Organizations Silver Fang Pirates

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Silver Fang Pirates

Primary information

Since Silver Hair's retirement, the remnants of the old quake hid underneath the forest, forged their weapons, fortified their towers, and magnified their prowess. And now that a year has passed, the pack of the wolves has finally emerged from the woods, ready to prey on the seas. Bearing the legacy of the old era, the new alpha, Lord Gambit infused his ember to the howl of the Silver Fang Pirates.

Long live Captain Silver Hair!


Secondary Information

Territories: 3
Coffer: 574,600,000
Devil Fruits: Vampire MZ and Mera Mera no Mi
Total Bounties:


Crew Hierarchy

Alpha: Active
Beta: Active
Omega: Inactive
Pack: 67

PC: 2
NPC: 65

NPCs
701
652
605
557
5010
4515
4025




 
Last edited:
Messages
1,899
Reaction score
5,294
Points
3,850
Salty Doubloons
1,113

Leadership



Name: Lord "Gambit" Morrow
Position: Captain
Occupation:
Biography: Link




Name:
General Green
Position: Chief of Staff
Occupation:
Biography: Link


Honorary Member: Silver Hair Larsi




The Crew

NPCs

SUMMARY OF NPCS
  • Acquired from the purchase of Emperor
    • level 80 named NPC - Prince Namor (Tiefling-Fishman)
    • level 70 named NPC - T-Bag with (Tiefling-Human)
    • level 60 named NPC x2 - Diosa with Mind Stat & Aramis
    • level 50 named NPC x10 - 10 Weapon Specialists from Camelot
    • level 40 named NPC x50 - 25 Fugitives & 25 Athletes
    • level 30 named NPC x100 - Alabasta Rebels and Kenzan Street Fighters
    • level 20 unnamed NPCs x500 - Alabasta Rebels and Kenzan Street Fighters
    • level 10 unnamed NPCs x5000 - Alabasta Rebels and Kenzan Street Fighters
  • Personal NPC Purchases
  • Original Personal NPC based from level

The Blood Nest: (Gambit's Faction)


Teodoro "T-Bag" Bagwell
Gambit's Whip Hand whom he encountered during his heydays as Gambler in North Blue. Tee calls Gambit "Pretty" most of the time. Standing 6'7".

Statistics:
70x5=350

Strength: 57+28+5=90
Speed: 81+14+5=100
- Movement Speed: 100
- Reaction Speed: 100
Vitality: 53+28=81
- Stamina: 81
- Durability: 81
Haki: 66+21=87
- Armament: 81
- Precognition: 93
Martial Arts: 86
- Anchor Action: 81
- Black Leg: 91

Arsenals:

- Sea Prism Stone Anchor
- Rope

Anchor Action is the art of using the anchor in both ranged and close-quarters combat.

The length of the chain is determined by the user's mastery = meters. If used to bind a target, he/she can break out of it if they have strength in the same tier bracket or higher as the user's mastery.

Attacking with the anchor usually entailed swinging either the hook or the chain itself in a large circle over the user's head, and then whipping it forward to impale, ram, or entangle an opponent's weapons, or immobilizing his arms or legs, or choking or strangling them. This allows the user to easily rush forward and do a follow-up strike.

