Cipher Pol The Maker

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T H E
M A K E R
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Table of Contents:
[ 2019 Activity ]
[ 2020 Activity ]
[ 2021 Activity ] - No activity during this period as i was banned
[ 2022 Activity ]
[ 2023 Activity ]
[ 2024 Activity ]
*2022 - 2024 activity will be hyperlinked once i get time to process it all
 
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BASIC INFO
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True Name: Unknown, due to an incident in the past. Goes by the name "The Maker" | Epithet/Alias: "The Riddle"
Gender: Male | Height: 6′1″ (1.85 m) | Weight: 170 lbs (77.11 kg)
Eye Color: Blue | Hair Color: Brown
EXP: 474,776 (Level 100) | DC: 35
Organisation: Cipher Pol (Qualifies for Cipher Pol 0, but has unknown rank as his very concept is a mystery)
Unusual Features: Half of his face is disfigured, the back of his head has become bulbous with extra brain growth, and part of his head including his right eye missing.
 
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STATISTICS
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Level 100, 100 x 6 = 600
Human Race Bonus: +20 in Strength, Speed, and Vitality | +30 in Mind​
Mind Bonus: +5 in Vitality​
Martial Arts Bonus (Cyborg): +5 in Vitality​
Martial Arts Bonus (Rokushiki): +5 in Speed​
Devil Fruit Bonus: +10 in Strength | +5 in Speed​
Substat Boost Bonus: +20 in CoA and Cyborg (Energy and Destruction)​
Strength: 71 + 20 + 10 = 101
Speed: 76 + 20 + 5 + 5 = 106 x 2 = 212
>Reaction Speed: 110​
>Movement Speed: 102​
Vitality: 80 + 20 + 5 + 5 = 110 x 2 = 220
>Durability: 120​
>Stamina: 100​
Mind: 20 + 30 = 50, 50 x 2 = 100
>Science: 100​
Haki: 100 x 2 = 200
>Armament Haki (Offensive Path): 100 (+20 = 120)​
>Observation Haki (Awareness): 100​
Devil Fruit: 100
>Moa Moa no Mi : 100​
Cyborg: 50, 50 x 4 = 200
>Energy: 100 (+20 = 120)​
>Destruction : 100 (+20 = 120)​
Martial Arts: 50, 50 x 2 = 100
>Rokushiki: 100​

*40 Substat Points
13 Spare Stat points
PERKS:
1 - (Unknown)
2 - (Unknown)
Total Stars: Level 100/10 = 10+2 (from 50 Mind Stats)
PROFESSION:
Alchemy: ☆☆☆☆☆
Chemistry: ☆☆☆☆☆
?: ☆☆
 
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APPEARANCE
AND
PERSONALITY
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Appearance and Personality
Appearance:
He has a tall, slender build with a well-defined physique. His posture is often upright and commanding, reflecting his confidence and authority. The Maker's body is lean and toned, with an athletic but not overly muscular appearance, suggesting both agility and intellectual prowess. The Maker has a sharp, angular face with high cheekbones and a strong jawline. His facial features are often depicted as more severe and intense, conveying a sense of calculated seriousness. His eyes are sharp and expressive, often giving off a cold or intimidating gaze.

His hair is usually depicted as a dark, slicked-back style, sometimes with a few strands of gray, giving him a more mature and serious look. The Maker often has intense, piercing eyes that convey his intelligence and sometimes his sinister nature. He wears a black, high-tech suit with a distinctive symbol or design, often featuring a stylized "M" or other symbols that denote his identity as The Maker. The suit is designed for both protection and functionality, reflecting his advanced scientific and technological prowess.

His overall appearance is a mix of authoritative and slightly menacing, with an air of sophistication that reflects his high intellect and ambitious, often morally ambiguous, goals.
Personality:
The Maker is a brilliant but arrogant scientist and assassin who wields the Moa Moa no Mi, allowing him to amplify the size and speed of objects he touches. Mastering Rokushiki techniques, he moves with lethal precision and cunning, setting elaborate traps and manipulating his enemies with psychological warfare. His scientific prowess and inventive mind make him a formidable foe, though his arrogance often leads him to underestimate others. Driven by his own ambitions and curiosity, he is a chaotic neutral force, capable of both ruthless and unpredictable actions.
 
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HISTORY
AND
TRAVEL LOG
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Initial Discovery and Acquisition of the Moa Moa no Mi:
During a high-stakes investigation into potential threats to the World Government, he came across the Moa Moa no Mi, a Paramecia-class Devil Fruit capable of amplifying the size and speed of any object it touches. Despite its grimy and decayed appearance, the fruit held immense latent power. The Maker, whose true identity remains a closely guarded secret, acquired this Devil Fruit through clandestine means.

The Maker’s Transformation and Era of Chaos:
Upon obtaining the Moa Moa no Mi, The Maker’s application of its powers quickly became apparent. Their proficiency led to widespread chaos, characterized by:
  • Amplified Destruction: The Maker effectively transformed ordinary objects into formidable weapons, causing unprecedented levels of destruction. The scale of devastation was indicative of both the Devil Fruit’s power and The Maker’s strategic prowess.
  • Strategic Manipulations: Beyond mere chaos, The Maker used amplified objects strategically, manipulating specific items to gain leverage in conflicts or negotiations. This dual-use of the Devil Fruit underscored their tactical ingenuity.
Decision to Withdraw and Current Status:
Amid escalating chaos, The Maker made a significant decision to retreat from the public eye. This withdrawal appears to be a strategic move, driven by:
  • Perceived Risk: The increasing attention and intervention by various factions, including the World Government, likely prompted The Maker to avoid further exposure.
  • Strategic Reevaluation: The retreat may also signify a period of reassessment, allowing The Maker to refine their tactics and await a more opportune moment for reemergence.
As of now, The Maker remains hidden, suggesting potential future operations or disruptions. Continued vigilance is essential to preempt any future upheaval.

Research Implications and Conclusion:
The Maker’s interaction with the Moa Moa no Mi highlights the Devil Fruit’s substantial potential and peril. Their strategic use of the fruit’s abilities, coupled with their current elusive status, necessitates ongoing surveillance and research to understand the full impact and counter potential threats.
 
