Wolfgang Thread

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Speaking of Salem have you heard about the new Forger and Disguiser reworks?
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Forger, Disguiser and Framer all got reworked and Ambusher and Hypnotist are now in classic

• Role Change - The Disguiser has been updated to not only allow changing their own investigative results, but to also allow them to change the investigative results of their Mafia allies. The game no longer shows the disguised role on the player’s death, but now instead changes Lookout results to show the Mafia visit as being a visit from another player being disguised as. Example: the Disguiser disguises player A as player B, player A visits player C, the Lookout watches player C, the Lookout sees player B (not Player A) visiting player C. This means Lookout results are no longer 100% trustworthy. The Disguiser being able to visit Mafia members also means that the Spy seeing Mafia visits doesn’t automatically confirm someone as non-Mafia anymore since the Spy will see the Disguiser visiting their Mafia teammate.

• Role Change - Forger - The ability to have false information displayed in the graveyard has been removed from the Disguiser, but the Forger has now gained that ability! Now when you forge a player you are able to select the role you would like that player to show up as in the graveyard. This should help players more easily make believable wills. We believe that misinformation is more powerful than removing information, so this ability has had its available number of uses to two.

• Role Change - Framer - Frames will now last until an investigative role targets the framed player, not just the night the player is framed.

• Game - The Ambusher and Hypnotist roles have escaped the Coven Expansion and are now available for play in ANY mode whose role list supports them, including Ranked.
 
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The current almost useless Disguiser would become one of my fav role with that uodate :pepethinking:
 
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Beky

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Sorry for my absence. Depression hit hard last month but i feel better

As for Regular Mafia - I do have some plans for it but overall gist of it is that i will focus on Roleplaying aspect more rather than quantity.
So you can expect Mafia games where you will have to roleplay and act like the character you get
 
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The current almost useless Disguiser would become one of my fav role with that uodate :pepethinking:
Years ago Disguiser was hella overpowered before the useless version, it's the reason people still write their names in their wills when there is no reason to do so
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Newer players think that's just what you do but no it's because of old disguiser
 

Beky

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Here is a preview of the game mode i've been working on

Games will be smaller, up to 10 player and 15 max.
Characters you get will have their own personalities which you will have to adopt when you talk as them
There will be a series of smaller events where players will have to choose certain actions and depending on their ability it will decide the outcome
As you progress through the game you will gain skill points which will further aid you
 

Shottie

Wait... whaaaaa?
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Here is a preview of the game mode i've been working on

Games will be smaller, up to 10 player and 15 max.
Characters you get will have their own personalities which you will have to adopt when you talk as them
There will be a series of smaller events where players will have to choose certain actions and depending on their ability it will decide the outcome
As you progress through the game you will gain skill points which will further aid you
Isn't that basically role playing?
 
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