Cuddle uh Love: T-Bag throws the spiked ball end of the chain to tie around his opponent's wrist, ankle, or weapon, restricting their movements the more he creates tension. And whilst inflicting devastating damage to the target is not its primary purpose, the spikes once entangled to the target shall also incur decent damage. It is often used as a preparation for a combination attack.
- DPR: C, requires 21 Mastery, 21 Strength
Sun Ova the Yardarm: T-Bag jumps into the air, somersaults, and unleashes his chain that grabs an enemy. And with the force of T-Bag's fall, he pulls the target down into the ground.
- DPR: B, requires 41 Mastery, 41 Strength, 41 Movement
Half-Knot Air Drive: T-Bag ties his chain around an opponent's neck, choking them, and slams them into the floor.
- DPR: B, requires 41 Mastery, 41 Strength
Spikey Strikey: T-Bag shoots out the chain like a fist to his target.
- DPR: B, requires 41 Mastery, 41 Strength
Rip em Wildey: T-Bag shoots the hook of the anchor to his target, impaling them.
- DPR: B, requires 41 Mastery, 41 Strength
Spikey Strikey Ranch Style: A more devastating version of Spikey Strikey wherein T-Bag swirls the chain in rapid succession until it catches fire before he shoots to his target.
- DPR: A, requires 61 Mastery, 61 Strength
Rip 'em Wildey Ranch Style: A more devastating version of Rip 'em Wildey wherein T-Bag swirls the chain in rapid succession until it catches fire before he darts to his target.
- DPR: A, requires 61 Mastery, 61 Strength
Grab Rotational Pull: T-Bag launches his chain to grab an opponent and then pulls him sideward before swinging him in a large circle, hitting anyone within its attack radius.
- DPR: B, requires 41 Mastery, 41 Strength
- DPR: A, requires 61 Mastery, 61 Strength
Pocket Smash: This is a lightning-fast combination consisting of a hard upward strike to the chin followed by an overhand strike to the skull, stunning them for 1 turn if the attack is super effective. It must be stressed that there is virtually no delay between the two blows. The combination is portrayed as a wolf's fangs as they sink into their victim.
- DPR: S, requires 81 Mastery, 81 Strength
Swing 'em round Like It’s Hot: T-Bag’s most deadly techniques. He swings the chain over his head in a large circle and in a hypersonic motion that the hook of the anchor begins to catch flame, striking anyone inside its area of effect before slamming it into his prime target. Gives +20 turn-based sub-stat boost or +10 in Strength
- DPR: A, requires 81 Mastery, 81 Strength (AoE: 71/5=14); DPR: S (main target)
- DPR: S, requires 100 Mastery, 100 Strength (AoE: 91/5=18) DPR: S+ (main target)
Rope Action is the art of using ropes in battle. Whilst it does not provide decent damage unlike any other weapons, it is effective to use in combination with other forms of fighting style most especially strangling the opponents.

Top Knot: T-Bag throws a rope that spirals upwards and ties around his target's body. Then, when the rope is pulled with enough force, the enemy spins like a top, eventually collapsing from dizziness.
- DPR: D, requires 11 Mastery, 11 Strength
Timber Hitch Tug: T-Bag jumps into the air, somersaults, and unleashes several ropes that grab an enemy, with the force of T-Bag's fall pulling the target down into the ground. Requires
- DPR: D, requires 21 Mastery, 1 Strength
Figure of Eight Knot: T-Bag shoots out eight ropes, knotted heavily on the ends, like fists in eight directions. It can be used to hit multiple targets at once.
- DPR: C, requires 31 Mastery, 31 Strength
Shrouds and Rat-Line Knot: T-Bag creates a large net out of ropes and slams it on top of several enemies.
- DPR: C, requires 31 Mastery, 11 Strength
Round Turn: After positioning himself between several enemies, T-Bag grabs them with ropes and pulls them inward, slamming the victims against each other.
- DPR: C, requires 21 Mastery, 21 Strength
Bowline Knot: T-Bag launches a rope that ties around an opponent's wrist, restricting their movements as long as he creates tension.
- Unranked, requires 11 Mastery, 11 Strength
Punishment: After snaring an opponent with rope, T-Bag throws them and slams them head-first into the ground.
- DPR: C, requires 11 Mastery, 21 Strength
Half-Knot Air Drive: T-Bag ties a rope around an opponent's neck, choking them, and slams them into the floor.
- DPR: B, requires 51 Mastery, 41 Strength
Pipe Hitch Knives: T-Bag launches a rope with a spiraling row of knives tied to it to cut or slash his target.
- DPR: A, requires 61 Mastery, 61 Strength
====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====




Prince Namor McKenzie (Namor the First, Prince of Atlantis, Emperor of the Deep, Lord of the Seven Seas, and Supreme Commander of the undersea legions, duly proclaim for all to witness... the victory is truly mine! Let no man deny that Namor is, and ever shall be, Prince of the Blood!). Standing 6'9".