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INTELLIGENCE
(SCIENCE)
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Science allows for the creation of special items, formulas, etc. to supplement yourself or your teammates. You can only craft for people in your crew, or in the case of marines, only in the same branch. For custom creations it must be approved by the GMs, and you need to fulfill the science mastery it requires. In some cases you might also need to get materials for the creation.
There is no limit to how many creations the scientist can make and store aboard the ship, or make for their teammates, but there is a limit to how many things they can take ashore. Make sure your inventory isn't overfilled according to the follow:
Inventions you can carry take up invention points. Scientists get invention points = to their mastery (120 max points). Crew members get invention points = to 1/2 their character level (50 max points)
Items that have one use before being exhausted, like grenades, smoke bombs, etc. have a general inventory slot according to how high the science stat requirement is:
1-20: Takes 1 slot - DPR: D, 1m diameter
21-40: Takes 2 slots - DPR: C, 2m diameter
41-60: Takes 3 slots - DPR: C, 4m diameter
61-80: Takes 4 slots - DPR: B, 6m diameter
81-99: Takes 5 slots - DPR: B, 8m diameter
100: Takes 6 slots - DPR: A, 10m diameter
120: Takes 6 slots - DPR: A, 12m diameter
1: grenade unlocked
11: smoke grenade unlocked
21: flash grenade unlocked
31: remote grenade unlocked
41: sticky grenade unlocked
51: trip mine unlocked
61: energy grenade unlocked (requires completion of Germa story mission)


Chemical Juggling: He can create bright green and purple chemical orbs somewhat similar to Will-o'-the-wisps, that are then arranged above him and shot from his hands one after another, in rapid succession, causing powerful explosions.
Requirement: 71 in Science, DPR: A (multi-target) (S if all hit the same target) - Takes 5 slots


Mass Juggling: He can also apparently condense his orbs into a larger one with a far more explosive effect, which he calls "Mass Juggling" , that, although much more effective than his ordinary attack, needs more time to reach critical mass. The way he manipulates the chemicals resembles the skill of Juggling, befitting his clown-like appearance.
Requirement: 81 in Science, DPR S - Takes 5 slots
 
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╔════════════╗
H A K I
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Busoshoku Haki (Armaments) - Offensive:​
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TypeAt 61 MasteryTypeAt 41 MasteryTypeAt 81 MasteryTypeAt 120 Mastery
Hardening​
Imbuement​
Emission​
Internal Destruction
(Ryou)​
General Schematic
Busoshoku Haki is split into two different paths - offensive and defensive. Offensive path focuses on sheer attack power, sacrificing defense. Zoro is an example of an offensive path CoA archetype. Defensive path focuses on defense, sacrificing offense. Sentomaru is an example of a defensive path archetype. You get both paths, but one has to be your PRIMARY, while the other is your SECONDARY! The maximum you can obtain in your secondary path is +1 haki, unless your mastery is 120.

Generally speaking, this is the system’s run-down:

MasteryOffensive Path
1-60 Mastery+1 DPR
61-100 Mastery+2 DPR, +1 Durability
120 Mastery+3 DPR, +2 Durability

Mastery Schematic
1-20: Can only coat limbs with Haki. Ability to touch DF user’s “real body” unlocked.
21-40: Can coat physical weapons with haki.
41-60: Can coat ranged weapons (physical - bullets, etc.) with Haki.
61-80: Can coat intangible attacks (flying slashes, elements, etc.) with Haki.
81-100: Can use full body haki, can shoot Haki out of the body (Rayleigh vs elephant). Special haki technique unlocked for primary path.
120: Offensive: Offensive COA: +3 to DPR +2 to durability, Defensive COA: +2 to DPR +3 to durability. Second haki technique unlocked for primary path.

Drain on Usage
There is no longer a math system to calculate drain usage on haki. Instead, the drain is now RPable like Durability. Please understand Haki, particularly high-level Haki and full body Haki, are taxing even at high mastery. Special Haki techniques are especially taxing. Please refer to the number of times you use haki, the area it covers, and the technique’s rank for guidelines.

Haki Requirement For Infused Objects
In order to imbue an object with Color of Armaments, you must have recently touched the object, recently created or transformed into it, or have otherwise recently come into physical contact with it. Players will be unable to imbue an object they have not had contact with. Examples of situations where players won't be able to imbue an object with haki include, but are not limited to:
  1. Mountain thrown by the Fuwa;
  2. Meteorite pulled with Gravity DF; or
  3. Metal thrown with the Magnt DF but not touched

CoA Attack Size Guideline
As a general guideline, due to their size, attacks the size of a mountain or larger will not be able to be imbued with Color of Armaments Haki. Notwithstanding this guideline, please note that the larger the object imbued with Haki, the higher the stamina drain. Please contact a GM if you have doubts about whether your attack falls within these guidelines. Examples of attacks that are too big to be imbued with Haki are:
  1. Entei;
  2. Raigo; or
  3. Meteor Showers

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Kenbunshoku Haki (Observation) - Awareness:​
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TypeAt 1-100 MasteryTypeAt 1-100 MasteryTypeAt 1-100 MasteryTypeAt 1-100 Mastery
Basic Usage​
Presence Sensing​
Emotion Sensing​
Strength Sensing​
Awareness Path
This archetype‘s main path is Awareness and it’s secondary path is Precognition. This archetype focuses on one’s ability to sense the presence of others, and allows one to sense the power and emotions of others by their “voice”. This Archetype has limited precognition abilities. Fujitora is an example of this archetype.

MasteryPrimary PathSecondary Path
1-100The user can sense anything within (Mastery x 2) meters of themselves when CoO is activated. Adds sensing emotions, killing intent, power level, and general health.
At 81+, sensory ability becomes passive within half the user’s maximum range.
The user has increased reaction speed (Mastery x 0.05) within (Mastery x 0.2) meters of themselves when CoO is activated.
120The user can sense anything within 400 meters of themselves passively. Fujitora-level awarenessN/A

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Haoshoku Haki (King’s Will):​
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TypeTypeTypeAt 100 Haki MasteryTypeLevel 85 Adv CoC
Domination​
Incapacitation​
Pressure​
Infusion​
Conqueror’s MasteryAbilities
Level 10-84Allows user to use their will to knock out those 60% of your level, and intimidate those 70% of your level. The area of effect is 300% of your character’s level in meters.

Note: Conqueror's Haki used to knock out opponents will be limited to two (2) blasts per island or three (3) blasts per event. You may use more only with both GM and host approval. This does not apply to Intimidation, which follows the one-turn overall CoC cool-down.
Level 85+ (Advanced CoC)Unlocks ability to imbue attacks with Conqueror's Haki. One can also use Conqueror's Haki defensively. Using Conqueror's Haki in attacks and defense will increase DPR or Durability by +1, with a one turn cooldown. Increases AOE of attacks.

Unlocks ability that allows one to control their own presence and prevents others from seeing into the future (CoO). Has a 1 turn cooldown. Cannot be used on the same turn as coating your attack with advanced Conqueror's Haki.

