)
Snap Strike
Rank A: 71 strength, 71 mastery
The user whips a heavy chain or knotted rope forwards in a straight line, shooting straight towards their enemy from a medium range.
Queen, Bohemian Rhapsody: The user leaps in the air while rapidly twirling the jutte until it catches flame. He holds the staff in a reverse grip, so that its tip is pointing at the ground, then strikes powerfully and launches a compressed blast of air and flames which blast anyone inside its AOE. The technique uses fall and gravity to its advantage to magnify its strength.
- DPR S, requires 100 Strength, 100 MA Mastery (AoE: 100/5=20m)