Statistics:
80x5=400

Strength: 64+32+5=101
Speed: 64+32+5=101
- Movement Speed: 101
- Reaction Speed: 101
Vitality: 64+32+5=101
- Stamina: 101
- Durability: 101
Haki: 100x2=200
- Armament: 100
- Precognition: 100
Martial Arts: 100x2=200
- Tridents: 100
- Fishman Karate: 100

Arsenals:

- Cursed Trident: Neptune
- Cursed Trident: Maelstrom

Perk:
- Natural Navigator - (requires 100 Martial Arts and must be a Fishman) As a Fishman who spent his life living in the deep, it allows them an extra 100 mind sub-stat points to navigate the seas with ease and control the weather using such intelligence.
- Seismic Scientist: (requires 100 navigation) Can create earth effects and volcanic effects.

Gyojin Karate Ogi: Onigawara Seiken (魚人空手「奥義」鬼瓦正拳 Gyojin Karate Ōgi: Onigawara Seiken?, literally meaning "Fish-Man Karate Secret Technique: Onigawara True Fist"): Jinbe delivers a powerful straight punch similar to his other Seiken but used with the Busoshoku: Koka technique and without connecting to its real target. It is able to generate a powerful black lightning-charged shockwave. It was first used against Who's-Who.[20] An onigawara, or "ogre tile", is a type of roof ornamentation found in Japanese architecture, generally roof tiles or statues depicting an oni or a fearsome beast. In the Viz Translation, this is called Fish-Man Karate Secret Art: Demon Brick Fist.
- DPR S+, requires 100 Mastery, 100 Strength, 100 COA
Shizurase (閑羅瀬 Shizurase?, literally meaning "Leisure Silk Torrent"): Namor waves both arms at great speed and uses his strength to disperse incoming attacks with the humidity around him. This move is highly effective against fire.
- Defensive, 100 Mastery, 100 Strength
- less 2 DPR for Haki-less attacks
- less 1 DPR for attacks with Haki
Ocean Sprint: The technique allows the users to move at a disappearing speed in order to avoid attacks or to attack at an incredible speed and with greater power. The user's movement speed is increased by Mastery/5.
11-40 mastery: 3 turn cool down
41-80 mastery: 2 turn cool down
81-100 mastery: 1 turn cool down
Namor wields the Cursed Trident, Neptune which allows him to control the water. Combined with his Fishman Karate mastery and Navigation Skills, his control over the water has amplified and become more dangerous. With that, he could not only harness a huge volume of water to try to destruct his opponents or things, at his own will but he also could to the following techniques:

Typhoon: Alter the weather in a specific area by rapidly vaporizing the waters within its vicinity, making the clouds denser and make it storm for 5 turns.
- Unranked, requires 51 Mastery, 51 Navigation
Saltstraumen: Create a single or several of 20 meter-diameter whirlpools that could drag even a barge or battleship into the deep. Whilst it's an indirect attack on the opponents, it still gives decent damage to them, the moment they submerge.
- DPR B, requires 51 Mastery, 51 Navigation, Needs to be in a large body of water
Trench Explosion: Summon or create a stronger and more devastating knock-up stream that can certainly send the ships flying up to 100 meters above the water level.
- DPR A for the first impact and DPR S once they hit the water after the fall, requires 61 Mastery, 61 Navigation, 61 Strength
Neptune's Blessing: Invoke a towering tsunami that can engulf his targets or even cascade it onto the land and create havoc inland.
- DPR S, requires 81 Mastery, 81 Navigation, 81 Strength
Cursed Trident, Maelstrom: 65 mastery, 65 strength. The user is granted the ability to control, summon, absorb and/or release the absorbed lightning.
- DPR S: requires 100 Mastery, 100 Strength
- The weapon cannot absorb lightning attacks A rank or above; needs to absorb 4x C rank or 3x B rank attacks before it can discharge.
- Summoning lightning and use it as a weapon can be done provided there's reasonable weather to do so.
Emperor of the Deep, Lord of Thunder - Using both his Cursed Tridents, Namor harnesses a huge volume of water inland or at sea and shapes it like a group of sea kings, soaring into the sky before diving into the target, devouring them. To ascertain the kill, Namor will magnify the damage by summoning a stream of lightning from the sky with the use of his other trident, before casting it down alongside the figures of sea kings.
[Gives +20 turn-based attack speed boost]
- DPR Z, requires 100 Mastery, 100 Strength, 100 COA
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"Iron Fortress" Lady Manaka is a 25-year old female engineer who specializes in destructive weapons and timber. She stands 5'6", dark-skinned, and quite muscly athletic. She has beautiful pink eyes, a button nose, pointy ears, and white hair in ponytails with several strands hanging at the front.