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Haki Techniques:
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Observation Killing: Text
Requirements: Text

Galaxy Impact (拳骨衝突ギャラクシーインパクト, Gyarakushī Inpakuto, literally meaning "Fist Collision"): The user infuses their fist with Busoshoku and Haoshoku Haki and then delivers a massively powerful punch with shockwaves that encompass a large radius. and then delivers a massively powerful punch with shockwaves that encompass a large radius.
Rank: S+, 3x AoE multiplier
Requires: 101 strength, 120 COA (offensive path), advanced CoC
 
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DEVIL FRUIT
MOA MOA NO MI
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For anything except for regular solid objects the user will need specific GM approval ahead of time. Liquids, gas, etc. can not be affected. User needs to be touching while affected or have let go of the object less than a second before the effect takes place.
1-20 Basic Mastery - Can increase objects size and mass. Increase is mastery/2. Can increase range of the user's own AoE attacks by 2x​
21-40 Adept Mastery - Can increase objects speed. Increase is mastery/5.​
41-60 Skilled Mastery -Can increase range of the user's own AoE attacks by 3x​
61-80 Proficient Mastery - Can increase objects strength. Follows durability ranks and scales with mastery.​
81-99 Excellent Mastery - Can increase range of the user's own AoE attacks by 4x​
100 Supreme Mastery - Can increase range of the user's own AoE attacks by 5x​
120 Absolute Mastery - Awakening​
Moa Moa no Mi Techniques
Image​
Guidelines
Increase strength/speed at most by 15 points

Techniques I had in place
More Muscle
The user enhances their physique, bulking up. Provides a strength boost.
Req: 61 mastery
Support: +10 strength
61 mastery: Can be used for 3 turns.
81 mastery: Can be used for 4 turns.
100 mastery: Can be used for 5 turns.
Gear 4
The user expands their muscles with the moa and then compresses with their haki. This is somewhat literally Gear Fourth.
Req: 81 mastery
Support: +10 strength, durability and movement speed
81 mastery: Can be used for 3 turns.
100 mastery: Can be used for 4 turns.
More More Size
The user grows by a scale, gaining relevant bonuses and handicaps. Mostly boosts.
Req: 100 mastery
Support: +15 strength and durability. -10 movement speed
Can be used for 3 turns.
More More My friend
The user activates the moa moa on a different person/ally. Boosting either their speed, strength or size.
Req: 100 mastery
Support: +10 to vitality or strength. Can be used for 3 turns. Can not stack with boosts from cooking, musicianship, etc.

Technique rank guidelines
More More 0-20 = C-Rank
More More 21-40= B-Rank
More More 41-60= A-Rank
More More 61-80 = S-Rank
More More 81-100 = S+ Rank
So more more times 10 punch = c-rank
more more times 81 punch = s+ rank

Hadn't really approved them but given the above techniques you can follow the below.
41 mastery = +5 stat bonus
61 mastery = +10 stat bonus
100 = max at +15
 
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CYBORG
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1-20: Cola battery. (Can do a some cyborg techniques)
21-40: Gas engine. (Can do a quite a few cyborg techniques)
41-60: Self charging electric battery. (Can do a large amount cyborg techniques)
61-80: Supercharged electric battery(Can do some high level cyborg techniques)
81-99: Thermal power cell.(Can do quite a few high level cyborg techniques)
100: Nuclear cell. (Can do a large amount of high level cyborg techniques)
120: Hawking radiation cell. (Can do cyborg techniques practically endlessly)
Energy
.
Determines destructive capability (to the same level as the strength stat). Determines which weapons a cyborg can have.
At 81 mastery, the user receives a +5 strength bonus
1-20: Reinforced hands or feet. Covers a slightly larger area. - costs 2 modification points
21-40 Reinforced hands or feet have their attacks increased in damage. (DPR: C base, requires equal strength, techniques can be created that use these body modifications at higher tiers with higher DPR) - costs 4 modification points
41-60: Semi-automatic firearms. (DPR: C) - costs 4 modification points(increased by 1 for each tier above for increased DPR)
61-80: Rocket launchers. Destruction Mastery/5 is amount of rockets. (DPR: B, 2x AoE) - costs 5 modification points(increased by 1 for each tier above for increased DPR)
81-99: Lasers unlocked. Long range energy attacks. (DPR: A) - costs 6 modification points for the first, 4 for each after this.(increased by 1 for each tier above for increased DPR)
100: One elemental type attack unlocked, subject to GM approval. (DPR: S) - costs 8 modification points(increased by 1 for each tier above for increased DPR)
120: S+ ranged and/or AoE unlocked.
Second elemental-type attack unlocked, subject to GM approval. (DPR: S) - costs 8 modification points(increased by 1 for each tier above for increased DPR)
Destruction

EM: Doom charges an Electricity canon and fires a destructive Electricity beam at the at the target.
Requirement: DPR S+ for 9 Modification Points


Combustion Reaction: Doom charges a Combusting canon then fires a destructive Fire beam at the target.
Requirement: DPR S+ for 9 Modification Points
 
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╔════════════╗
MARTIAL ARTS
ROKUSHIKI
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"We are far beyond ordinary humans!! Those of us in CP9 have been in training for as long as we can remember. We honed our skills to serve the government and overcome the limits of the human body. We gained six superhuman fighting skills through that training."
Rokushiki
Requirements: 11 Minimum Mastery. Must be member of Marines or Cipher Pol.
Rokushiki is a special, superhuman martial arts style. It is the main style of combat for the World Government's agents, in particular, CP9. It is centered around six forms takin the human body to the next level. Most members have one or two forms that they specialize and are able to perform variations of the martial art.
General Requirements
The number of Rokushiki forms depends on your mastery of martial arts.
11 Mastery - Unlocks one form
21 Mastery - Unlocks second form
31 Mastery - Unlocks third form, can combine two forms
41 Mastery - Unlocks fourth form
51 Mastery - Unlocks fifth form, can combine three forms
60 Mastery - Unlocks sixth form
81 Mastery - Unlocks rokugan
Basic Rankyuaku
Requirements: 11 Mastery, 21 Strength, 21 Movement Speed.
11-30 Mastery: Destructive potency: D
31-50 Mastery: Destructive potency: C
51-71 Mastery: Destructive potency: B
71-99 Mastery: Destructive potency: A
100 Mastery: Destructive potency: S
The user kicks at high speed, sending out compressed blades of air towards their opponents, about 3 feet wide.
Rankyaku "Sen": Used in a stomping action. The air is blasted straight ahead in a line towards the opponent like a bullet, instead of in a curve as witnessed in the normal version.
Requirements: 31 Mastery, 31 Strength DPS: C

Rankyaku "Ran": After using Geppo to launch himself into the air, the user stabs his swords into the ceiling to stay in the air, then launches multiple Rankyaku with both legs. Each cut is smaller than a normal Rankyaku.
Requirements: 41 Mastery, 31 Strength DPS: C

Rankyaku "Shuriken": The user fires multiple Rankyaku blades in the shape of shuriken.
Requirements: 41 Mastery, 31 Strength DPS: C

Rankyaku "Renge": In this attack, Rankyaku is performed with both legs instead of one, causing multiple cuts on either side of the opponent. The cuts at first appear small and then "blossom" into larger ones, perhaps explaining the name.
Requirements: 51 Mastery, 51 Strength DPS: B

Rankyaku "Gaicho": The user creates a large Rankyaku in the shape of a bird, . This Rankyaku has a much wider range, greater attack power, and is capable of cleaving steel - something not witnessed from other variations. The cut also seems more focused, instead of flickering and jagged like a normal
Requirements: 51 mastery, 41 strength Destruction Potency: B

Rankyaku "Hyobi": The user creates a large, powerful Rankyaku in the shape of a swirl, which is launched at the enemy like a razor blade. When it hits the opponent, he is damaged and stunned.
Requirements: 51 Mastery, 41 strength Destruction Potency: B

