Hellfire Fist: Gambit transforms his fist into flame and throws a strong punch/uppercut towards the target.
- DPR: C, 21 DF, 21 Str
Hellfire Kick: Gambit transforms his foot into flame and lands a strong kick towards the target. It could be roundhouse, hook, upward, axe, sweeping, or spinning kick.
- DPR: C, 21 DF, 21 Str
Hellfire Fist II: The user turns their fist into flames and launches it as a column of fire at their target. This attack is so incredibly powerful that it is able to plow through several ships in one shot. (This is basically Hiken lol. Just changed the name)
- DPR: B, 51 DF
Hellfire Kick II: Gambit shoots the flames from his foot straight upward, destroying a target above them. It can also be fired downwards to clear any enemies that might be below them while they're in mid-air. (This is basically Hibashira lol. Just changed the name)
- DPR: B, 51 DF
Hellfire Flip: Gambit transforms the entire body into flame and charges at the target, then delivers a devastating front flip kick to the head of the target.
- DPR: B, 41 DF, 41 Str, 41 Movement
Hellfire Whip: Gambit harnesses a compressed flame using his hand to strike it to the target, simultaneously restraining them.
- DPR: B, 41 DF
Hellfire Sickle Bomb: By combining all three of his abilities, Gambit creates a fire sickle that when he chooses, can release fireballs from the blade.
- DPR: B, 41 DF (Blade) + DPR: B, 41 DF (Fireballs), DPR: A combined
Horde of the Undead: 150 fallen knights made of flame mobilize behind Gambit and charge forth at the enemy with their spears held in a thrusting position. The attack is linear and can be viewed as a wave of armies on their horses, waving at the target location.
- DPR: B individual, A combined, AOE, 91 DF
Fall of Troy: A wave of flame arrows is gathered mid-air firing at the target location. The attack is so powerful that it can turn the immediate area into the fire upon contact, impaling, and burning them.
- DPR: B individual, A combined, AOE, 91 DF
Guardian Devil: Gambit creates a sphere of fire to block omnidirectional attacks.
- DPR: A, AOE, 71 DF
Lord Gambit: This is a defensive technique and a preparation for a counter-attack. Gambit waxes off an incoming melee attack using his hand upwards or sideways, then launches a quick fire-based strike to the body using the other arm. The intensity of the attack is the combined strength of both incoming enemies and his attack.
- DPR: S, requires 81 Strength, 81 DF Mastery, 81 Movement, 81 Reaction, 81 Durability
Tornado Blade Explosion: Gambit first spins around extremely fast and creates a strong flame tornado about 5 meters in diameter. The tornado then engulfs his opponent. Inside the tornado are flame blades and fireballs that slice and burst his opponent like a sharp knife.
- DPR: S, 81 DF
Hellfire Thrust: Gambit generates a compressed flame spear. Spreading his legs apart and bending his knees a little, he throws the spear with all his might at the target, piercing and burning them. The range of the attack is Mastery x 1.5.
- DPR: S, 91 DF
Lord of Hell: Gambit literally creates a great inferno with a simple wave of his hand or flame scythe.
- DPR: S, AOE, DF 100
Sniper Heat: Gambit creates a dice made of compressed flame that he can use to flick to the targets like bullets. Similar to Higan.
- DPR: C, 31 DF
Fiery Souls: Gambit creates many small, glowing greenish yellow fireballs that float around an enemy. This move is used in preparation for Soul Bullets.
- 21 DF
Soul Bullets: After using Fiery Souls to send the fire dices floating around in proximity with the enemy, the user sends them all flying into the target(s) all at once, piercing and burning them.
- DPR: C, AOE, 41 DF
- DPR: B, AOE, 61 DF
Poker Heat: Gambit creates a card made of compressed flame that he can use to parry, throw, or send to enemies to explode.
- 61 DF
Solitaire: Point blank slash to the target which also releases a brief crescent-moon shaped flame projectile that is 1 rank below the actual slash.
- DPR: C (stomach/sides/hands/limbs), 41 DF, 41 Str
- DPR: B (chest/back), 61 DF, 61 Str
- DPR: A (neck/head), 81 DF, 81 Str
Ace of Spade: With a flame card in hand, the user somersaults above the opponent and delivers a deadly slash to the opponent's back up to the back of the skull during his flip.
- DPR: B, 41 DF, 41 Str
Spade Parade: Gambit launches himself towards the target and launches a barrage of flame card slashes with the desire to rip them in shreds and burning them.
- DPR: A, 61 DF, 61 Str
Straight: Gambit does an outstretched bent or linear throw of a single flame card to pierce an opponent.
- DPR: C, 31 DF
Flush: This technique focuses on slashing and burning the entire body of his opponent by projecting a single flame card in a very low position and in a curveball motion.
- DPR: B, 31 DF
Full-house: Gambit fires several flame cards at the target.
- DPR: B, 51 DF
Four-of-a-kind: This technique is both offensive and defensive. Gambit generates and rapidly throws a rocket-like formation of flaming cards aimed to push the opponent's weapon or incoming attack, blasting upon contact.
- DPR: A, 71 DF
Dragon Suit: This technique appears to be initiated by an upward spinning swing at which point Gambit rapidly released a deck of flame cards at once which quickly form into a dragon-like projectile. It attacks the target aiming to swallow them, at which point they are cut by the spiraling flame cards inside the dragon while subsequently burning them.
- DPR: S, 100 DF, 100 Str
Poker Heat, Royal Flush: Gambit summons decks and decks of flame cards out of the flames in the vicinity that are enough to cover a certain target area. At will, he can choose to widen the area of effect at a weaker scale or compress it to a smaller size but with much more firepower. Firing them so rapidly at the target, wiping them in the process.
DPR: S individual, S+ combined, 60m diameter, 120 DF, 120 Str
DPR: A individual, S combined, 120m diameter, 100, DF, 100 Str
DPR: B individual, A combined, 240m diameter, 81, DF, 81 Str
DPR: C individual, B combined, 600m diameter, 61 DF, 61 Str
DPR: D individual, C combined, 1200m diameter, 41 DF, 41 Str
Awakening Abilities:
With years of studying the book of devil fruits, Gambit finally understood the heart of awakening. He has been in the possession of the Mera-Mera no mi but vowed not to use it unless he truly mastered it. With awakening, he can turn the immediate surrounding into flame and the air to be hot, allowing it to suffocate and inflict damage to the people within. Turning the flames into blue, allows him to land more destructive level of attacks. Increasing the AOE to cover more enemies.
Revelation, River of Fire: Gambit transforms the immediate surrounding into scorching blue flame. The moisture of the area is hot enough to suffocate the enemies within, shooting at 1800 degrees. This ability lasts for 4 turns, however, while the intensity of the attack decreases, the area of effect increases each turn as the flame expands. Engaging with the flames already damages the opponents scaling off their respective turns. And since it's on the ground and surrounding things, escaping from it will risky.
- DPR: S+, 60m diameter AOE, 1st turn
- DPR: S, 120m diameter AOE, 2nd turn
- DPR: A, 240m diameter AOE, 3rd turn
- DPR: B, 600m diameter AOE, last turn
Fortress of Darkness: After the last turn of Revelation, River of Fire, Gambit creates a huge contained sphere of flame enough to engulf an entire area and converting the remnants of the previous attack into a devastating wave of blue flames coming from all directions burning anyone caught by it.
- DPR: S, AOE (Mastery/2) 120 DF