Most of the time, she wears a white taut sports bra which displays her collarbone, cleavage, and midriff. Pairing this is a brown sweater around her waist, navel cargo jeans, and crossed-belts wrapped around it to holster her tools such as a wrench, pliers, drivers, etc. She also wears a black fingerless glove on her right hand and a mechanical glove on her left which produces tools such as nails and screws. Completing her outfit is a pair of white sneakers.

Statistics:
70×5=350

Strength: 14
Speed: 72+14=86
- Movement Speed: 82
- Reaction Speed: 90+10=100
Vitality: 61+14=75
- Stamina: 69
- Durability: 81
Haki: 69+21=90
- Armament: 81
- Awareness: 99
Mind: 99
- Medicine: 99
- Beast Mastery: 99
Expertise: 49x2
- Science: 98

Arsenals & Inventory:

1. Mechanical Gloves which produce acupuncture needles. The number of needles they can use in combat is = to mastery.
- DPR C or B (each), requires 61 or 81 science respectively
- 5 Invention points
2. Super-sized scalpel

tba

Note: The Pacifista requirement is bypassed by all of our Science masteries combined.

====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====


KG "The Big Ticket"
KG is a 41-year old former basketball player and brawler. He stands 70 feet.


Statistics:
67×5=350

Strength: 28+48+5=81
Speed: 86+5=91
- Movement Speed: 82
- Reaction Speed: 100
Vitality: 39+42=81
- Stamina: 81
- Durability: 81
Haki: 89x2=120
- Armament: 81
- Precognition: 97
Martial Arts: 81x2=162
- Black Leg: 81
- Cursed Ax: Raging Bull: 81
Mind: 12-12

Statistics: locked
70×5=350

Strength: 39+56+5=100
Speed: 95+5=100
- Movement Speed: 100
- Reaction Speed: 100
Vitality: 32+49=81
- Stamina: 81
- Durability: 81
Haki: 89x2=178
- Armament: 81
- Precognition: 97
Martial Arts: 81x2=162
- Black Leg: 81
- Cursed Ax: Raging Bull: 81
Mind: 14-14

Arsenals:
- Cursed Ax: Raging Bull: +20 Str but -20 Speed when in use

Perks:
- Precognitive Giant: (requires 100 reaction and has to be a giant) allows using Kami-E-like ability with a 1-turn cooldown.
- Speedy Giant: (requires 100 movement and has to be a giant) allows using Soru-like-ability with a 1-turn cooldown.

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Ryan Reynolds "Deadpool" is a 35-year old male gunner and swordsman. He does look like exactly Ryan Reynolds in a Deadpool uniform, sometimes in a sleeveless body fit shirt. Standing 6'9".

Statistics:
65×5=325

Strength: 0+12=12
Speed: 83+12+5=100
- Movement: 100
- Reaction: 100
Vitality: 74+12+5=91
- Stamina: 100
- Durability: 82
Haki: 71+18=89
- Armament: 81
- Awareness: 97
Martial Arts: 97x2=194
- Archery: 97
- Sniping: 97

Statistics: locked
70×5=350

Strength: 0+14=14
Speed: 81+14+5=100
- Movement: 100
- Reaction: 100
Vitality: 72+14+5=91
- Stamina: 100
- Durability: 82
Haki: 69+21=90
- Armament: 81
- Awareness: 99
Martial Arts: 99x2=198
- Archery: 99
- Sniping: 99

Arsenals:

- Deadpool Magnum 69 and Sea Prism Stone Bullets

Perks:
- Cardiovascular: (requires 100 stamina) Techniques at DPR B or less no longer uses any stamina.
-

Inventory: Crossbow & Bolts 48 slots
5x S-rank bolts on top (sea prism) (locked)
3x S+-rank bolts
4x S-rank bolts
9x A-rank bolts
32x B-rank bolts
76x C-rank bolts

2x Chain bolt
2x Cryo bolt
2x Smoke Canister bolt
4x Sonic bolts
6x Net Shot

Inventory: Bow & Arrow 51 slots
5x S-rank bolts on top (sea prism) (locked)
4x S-rank arrows
9x A-rank arrows
32x B-rank arrows
5x C-rank arrows +1 DPR

Inventory: Sniping 49 slots + 5 extra for sea prism bullets
5x S-rank bullet on top (sea prism)
9x S-rank bullets
32x A-rank bullets
8x B-rank bullets

Range: 594-meter range and can scope up to 15x with the scope or 8,910 meters

====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====

"Knight Maiden" Lady Aramis Level 60
Gorgeous. Blonde. Fierce Blue eyes. Standing 5'6".


Statistics:
60×5=300

Strength: 69+12=81
Speed: 64+12+5=81
- Movement: 81
- Reaction: 81
Vitality: 69+12=81
- Stamina: 81
- Durability: 81
Haki: 57+18=75
- Armament: 61
- Precognition: 89
Martial Arts: 41
- English Swordsmanship: 82

Statistics: locked
65x5=325

Strength: 71+12=83
Speed: 83+12+5=100
- Movement: 100
- Reaction: 100
Vitality: 69+12=71
- Stamina: 81
- Durability: 81
Haki: 61+18=79
- Armament: 61
- Precognition: 97
Martial Arts: 82
- English Swordsmanship: 82

Arsenals:

- Knight Raid Suits crafted by Gambit: A+-rank Suit (requires 81 Science): Destroyed after an island level attack or 3 mountain level attacks. +20 movement
- Saber


====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====

Koza Level 60
Manly. Blonde. Fierce Black eyes. Standing 6'6".


Statistics:
65x5=325

Strength: 71+12=83
Speed: 83+12+5=100
- Movement: 100
- Reaction: 100
Vitality: 69+12=71
- Stamina: 81
- Durability: 81
Haki: 61+18=79
- Armament: 61
- Precognition: 97
Martial Arts: 82
- Juttejutsu: 82

Arsenals:

- 2x Juttes
- Rebel Raid Suits crafted by Gambit: A+-rank Suit (requires 81 Science): Destroyed after an island level attack or 3 mountain level attacks. +20 movement

====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====

Diosa 18 Level 60
Main Ship Guardian Level 60

Goddess. Blonde. Striking Blue eyes. Standing 5'6".




Statistics:
60x5=300

Strength: 12
Speed: 67+12=79
- Movement: 81
- Reaction: 77+5=82
Vitality: 49+12=61
- Stamina: 61
- Durability: 61
Haki: 57+18=75
- Armament: 61
- Awareness: 89
Cyborg: 81x4=324
- Destruction: 81
- Armoring: 81
- Energy: 81
- Utility: 81
Mind: 46x2=92
- Navigation: 81
- Carpentry: 11

7 Ship Guardians Level 55

Pirena, Amihan, Danaya, Alena, Lira, Mira, & Cassiopeia

Goddesses. Standing 5'6".



Pirena, Amihan, & Danaya Statistics:
55x5=275

Strength: 10
Speed: 54+10+5=69
- Movement: 61
- Reaction: 77+5=82
Vitality: 51+10=61
- Stamina: 61
- Durability: 61
Haki: 46+15=61
- Armament: 41
- Awareness: 81
Cyborg: 81x4=324
- Destruction: 81
- Armoring: 81
- Energy: 81
- Utility: 81
Mind: 52x2=104
- Carpentry: 81
- Navigation: 5