Rankyaku "Hakurai": A much more powerful form of Rankyaku that is used by using both legs, it appears to cut the air in a larger area.
Requirements: 61 Mastery, 61 Strength DPS: A
Panchyuaku: Is a alternative version of the Rankyaku but unlike the latter which is caused from kicks. This on the other hand is created by the arms.
Will have the same the requirements as Rankyaku;
Requirements: 11 Mastery, 21 Strength, 21 Movement Speed.
11-30 Mastery: Destructive potency: D
31-50 Mastery: Destructive potency: C
51-71 Mastery: Destructive potency: B
71-99 Mastery: Destructive potency: A
100 Mastery: Destructive potency: S

Arm Rankyuaku Shuriken: To perform this variation, the user must perform a quick 360 rotation that will generate the strength and speed necessary to make this technique, similar to a Rankyaku Gaichou.
Requirement: Scales on Mastery
71 Mastery and Strength - DPR: A
91 Mastery and Strength - DPR: S

Rankyaku: Samidare (Tempest kick: Summer rain)
The user kicks the air at high speed, unleashing a regular rankyaku at first glance. However, as it travels, the air blades explode into an array of numerous smaller air blades. Showering an opponent with a rapid fire like attack.
A-Rank 81 Mastery, 71 Strength, 71 Movement Speed.
Basic Shigan
Requirements: 11 Mastery, 21 Strength.
11-40 Mastery: Destructive potency: C
41-60 Mastery: Destructive potency: B
61-80 Mastery: Destructive potency: A
81-100 Mastery: Destructive potency: S
Jugon: This is the characters signature technique, its a technique that is similar to a shigan but as a punch. This is a very strong punch which is done at the same speed as Shigan, making it even more powerful.
Requirement: Depends on Mastery
DPR: B, requires 41 mastery, 41 Strength
DPR: A, requires 61 mastery, 61 Strength
DPR: S, requires 81 mastery, 81 strength
DPR: S+, requires 100 mastery, 100 strength
SōtsuJugon: Using the principles of Jusshigan, but the user is using Jugon where the user launches compressed air projectiles at the target. [Pic 1] [Pic 2]
Requirement: Scales on Mastery
DPR: B, requires 51 mastery, 51 Strength
DPR: A, requires 71 mastery, 71 Strength
DPR: S, requires 91 mastery, 91 strength

Ashigan: A variation of the Jugon but instead made with a kick instead of a punch. This technique is very fast and powerful having literally the same aspects as an ordinary Shigan Jugon.
Requirement: Depends on Mastery
DPR: B, requires 41 mastery, 41 Strength
DPR: A, requires 61 mastery, 61 Strength
DPR: S, requires 81 mastery, 81 strength
DPR: S+, requires 100 mastery, 100 strength

Mass Jugon: Izo blitzes around in circles slowly encroaching closer to the target whilst throwing rapid punches as he gets closer the punches become heavier. [Pic 1] [Pic 2]
Requires: 71 in Strength, Movement Speed, and Mastery - DPR: A (multi-hit)
Basic Kami-E:
Requirements: 11 Mastery, 21 Reaction Speed.
The user relaxes their body, increasing their reaction speed by Mastery/5. Can not attack.
11-50 mastery: Must stand in one place (2 turn cool down)
51-81 mastery: Can move around. (2 turn cool down) Standing still while using Kami-E has a 1 turn cooldown.
81-100 mastery: Can move around.(1 turn cool down) Standing still while using Kami-E has no cooldown.
Kami-e "Slime": Instead of the body becoming limp like paper, it stretches and moves in ways slime or sludge would move in order to avoid attacks.
Requirements: 51 Mastery, 51 Reaction Speed DPS: B

Kami-e "Zanshin": Used by Stussy. Instead of the body becoming limp like paper, the user appears to relax but actually moves with high speed around their opponent, leaving the opponent to attack an afterimage of the user.
51 Mastery, 51 Reaction Speed, 51 Movement Speed. Can be countered with 1 tier above reaction speed or 2 tiers above Awareness Observation Haki
.
Basic Soru
11 Mastery, 21 Movement Speed.
The user's movement speed is increased by Mastery/5.
11-40 mastery: 3 turn cool down
41-80 mastery: 2 turn cool down
81-100 mastery: 1 turn cool down
.
.
Basic Tekkai:
Requirements: 11 Mastery, 21 Durability.
The user hardens their body, increasing Durability by Mastery/5.
11-50 mastery: 2 turn cool down
51-80 mastery: Can move while having tekkai activated.(2 turn cooldown) Not moving tekkai is 1 turn cooldown.
81-100 mastery: Using tekkai while moving has a 1 turn cooldown. Standing still tekkai has no cooldown.
Tekkai "Utsugi": This form of Tekkai is used entirely as a counter instead, where the purpose is not to absorb damage from the attack, but to transfer the shock of the attack back to the attacker, which can lead to broken bones in a normal human body.
Requirements: 41 Mastery, 41 strength, 41 durability - (2 turn cooldown)

Tekkai Kenpo "Roba no Kamae": A form of Tekkai Kenpō, in which the user seems to combine Tekkai with Soru in order to move at extreme speeds.
Requirements: 46 Mastery, 61 Strength, 61 Movement Speed and 41 Durability

Tekkai Kenpo "Matenro": The user flips onto his hands, then kicks his opponent up into the air.
Requirements: 46 Mastery, 41 Strength and 41 Durability DPS: C

Tekkai "Go": Visually, the move differs from the ordinary Tekkai in that the user visually tenses his body even further while standing still; the ordinary Tekkai could be activated seamlessly.
Requirements: 51 Mastery, 51 Strength and 51 Durability

Tekkai Kenpo "Don Poro": A punch to the opponent's stomach with Tekkai in use.
Requirements: 46 Mastery, 41 Strength and 41 Durability DPS: B

Tekkai "Sai": After using Geppo to project himself towards his opponent, the user uses Tekkai to harden his body, smashing the enemy.
Requirements: 46 Mastery, 41 Strength, 41 Movement Speed and 41 Durability DPS: B
Tesshi(Iron fingers): A selective mode of tekkai that is mostly used as a combination with Shigan to increase piercing damage. But can be used as shockfactor to block attacks with only one finger. - A Rank (71 Mastery, 61 Strength, 61 durability )

Tekkai Kenpo Genkai (Tekkai Kenpo - Limit) -> A more advanced version of tekkai gou but instead of flexing the entire body the user flexes one or both their arms. Upon activating their biceps expand exponentially, increasing their strength far beyond their normal limits. The resulting blows in this form leave hand imprints into the area they punch. A side effect of buffing one's muscles to their limit is that the user needs to rest for several turns before being able to use tekkai again. - A Rank - tekkai buf goes to strength instead of durability, 2 turn CD(71 Mastery, 61 Strength, 61 durability )

Basic Geppo:
Requirements: 11 Mastery, 21 Movement Speed, 21 Strength.
The user kicks off the air with such force that they lift off. Mastery divided by 2 is the amount of times you can kick before having to land.
.
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Rokushiki Ogi: Rokuogan: This is the ultimate Rokushiki technique that can damage an opponent internally, similar to the Impact Dial, or of equal or more strength to the Reject Dial, but the technique is considered to be much more powerful, and can be performed without the side effect of great pain to the user. It appears to be two fists held at close range that can damage the opponent with a blast powerful enough to cause even Luffy to cough up blood and come close to death.
Requirements: 81 Mastery, 81 Strength, 81 Armament Haki - DPS: S
Rokuougan shoot :
A kicking version of a regular Rokuougan that is capable of sending the opponent flying while also damaging the opponent internally.
S-Rank(91 Mastery, 91 Strength, 81 Armament Haki )

Rokuougan Kyoryu Ha! (Six kings Dino Wave Gun :
Just like rokuougan shoot this is a more concentrated version of that technique. Overflowing with power the user dashes madly at their opponent with all the speed they can muster before dropping down on them with a double dropkick, amplifying the 'blast' while also knocking them backwards several yards away if connected.
S+ Rank(100 Mastery, 100 Strength, 81 Armament Haki, 81 movement speed )

Rokushiki Ogi: Kikoho (Six Styles Secret Skill: (気き功こう砲ほう Kikōhō, lit. "Spirit Cultivation Gun")
The ultimate version of the Rokuougan and by design Kallavan's ultimate technique within his Rokushiki mastery. A new 8th skill for those select individuals that have mastered both 6 versions, Rokuougan and unmatched mastery in armaments.
This technique is performed by gathering energy, forming a vaguely diamond-shaped "tunnel" with the hands by keeping the fingers on each hand together, overlapping the index finger on the one hand with the pinky of the other hand, and overlapping the thumbs. The object being focused on gets 'zoomed' in on and visualized inside that diamond through mantra, then the user shouts while releasing the large shock wave like beam from their hands. The application of the Rokuougan shockwave combined with the users extreme haki(120) allows for the energy to be burst forward into an attack of overwhelming proportions. Due to the intense application of haki this technique also inflicts damage on the user as it drains their spirit to life - threatening levels.
S+ Rank 100 Mastery, 100 Strength, 100 Armament Haki
 
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╔════════════╗
DEATH SQUAD
(NPC's)
╚════════════╝​
"PLATOON VICE-CAPTAIN"
[Brief Description]
Utsuro
(Level 80)
Race: Human | Gender: Male
Eye Color: Red | Hair Color: Brown-Grey

Appearance: Utsuro's clothing of Tendoushuu includes a dark-green cape with feathers on the shoulders and the mask of the Yatagarasu. When outside he'd wear a black kimono and no mask. Utsuro is rarely shown without a cold, weary smile, which neither shows happiness nor hides sadness.
Level 80, 80 x 5 = 400
Human Race Bonus: +16 in Strength, Speed, and Vitality | +24 in Mind​
Martial Arts Bonus: +5 in Strength, Speed, and Vitality​
Strength: 80 + 16 + 5 = 101
Speed: 70 + 16 + 5 = 91 x 2 = 182
>Movement Speed: 81
>Reaction Speed: 101
Vitality: 70 + 16 + 5 = 91 x 2 = 182
>Stamina: 81
>Durability: 101
Haki: 100, 100 x 2 = 200
>Armament Haki: 100
>Observation Haki (Awareness): 100
Martial Arts: 76 + 24 = 100, 100 x 2 = 200
>Swordsmanship (Ittoryu and Nittoryu): 100
>Santoryu: 100
*4 spare stat pts.
Ittoryu Iai: Shishi Sonson (一刀流 「居合」 獅子歌歌 Ittōryū Iai: Shishi Sonson?, literally meaning "One Sword Style Draw and Resheath Technique: Lion's Song"): Placing the sheathed sword upright and listening to the "breath" of his opponent, the attacker rapidly unsheathes, attacks, and resheathes their sword. An interesting note is that the user does the technique back-handed as opposed to from the waist with a standard grip on the sword.(21 Strength, 11 Mastery) Destructive Potency Rank: C

Sanjuroku Pound Ho (三十六煩悩(ポンド)鳳 Sanjūroku Pondo Hō?, kanji meaning "Phoenix of the 36 Earthly Desires"; furigana meaning "Pound Phoenix/Cannon"): This attack uses the air itself to slash the target from a distance. To initiate it, the user first holds one of his swords horizontally above the shoulder of his sword arm, and then performs a circular swing that launches the air compressed projectile spiraling towards the target. (31 Mastery, 21 Strength) Destructive Potency Rank: C

Hiryu: Kaen (飛竜火焔 Hiryū: Kaen?, literally meaning "Flying Dragon: Blaze"): Using one sword wielded in his left hand with his right hand gripping his left wrist for support (or vice-versa), the user jumps high up into the air and slashes his opponent. After slashing them, the user's opponent then bursts into flames from where they were slashed. (31 Mastery, 21 Strength and 21 Movement Speed) Destructive Potency Rank: C

Yakkodori (厄港鳥 Yakkōdori?, literally meaning "Disaster Harbor Bird"): The user launches from his sword a crescent moon-like projectile of compressed air to the opponent with great speed, similar to 36 Pound Cannon.(31 Mastery, 21 Strength) Destructive Potency Rank: C

Sanbyakurokuju Pound Ho (三百六十煩悩鳳 Sanbyakurokuju-Ppondo Hō?, literally meaning "360 Pound Cannon"): The user delivers a stronger version of his 36 Pound Cannon, which is presumably 10 times stronger than the original.(51 Mastery, 41 Strength) Destructive Potency Rank: B

Ittoryu Iai: Shi Shishi Sonson (一刀流 “居合” “死・獅子歌歌” Ittōryū Iai: Shi Shishi Sonson?, literally meaning "One Sword Style Draw and Resheath Technique: Lion's Song of Death"): A stronger version of his original "Ittoryu Iai: Shishi Sonson". The user swings his sword in a very quick and powerful unsheathe move to slice his opponent. This attack is strong enough to easily decapitate a legendary beast like a Dragon.(41 Mastery, 41 Strength) Destructive Potency Rank: B

Daishinkan (大辰撼 Daishinkan?, literally meaning "Great Dragon Shock"): Daishinkan consists of the user running towards his opponent with their sword held outstretched in one arm. He then executes a two handed overhead swing used to split his opponent into two from the top down.(61 Mastery, 61 Strength and 61 Movement Speed) Destructive Potency Rank: A

Baki (馬鬼(バキ) Baki?, literally meaning "Horse Demon"): After raising his sword above his head, the user delivers a powerful vertical slice to his opponent. This attack can easily slice through solid stone.(61 Mastery, 81 Strength and 41 Movement Speed) Destructive Potency Rank: A
Taka Nami (鷹波 Taka Nami?, literally meaning "Hawk Wave"): While airborne, creates a powerful gust of wind to knock opponents over. It can be done while standing on the ground. The user says this attack is very useful against a group of weak enemies.(21 Mastery, 21 Strength)

Sai Kuru (犀回 Sai Kuru?, literally meaning "Rolling Rhino"): The user holds his swords in front of him pointing up, like rhinoceros horns, and spins quickly.(21 Mastery, 21 Strength) Destructive Potency Rank: C