Alena, Lira, Mira, & Cassiopeia Statistics:
55x5=275

Strength: 10
Speed: 54+10+5=69
- Movement: 61
- Reaction: 77+5=82
Vitality: 51+10=61
- Stamina: 61
- Durability: 61
Haki: 46+15=61
- Armament: 41
- Awareness: 81
Cyborg: 81x4=324
- Destruction: 81
- Armoring: 81
- Energy: 81
- Utility: 81
Mind: 52x2=104
- Navigation: 81
- Carpentry: 5

Inventory:
Destruction:
1x=3. firearm + 2 magazines or 10 bullets (DPR: C) - costs 3 modification points
1x=4. shoulder-fired missile launcer + 3 missiles (DPR: B)
1x=4. artillery gun + 3 rounds (DPR: B) - costs 4 modification points
2x=4. directed-energy weapon (laser) + 3 magazines (DPR: A) - costs 4 modification points
2x=10. missile launcher + 4 missiles (DPR: A) - costs 5 modification points
Total Destruction points used: 25

Armoring:
The entire body is plated but back.

Energy:
Thermal power cell. (Can do cyborg techniques 81-100 a few times)

Utility:
1x=1. grappling hook (6 foot long) - costs 1 modification points
1x=4. rocket booster (+5 mobility)(2 max) - costs 4 modification points
1x=5. extra arms - costs 5 modification points
1x=5. can detach and reattach body parts at will - costs 5 modification points
Total Utility points used: 15

====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====

10 Level 50 Weapon Specialists headed by Lady Aramis

Artoria, Lancie, Bedivere, Gawain, Galahad, Tristie, Mordred, Percibelle, Kay, & Gaheris

Standing 6'6" to 7'1".



Statistics:
50x5=250

Strength: 51+10=61
Speed: 46+10+5=61
- Movement: 61
- Reaction: 61
Vitality: 51+10=61
- Stamina: 61
- Durability: 61
Haki: 41+15=86
- Armament: 41
- Precognition: 71
Martial Arts: 61
- Weapons (Lance/Saber/Axe/Spear): 61
- Shield: 61

Arsenals:
- Weapons (Lance/Saber/Axe/Spear):
- Cross Bows/Bow and Arrow
- Shield
- Knight Raid Suits crafted by Gambit: B+-rank Suit (requires 71 Science): Destroyed after a city level attack or 3 town level attacks.


====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====

25 Level 40 Fugitives headed by T-Bag
Masculines. Not handsome. Standing 6'6" to 7'1".


Statistics:
40x5=200

Strength: 38+8+5=51
Speed: 33+8=41
- Movement: 41
- Reaction: 41
Vitality: 43+8=53
- Stamina: 51
- Durability: 51
Haki: 38.5+12=50.5
- Armament: 41
- Precognition: 60
Martial Arts: 47.5x2=95
- Fishman Karate: 41
- Sniping: 54

Arsenals:
- Anstaltskleidung Raid Suits crafted by Gambit: C+-rank Suit (requires 51 Science): Destroyed after a city block level attack or 3 large building level attacks
(51 vitality to use) - 20 invention points
- Rifle

Inventory: Sniping 27 slots
Semi-Automatic Sniper, 5 bullet magazine
A rank Bullets (Max 1 per 3 mastery), unlocks 8x scope

18x A-rank bullets
9x B-rank bullets

Range: 270-meter range up to 8x with the scope or 2,160 meters
====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====

25 Level 40 Athletes headed by KG
Fit. Mostly young and handsome. Standing 6'6" to 12'8".



Statistics:
40x5=200

Strength: 48+8+5=61
Speed: 33+8=41
- Movement: 41
- Reaction: 41
Vitality: 33+8=41
- Stamina: 41
- Durability: 41
Haki: 38.5+12=50.5
- Armament: 41
- Precognition: 60
Martial Arts: 47.5x2=95
- Black Leg: 41
- Sniping: 54

Arsenals:
- Game Time Raid Suits crafted by Gambit: C+-rank Suit (requires 51 Science): Destroyed after a city block level attack or 3 large building level attacks
(51 vitality to use) - 20 invention points
- Rifle

Inventory: Sniping 27 slots
- Semi-Automatic Sniper, 5 bullet magazine
- A rank Bullets (Max 1 per 3 mastery), unlocks 8x scope
- 18x A-rank bullets
9x B-rank bullets

Range: 270-meter range up to 8x with the scope or 2,160 meters

====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====

100 Level 30 Alabasta Recruits headed by Koza
In shapes. Mostly middle-aged men. Standing 6'6" to 12'8". Some women stand 5'6".