Nitoryu Iai: Rashomon (二刀流 「居合」 羅生門 Nitōryū Iai: Rashōmon?, literally meaning "Two Sword Style Draw and Resheath Technique: Castle Gate"): A dual sword drawing technique so powerful that it can split large obstacles in half. The user draws his swords, and sheathes them quickly, able to split two train carriages in half.(41 Mastery, 41 Strength) Destructive Potency Rank: B

Nanajuni Pound Ho (七十二煩悩(ポンド)鳳 Nanajūni Pondo Hō?, kanji meaning "Phoenix of the 72 Earthly Desires"; furigana meaning "72 Pound Phoenix/Cannon"): Same principle as the 36 Pound Cannon. Holding his two swords horizontally above the shoulder, the user then performs a circular swing that launches two air compressed projectiles spiraling towards the target instead of one, making it twice as powerful.(31 Mastery, 31 Strength) Destructive Potency Rank: C

Nigiri (弐斬り Nigiri?, literally meaning "Double Slash"): A stance where two swords are held parallel so that the tips are pointing to his right or left side, this move is like a pre-requirement to perform: Toro, Otoro, Hirameki, Samon, and Maguma.(41 Mastery)

Toro (登楼 Tōrō?, literally meaning "Climbing a Tower"): Two air-based projectile slashes are sent upwards while jumping as the user swings his swords in an upward motion.(31 Mastery, 21 Strength and 21 Movement Speed) Destructive Potency Rank: C

Otoro (応登楼 Ōtōrō?, literally meaning "Reply Climbing a Tower"): Two air-based projectile slashes are sent downwards while falling as Zoro swings his swords downwards, with the gravity complimenting the force of the attack.(51 Mastery, 41 Strength) Destructive Potency Rank: B

Hirameki (閃 Hirameki?, literally meaning "Flash"): Two air-based projectiles are sent forward after swinging both swords from the left or right side.(41 Mastery, 31 Strength) Destructive Potency Rank: C

Samon (砂紋 Samon?, literally meaning "Sand Drawing"): Two air-based projectiles are sent diagonally down and to the left or right after swinging both swords from the left or right.(41 Mastery, 31 Strength) Destructive Potency Rank: C

Maguma (魔熊 Maguma?, literally meaning "Demon Bear"): A simple downward pound into the opponent with both swords.(21 Mastery, 21 Strength) Destructive Potency Rank: C
Oni Giri (鬼斬り Oni Giri?, literally meaning "Demon Slash"): A three-way simultaneous slashing attack. The user crosses his two swords across his chest and places the blade in his mouth horizontally behind them. The user then approaches the target (usually at high speed) and cuts through by swinging the swords across his chest, resulting in a descending diagonal-crossing slash from both swords while the mouth blade performs a horizontal cut from either the left or right, depending on which side of his mouth he positioned the sword's main blade at.(41 Mastery, 41 Strength and 31 Movement Speed) Destructive Potency Rank: B

Yaki Oni Giri (焼鬼斬り Yaki Oni Giri?, literally meaning "Burning Demon Slash"): A variation of the Oni Giri where the user's swords are on fire. Should this attack connect, the opponent will also be set on fire. (51 Mastery, 41 Strength and 31 Movement Speed) Destructive Potency Rank: B

Enbima Yonezu Oni Giri (艶美魔夜不眠鬼斬り Enbima Yonezu Oni Giri?, literally meaning "Charm Demon Sleepless Night Demon Slash"): A stronger variation of "Oni Giri" where the swords are twisted during the slash for added force, resulting in this attack striking multiple opponents instead of one.(51 Mastery, 41 Strength) Destructive Potency Rank: B

Tora Gari (虎狩り Tora Gari?, literally meaning "Tiger Hunt"): The user puts his hand swords over his mouth blade and swings forth a forward descending slash with them. At close-range, this can incapacitate at least two average foes at once.(51 Mastery, 41 Strength) Destructive Potency Rank: B

Santoryu Ogi: Sanzen Sekai (三刀流奥義 三・千・世・界 Santōryū Ōgi: Sanzen Sekai?, literally meaning "Three-Sword Style Secret Technique: Three Thousand Worlds"): The user holds two of his swords at an angle against each other and rotates them rapidly while running towards his opponent to create momentum; he then slices up the foe with full speed and power.(71 Mastery, 61 Strength and 61 Movement Speed) Destructive Potency Rank: A

Toro Nagashi (刀狼流し Tōrō Nagashi?, literally meaning "Sword Wolf Floating"): At a close range, the user leans toward the opponent, using two of his swords to block the opponent's attacks while twisting his body around as he is continuously moving to approach and dodge other attacks (if there are any) and eventually cutting through the opponent's stomach with the third sword.(61 Mastery, 41 Strength and 41 Movement Speed) Destructive Potency Rank: B

Tatsu Maki (龍巻き Tatsu Maki?, literally meaning "Dragon Twister"): The user spins with his swords to create a dragon-like tornado that both slashes and blows away the target(s).(61 Mastery, 61 Strength and 61 Movement Speed) Destructive Potency Rank: B

Ushi Bari (牛針 Ushi Bari?, literally meaning "Bull Horns"): The user executes a multi-hit running attack with two swords held out like a bull's horns.(51 Mastery, 41 Strength and 41 Movement Speed) Destructive Potency Rank: B

Gazami Dori (蟹(ガザミ)獲り Gazami Dori?, literally meaning "Crab Seize"): All three swords are horizontally parallel, suddenly clamping down on the target like a crab's claw for a guillotine like effect that would normally cut a person's head off.(41 Mastery, 61 Strength and 41 Movement Speed) Destructive Potency Rank: B

Hyakuhachi Pound Ho (百八煩悩(ポンド)鳳 Hyakuhachi Pondo Hō?, kanji meaning "Phoenix of the 108 Earthly Desires"; furigana meaning "108 Pound Phoenix/Cannon"): Same principle as the thirty six version of the same attack. Holding his two swords horizontally above the shoulder and the other in his mouth in the same direction, and then performs a circular swing that launches three air compressed projectiles spiraling towards the target instead of one or two, tripling the power of the technique, the air compressed projectiles instead fuse and become a larger and more powerful, compressed air projectile.(41 Mastery, 41 Strength and 41 Movement Speed) Destructive Potency Rank: C

Karasuma Gari (鴉魔狩り Karasuma Gari?, literally meaning "Demon Crow Hunt"): The user performs a flying multiple slash technique. (61 Mastery, 61 Strength and 61 Movement Speed) Destructive Potency Rank: B

Gyuki: Yuzume (牛鬼 勇爪 Gyūki: Yuzume?, literally meaning "Cattle Demon: Brave Hoof"): The swords are positioned pointing at the enemy. The user lunges forward and hits the enemy with great impact. (41 Mastery, 41 Strength and 51 Movement Speed) Destructive Potency Rank: B

Ichi Gorilla (一剛力羅(ゴリラ) Ichi Gorilla?, literally meaning "One Gorilla"): The user flexes his left or right bicep, in preparation for Nigori-zake. (41 Mastery, 61 Strength and 41 Movement Speed)