Statistics:
30x5=150

Strength: 39+6+5=50
Speed: 39+6=45
- Movement: 45
- Reaction: 45
Vitality: 35+6=41
- Stamina: 41
- Durability: 41
Martial Arts: 37+9=46
- Swordsmanship: 42
- Gunslinging: 50

Arsenals:
- Rebel Raid Suits crafted by Gambit: D+-rank Suit (requires 31 Science): Destroyed after a small building level attack or 3 wall/tree-level attacks
(31 vitality to use) - 15 invention points
- 2x Pistols
- 2x Swords

Inventory: 50 slots
- Semi-Automatic. 7 bullet magazine.
- B-rank bullets. (Max 1 per 2 mastery)
- 25x B-rank bullets
- 25x C-rank bullets
====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====♣♠♥♦====

500 Level 10 and 5000 Level 20 Alabasta and Kenzan recruits combined
In shapes. Mostly middle-aged men. Standing 6'6" to 12'8". Some women stand 5'6".



500 Level 20 NPCs Statistics:
20x5=100

Strength: 27+4=31
Speed: 22+4=26
- Movement: 21
- Reaction: 31
Vitality: 17+4=21
- Stamina: 21
- Durability: 21
Martial Arts: 34+6=40
- Swordsmanship: 40
- Gunslinging: 40


The Dark Nest: (Ebuk's Faction)






Information:

Name: Dr.Over-Shot "Dr.OS"
Alias: The Quack of the South
Race: Race
Gender: Male

Stats: (Level 58 x 5 = 290)

+2 Strength
+4 Speed
+3 Vitality

Strength: 51 + 10 = 61
Speed: 61 + 20 = 81
Movement: 81​
Reaction: 81​
Vitality: 66 + 15 = 81
Stamina: 81​
Durability: 81​
Fighting Style: 41
Gunslinging: 82​
Haki: 41
CoA: 82​
Mind: 71
Medecine 71​
Science 71​




Information:

Name: Frieza
Alias: Golden Frieza
Race: Tiefling
Gender: Male

Stats: (Level 60 x5 = 300)

+4 Strength
+4 Vitality

Strength: 57 + 24 = 81
Speed: 81
Movement: 81​
Reaction: 81​
Vitality: 57 + 24 = 81
Stamina: 81​
Durability: 81​
Fighting Style: 41
Fiero 41​
Whip Mastery: 41​
Haki: 40
CoA: 80​






Information:

Name: Janemba
Alias: Red Streak
Affiliation: Silver Fang Pirates
Race: Tiefling
Gender: Male

Stats: (Level 60)

+4 Strength
+4 Vitality

Strength: 57 + 24 = 81
Speed: 81
Movement: 81​
Reaction: 81​
Vitality: 57 + 24 = 81
Stamina: 81​
Durability: 81​
Fighting Style: 64
Ittoryu/Nitoryu: 81​
Fiero: 47​
Haki: 41
CoA: 82​
[/SPOILER]



 
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Territory + Fleet




Orange Town
Paycheck: 40 000 000 Beri
Location: East Blue



Alabasta Kingdom
Allies: King Cobra
Paycheck: 250 000 000 Beri
Location: Grand Line


Kenzan
Allies: Fighters of Kenzan
Paycheck: 100 000 000 Beri
Location: Grand Line



Merveille
Allies:
Paycheck: 500.000.000 Beri
Location: New World

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

THE SHIPS

All 8 Ships are mainly guarded by the science division led by Manaka together with her 8 beautiful cyborgs.
Each ship contains 11 A-rank AOE weapons (requires 100 Science, 100 Carpentry).