Ni Gorilla (二剛力羅(ゴリラ) Ni Gorilla?, literally meaning "Two Gorillas"): The user flexes his right or left bicep, in preparation for Nigori-zake, as a follow-up for the above technique.(41 Mastery, 61 Strength and 41 Movement Speed)

Nigori-Zake (二剛力斬(ニゴリザケ) Nigori-Zake?, literally meaning "Two-Arm Strength Slash"): After using both Ichi and Ni Gorilla, the user swings his swords so that the tips meet when they hit the opponent, with the swords in his mouth and left hand being held at the same level and the right's hilt dropping at an angle.(81 Mastery, 61 Strength) Destructive Potency Rank: A

Hyo Kin Dama (豹琴玉 Hyō Kin Dama?, literally meaning "Leopard Koto Ball"): The user jumps forward while spinning in the air, forming a ball shape with his blades. This is basically a feinting maneuver, so even if the target manages to read the pattern of this attack and move out of their trajectory, they will still be cut as the user careens past them.(61 Mastery, 41 Strength and 61 Movement Speed) Destructive Potency Rank: B

Daibutsu Giri (大仏斬り Daibutsu Giri?, literally meaning "Great Buddha Cut"): A series of horizontal sword slashes.(61 Mastery, 41 Strength) Destructive Potency Rank: B

Yasha Garasu (夜叉鴉 Yasha Garasu?, literally meaning "Yaksa Crow"): The user spins like a rolling wheel towards his enemy while continuously thrusting his swords at the opponent. The attack leaves cuts shaped like crows' feet.(61 Mastery, 41 Strength and 61 Movement Speed) Destructive Potency Rank: B

Santoryu Ogi: Rokudo no Tsuji (三刀流奥義 六道の辻 Santōryū Ōgi: Rokudō no Tsuji?, literally meaning "Three Swords Style Secret Technique: Crossing of Six Paths"): The user manages to bend his body, and swing the swords in the form of an inverted "S" shape while performing a vertical spin, slashing the opponent six times simultaneously so fast that he did not seem to move at all. (81 Mastery, 61 Strength) Destructive Potency Rank: A

Kokujo: O Tatsumaki (黒縄・大龍巻 Kokujō: Ō Tatsumaki?, literally meaning "Kalasutra: Great Dragon Twister"): A much stronger and more effective version of "Tatsu Maki", where the user performs the same action. He spins to create a dragon-like tornado that both slashes and blows away the targets, but the attack keeps going like an actual whirlwind and cuts up anyone who gets caught in it. (71 Mastery, 61 Strength) Destructive Potency Rank: B

Rengoku Oni Giri (煉獄鬼斬り Rengoku Oni Giri?, literally meaning "Purgatory Demon Slash"): A much stronger version of "Oni Giri", where the user still faces away from the opponent, and waits for them to come. He then turns around and leap towards the attacking opponent. This may be a way to make his already lightning-fast triple slash even more sudden. The effect of this attack leaves an X-shaped stream of blood.(61 Mastery, 61 Strength and 81 Movement Speed) Destructive Potency Rank: A

Ul-Tora Gari (極虎狩り(ウルトラがり) Uru Tora Gari?, literally meaning "Extreme Tiger Hunt"): A much stronger version of "Tora Gari", where the user does the same movements, he puts his hand swords over his mouth blade and swing them forth a forward descending slash with them. (61 Mastery, 61 Strength) Destructive Potency Rank: B

Senhachiju Pound Ho (千八十煩悩(ポンド)鳳 Senhachijū Pondo Hō?, literally meaning "1080 Pound Cannon"): A much stronger and powerful version of "108 Pound Ho", where the user does the same exact movements as before, holding one of his swords horizontally above the shoulder of his sword arm, and then performs a circular swing that launches the air compressed projectile spiralling towards the target. This new stronger version possesses the ability to cut through a large stone wall. The name implies it is ten times as strong as the previous version.(81 Mastery, 81 Strength) Destructive Potency Rank: A

Santoryu Ogi: Ichidai Sanzen Daisen Sekai (三刀流奥義 一大・三千・大千・世界 Santōryū Ōgi: Ichidai Sanzen Daisen Sekai?, literally meaning "Three Swords Style Secret Technique: Great Three Thousand Great Thousand Worlds"): An enhanced version of "Sanzen Sekai". The user delivers massive slashes to his opponent one after another. This technique can be done airbone and is capable of cutting through a large amount of solid stone with ease.(81 Mastery, 81 Strength) Destructive Potency Rank: A


Asura: Ichibugin (阿修羅 弌霧銀 Ashura: Ichibugin?, literally meaning "Asura: One Mist Silver"): The user holding the swords so the blades are pointing towards the victim, he leaps towards them, powerfully slashing them with all nine of his swords at once afterwards ending in a position where all the swords are held in a way to make them look like they are fanning out.(81 Mastery, 81 Strength and 61 Movement Speed) Destructive Potency Rank: S

Asura: Makyusen (阿修羅 魔九閃 Ashura: Makyūsen?, literally meaning "Asura: Demon Nine Flashes"): The user approaches his target and slashes them up using all nine swords and ends with a stance where all nine swords are in a wheel shape with his Kyutoryu a few metres away from the opponent, the wound is similar in shape to the sword stance, the actual effect is not seen until a few seconds later.(81 Mastery, 81 Strength and 61 Movement Speed) Destructive Potency Rank: S
Green- [ 617c73 ] -

"PLATOON OFFICERS"
[Brief Description]
Kisame
(Level 70)
Cumber
(Level 70)
Nameless
(Level 70)
VV
(Level 70)
"Kisame"
Appearance: Kisame was a very tall, muscular shinobi. He had a distinctive shark-like appearance, complete with pale with green-grey like skin. He has small, round, white eyes, 3 sets of curved facial markings under his eyes, gills on his shoulders, and sharp triangular teeth
Level 70 x 5 = 350
Fishman Race Bonus: +28 in Strength | +7 in Speed | +28 in Vitality​
Martial Arts Bonus: +5 in Strength, Speed, and Vitality​
Strength: 48 + 28 + 5 = 81
Speed: 69 + 7 + 5 = 81 x 2 = 162
>Reaction Speed: 81
>Movement Speed: 81
Vitality: 48 + 28 + 5 = 81 x 2 = 162
>Durability: 81
>Stamina: 81
Haki: 85, 85 x 2 = 170
>Armament Haki: 81
>Observation Haki: 89
Martial Arts: 100, 100 x 2 = 200
>?: 100
>?: 100
Pansy Purple
- [ afeeee ] -​

"Cumber"
Cumber has a muscular, towering physique, indicative of immense strength and power. His body is covered in battle scars and markings, showcasing his experience and ferocity in combat. Cumber has long, wild black hair that spikes upwards in a chaotic manner. His eyes are a piercing red, glowing with intense rage and malice. The red eyes stand out starkly against his darker features. Cumber has a strong, square jaw and prominent brow, with a generally fierce and aggressive expression. His face is often contorted in a snarl or scowl, emphasizing his violent nature.

Cumber wears battle armor of his race, which is black with dark red accents. The armor is heavily damaged and worn, with cracks and tears that suggest countless battles. His lower body is clad in dark pants and robust boots designed for combat. The boots are reinforced, suitable for his powerful kicks and movement. Cumber wears heavy wristbands and a wide belt, both of which are dark and practical, contributing to his rugged and warlike appearance. Sometimes, he is depicted with a tattered cape that adds to his savage and battle-hardened look.
Level 70, 70 x 5 = 350
Humandrill Race Bonus: +21 in Strength, Vitality, and Martial Arts​
Martial Arts Bonus: +5 in Strength, Speed, and Vitality​
Strength: 55 + 21 + 5 = 81
Speed: 76 + 5 = 81 x 2 = 162
>Movement Speed: 81
>Reaction Speed: 81
Vitality: 55 + 21 + 5 = 81 x 2 = 162
>Stamina: 81
>Durability: 81
Haki: 85, 85 x 2 = 170
>Armament Haki (Defensive Path): 81
>Observation Haki (Awareness Path): 89
Martial Arts: 79 + 21 = 100, 100 x 2 = 200
>Rokushiki: 100
>?: 100
>Mimickry: 100
Chrysler Blue- [ ba5848 ] -

"Nameless"
Appearance: Donned in battle-torn bronze armor, the Nameless King towers above the rest at 12'11". The Nameless King is seen exclusively with this attire and a massive golden spear he imbues with lightning.

The Nameless King is a tall man dressed in the Dragonscale set, jagged and decorative robes made out of dragon scales. Gold bracelets are worn around his hands and feet, and he wears the Golden Crown, decorated with long silver hair that resembles bristling ash. The king himself has gray skin with black eyes, suggesting that he has long gone hollow. He wields the Dragonslayer Sword Spear, a weapon devoted to slaying dragons imbued with lightning.
Level 70, 70 x 5 = 350
Human Race Bonus: +14 in Strength, Speed, and Vitality | +21 in Martial Arts​
Martial Arts Bonus: +5 in Strength​
Strength: 62 + 14 + 5 = 81
Speed: 62 + 14 + 5 = 81 x 2 = 162
>Reaction: 81
>Movement: 81
Vitality: 62 + 14 + 5 = 81 x 2 = 162
>Durability: 81
>Stamina: 81
Haki: 64 + 21 = 85 x 2 = 170
>Armament Haki: 81
>Observation Haki (Precognition): 89
Martial Arts: 100 x 2 = 200
>Spearmanship: 100
>

Agony: A thrust using the pointed tip of the spear
Requirement: Scales on Mastery
41 in Strength and Mastery - DPR B
61 in Strength and Mastery - DPR A
81 in Strength and Mastery - DPR S

Sweep: does a normal swing of his spear in any direction of choice.
Requirement: Scales on Mastery
41 in Strength and Mastery - DPR B
61 in Strength and Mastery - DPR A
81 in Strength and Mastery - DPR S

Long Range Protection: Should the user be more than 2 tiers quicker or higher than more than 2 opponents they can use the spear to divert any incoming damage.
Requirement: Scales on Mastery (up to 91 Mastery) - DPR: C - S

Moon Blossom: Move that allows him to jump further in the air to attack opponents from an ideal overhead position.
Requirement: Scales on Mastery
41 in Strength and Mastery - DPR: B
61 in Strength and Mastery - DPR: A
81 in Strength and Mastery - DPR: S

Shearing Cherry Blossom Storm: Thrusts his spear forwards, and rapidly slashes the opponent if it connects. At the end of the combo, will blast the opponent backwards.
Requirement: Scales on Mastery
61 in Strength and Mastery - DPR: A
81 in Strength and Mastery - DPR: S

Himeyuri: Thrusts his spear out forwards and lunges towards the opponent.
Requirement: 41 in Strength and Mastery - DPR: B

Multi Sweep: mode for sweeping aside a row of enemies.
Requirement: Scales on Mastery
41 Strength and Mastery - DPR: B (Multi-Hit)
61 Strength and Mastery - DPR: A (Multi-Hit)
81 Strength and Mastery - DPR: S (Multi-Hit)
Multi hit attacks have lower DPR and an overall DPR if most hit.
41 Strength and Mastery - DPR: C (Multi-Hit), overall B)
61 Strength and Mastery - DPR: B (Multi-Hit, overall A)
81 Strength and Mastery - DPR: SA (Multi-Hit), overall S)
Dragon's Talon
Rank A: 61 strength, 61 mastery
Rank S: 81 strength, 81 mastery
a lethal spear technique used by advanced spear wielder and requires immense training as well as mastery of the spear to be used in combat. It relies on the manipulation of the spear by its wielder to change the trajectory of the blow at will.

Shadow Dragon's Talon
Rank A: 61 strength, 61 mastery
Rank S: 81 strength, 81 mastery
a variation of Dragon's Talon. Its purpose is to kill an opponent that is behind the user's back with a quick stab without even looking at the target.

Dragon's Nest
Rank B: 51 strength, 51 mastery
Rank A: 71 strength, 71 mastery
a spear technique that relies on the manipulation of the spear by its wielder to create the multi-directional attack, making it seem like several spears striking at once.

Gae Bolg, Barbed Spear that Pierces with Death: User thrusts forward aimed at the opponents heart. (A cursed spear that will surely pierce through the opponent's heart once thrust.)
Requirement: 81 in Strength and Mastery - DPR: S
Yellow- [ e9d543 ] -

"VV"
Vincent has long, straight black hair that falls past his shoulders. His hair often partially obscures his face, adding to his mysterious and brooding appearance. His eyes are a deep crimson red, which are both striking and intense. The red eyes are a signature feature, giving him an almost vampiric allure. Vincent's face is pale and sharp, with high cheekbones and a narrow nose. His expressions are typically somber and distant, reflecting his troubled past and inner turmoil.

Vincent is best known for his red, high-collared cape that flows dramatically behind him. He also wears a matching red scarf that covers the lower part of his face, enhancing his enigmatic persona. Underneath the cape, he wears a form-fitting black outfit with metal armor pieces on his shoulders, chest, and arms. The armor is intricately designed, combining both functionality and a gothic aesthetic. Vincent's outfit features several belts and straps, which not only serve practical purposes but also add to his detailed and layered appearance. He wears sturdy black boots that are both stylish and suitable for combat, completing his dark and brooding look.
Level 70, 70 x 5 = 350
Lunarian Race Bonus: +28 in Strength | +14 in Speed | +21 in Vitality​
Martial Arts Bonus: +5 in Strength, Speed, and Vitality​
Strength: 48 + 28 + 5 = 81
Speed: 62 + 14 + 5 = 81 x 2 = 162
>Movement Speed: 81
>Reaction Speed: 81
Vitality: 55 + 21 + 5 = 81 x 2 = 162
>Stamina: 81
>Durability: 81
Haki: 85 x 2 = 170
>Armament Haki: (Offensive Path) 81
>Observation Haki: (Awareness Path) 89
Martial Arts: 100
>Gunslinging/Sniping: 100
>Ignition: 100
Red- [ ae3127 ] -
 
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