Ship Arsenals:

  1. 1 slot for Coup de Burst
  2. 2 slots Sunrise (beam) cannon, 1 in the stern, 1 in the bow.
  3. 1 slot Naval Iron Dome is a naval electronic combat system and system to neutralize torpedo missiles fired at ships and submarines, as well as remote-controlled weapons stations that can dispatch electro-optic highly accurate missiles (such as Gil and Tammuz) to be used above ships.
  4. 1 slot for the AI that auto-launches the dome defense
  5. 1 slot for the system that detects enemy and counter-attacks in all directions - including underwater
  6. 5 slots for the weapon stations that dispatches weapons omnidirectionally).
Carpentry+100 in Science Inventions:
  • 100 mastery: can repair a ship up to 9 HP, can repair 3 HP using a turn
  • 100 mastery: can add 11 additions to 10 of your group's ships
  • 100 mastery: can add 5 science inventions to 10 of your group's ships (DPR: A area of effect)
Timber structures:
  • Gun Deck Extension to hold 12 cannons
  • Upper Deck Extension to hold 10 additional cannons
  • Engineering Room
---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Main Ship: Dark Fortress
Commander: Gambit
Chief Guardian: Diosa 18


2nd Ship: The Green Reaper
Commander: Muk @Ebuk
Chief Guardian: Pirena



3rd Ship: Lireo
Commander: T-Bag
Chief Guardian: Amihan



4th Ship: Atlantia
Commander: Prince Namor
Chief Guardian: Alena



5th Ship: Adamya
Commander: Manaka
Chief Guardian: Danaya



6th Ship: Sapiro
Commander: KG
Chief Guardian: Lira



7th Ship: Camelot
Commander: Aramis
Chief Guardian: Cassiopeia



8th Ship: Alabasta
Commander: Koza
Chief Guardian: Mira



Other Regular Ships

 
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1,899
Reaction score
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THE SHIPS

All 8 Ships are mainly guarded by the science division led by Manaka together with her 8 beautiful cyborgs.
Each ship contains 11 A-rank AOE weapons (requires 100 Science, 100 Carpentry).

Ship Arsenals:

  1. 1 slot for Coup de Burst
  2. 2 slots Sunrise (beam) cannon, 1 in the stern, 1 in the bow.
  3. 1 slot Naval Iron Dome is a naval electronic combat system and system to neutralize torpedo missiles fired at ships and submarines, as well as remote-controlled weapons stations that can dispatch electro-optic highly accurate missiles (such as Gil and Tammuz) to be used above ships.
  4. 1 slot for the AI that auto-launches the dome defense
  5. 1 slot for the system that detects enemy and counter-attacks in all directions - including underwater
  6. 5 slots for the weapon stations that dispatches weapons omnidirectionally).
Carpentry+100 in Science Inventions:
  • 100 mastery: can repair a ship up to 9 HP, can repair 3 HP using a turn
  • 100 mastery: can add 11 additions to 10 of your group's ships
  • 100 mastery: can add 5 science inventions to 10 of your group's ships (DPR: A area of effect)
Timber structures:
  • Gun Deck Extension to hold 12 cannons
  • Upper Deck Extension to hold 10 additional cannons
  • Engineering Room
Main Ship: Dark Fortress
Commander: Gambit
Chief Guardian: Diosa 18


2nd Ship: The Green Reaper
Commander: Muk @Ebuk
Chief Guardian: Pirena



3rd Ship: Lireo
Commander: T-Bag
Chief Guardian: Amihan



4th Ship: Atlantia
Commander: Prince Namor
Chief Guardian: Alena



5th Ship: Adamya
Commander: Manaka
Chief Guardian: Danaya



6th Ship: Sapiro
Commander: KG
Chief Guardian: Lira



7th Ship: Camelot
Commander: Aramis
Chief Guardian: Cassiopeia



8th Ship: Alabasta
Commander: Koza
Chief Guardian: Mira



Other Regular Ships

 
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1,899
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1,113
To be added
 
Last edited:
Messages
1,899
Reaction score
5,294
Points
3,850
Salty Doubloons
1,113
To be added
 
Last edited:
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