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Welcome to the World of Pokemon. This RP is based off mostly the anime, but has some game stuff aswell. You play as a new pokemon trainer who has just got their starter and can go off into the world to catch pokemon, defeat Gym Leaders and more. This is mainly to gauge interest, if its popular enough it will be expanded into a full roleplay with all regions, megas, events, legendaries etc. You do not need to play the main One Piece Roleplay or understand its rules to take part in this.
Regions
Only Kanto and Johto are available. You can start in any town or city; including ones that are made up/from the anime. More will be added later, but you choose to start in either and can go to the other once you have 8 badges; you dont even need to beat the League.
Starters
Your starter can be any pokemon, as long as it has at least one evolution and is not Cosmog or Type: Null. Even though only two regions are available you can pick from any region, how and why you have that starter will be explained with simple reasoning
Levels
Most of this game will be about trust etc. Pokemon can grow in levels at a rate that should make sense, for example a high level Pokemon would need to defeat lots of lower levels to gain a level; but if it faces one thats close to it it would grow faster. As this is just a simple thing, there are no set stats so you dont have to work things out; its all about having fun and it making sense.
Battles
Battles will be hosted by another player but will not super indepth things. You can do any style you want; full story narration with anime style battles or more game battles where you just say what move you use etc. No status and stat drops are permanent, but they each last a while; depends on host and player what specifics.
Catching
The same as the games, damaging them makes it easier to catch and status helps too. If they faint you can still catch them like in the anime, but you only get the one chance. Rarer pokemon are of course harder to catch and it will mostly be based on the host's decisions etc. You cannot catch pokemon that belong to people, if they have a pokeball already a shield goes around them if try to catch them. All but one pokemon has to be inside their pokeball unless they are in a battle or its for story purposes etc. the one thats out should be special like your starter; mythicals will also most likely be an exception.
Gyms and League
One of the main goals, gyms can be beaten in any order. Leaders teams are based on how many badges you have, the more you have the better their team. A host will play the Gym leaders and their pokemon. Like the anime, the League is a tournament against other trainers; in each battle you can only bring 3 Pokemon, but can change them between rounds. The winner gets to challenge the Elite Four, if they lose whoever comes second place can challenge them.
Legendaries and Special Pokemon
Legendaries can not be found in this beta but will be added in the full thing. More major ones can only be got from events but more minor ones and Mythicals can be found after reaching several requirements etc. Certain pokemon can be fought as bosses such as shadow and giant ones. Shinies and alternate coloured pokemon are less rare than in the games but they are still fairly rare.
Story and Characters
You can make your own sort of stories with the help with hosts, but it should follow game/anime logic and cant be that dark. Player characters can be related to any character who isnt an elite four member or a champion, but cant be directly related; so they cant be your parent/grandparent etc. Gym Leaders and elite four members etc. can wander around the region; so you can meet them in various places outside of their town/league.
Pokedex
Players always have a pokedex, which has various features outside the norm. Can be used to check the health of pokemon, contact people, find where you and other things are with a map etc. Some features cant be used if you are in the middle of nowhere as it requires a connection. If you want to have a RotomDex you can.
Evolving and Items
Evolutions happen when it seems logical for it to happen. Can be accelerated a bit if the player or another pokemon is in danger but it should still be reasonable. Evolutions that require rare items should only happen in places its logical to get that item. Items that you would use in battles such as potions can be bought and used but are not useable in Gym challenges and Leagues. Hold items are not currently available to keep things simple, alternate ways to evolve can be added to help with both this and other methods.
Types
Fairy type exists and all pokemon that should be that type are always that type despite it only being Kanto and Johto available. Follows Generation 8 type chart. Cannot bypass immunities unless a move or ability allows it.
Moves and Abilities
Moves should be realistic and logical but can be used in strategic and unique ways if they make sense. No hidden abilities are allowed and if one of the two normal abilities is a fair bit better than the other, it should be rarer to get a pokemon with the better one. Also just because a move has more power doesnt make it better, as they usually have downsides like less accuracy in the games this should be somehow carried over.
Travel
You can travel at your own pace, if you feel like it should take several days to get through a forest then you can spend a while in there or if you want to get to a location quite quick you can. Although HMs do not exist, flying and surfing require a certain amount of badges and a pokemon that can realistically do it; so no flying on a pidgey or surfing using a magikarp.
Once you have filled in this Bio and posted in this thread, you can start by creating thread for the location you are in etc.
Trainer name:
Region:
Age:
Visual Details:
Starter:
Starting Location:
Anything more such as backstory is optional
Regions
Only Kanto and Johto are available. You can start in any town or city; including ones that are made up/from the anime. More will be added later, but you choose to start in either and can go to the other once you have 8 badges; you dont even need to beat the League.
Starters
Your starter can be any pokemon, as long as it has at least one evolution and is not Cosmog or Type: Null. Even though only two regions are available you can pick from any region, how and why you have that starter will be explained with simple reasoning
Levels
Most of this game will be about trust etc. Pokemon can grow in levels at a rate that should make sense, for example a high level Pokemon would need to defeat lots of lower levels to gain a level; but if it faces one thats close to it it would grow faster. As this is just a simple thing, there are no set stats so you dont have to work things out; its all about having fun and it making sense.
Battles
Battles will be hosted by another player but will not super indepth things. You can do any style you want; full story narration with anime style battles or more game battles where you just say what move you use etc. No status and stat drops are permanent, but they each last a while; depends on host and player what specifics.
Catching
The same as the games, damaging them makes it easier to catch and status helps too. If they faint you can still catch them like in the anime, but you only get the one chance. Rarer pokemon are of course harder to catch and it will mostly be based on the host's decisions etc. You cannot catch pokemon that belong to people, if they have a pokeball already a shield goes around them if try to catch them. All but one pokemon has to be inside their pokeball unless they are in a battle or its for story purposes etc. the one thats out should be special like your starter; mythicals will also most likely be an exception.
Gyms and League
One of the main goals, gyms can be beaten in any order. Leaders teams are based on how many badges you have, the more you have the better their team. A host will play the Gym leaders and their pokemon. Like the anime, the League is a tournament against other trainers; in each battle you can only bring 3 Pokemon, but can change them between rounds. The winner gets to challenge the Elite Four, if they lose whoever comes second place can challenge them.
Legendaries and Special Pokemon
Legendaries can not be found in this beta but will be added in the full thing. More major ones can only be got from events but more minor ones and Mythicals can be found after reaching several requirements etc. Certain pokemon can be fought as bosses such as shadow and giant ones. Shinies and alternate coloured pokemon are less rare than in the games but they are still fairly rare.
Story and Characters
You can make your own sort of stories with the help with hosts, but it should follow game/anime logic and cant be that dark. Player characters can be related to any character who isnt an elite four member or a champion, but cant be directly related; so they cant be your parent/grandparent etc. Gym Leaders and elite four members etc. can wander around the region; so you can meet them in various places outside of their town/league.
Pokedex
Players always have a pokedex, which has various features outside the norm. Can be used to check the health of pokemon, contact people, find where you and other things are with a map etc. Some features cant be used if you are in the middle of nowhere as it requires a connection. If you want to have a RotomDex you can.
Evolving and Items
Evolutions happen when it seems logical for it to happen. Can be accelerated a bit if the player or another pokemon is in danger but it should still be reasonable. Evolutions that require rare items should only happen in places its logical to get that item. Items that you would use in battles such as potions can be bought and used but are not useable in Gym challenges and Leagues. Hold items are not currently available to keep things simple, alternate ways to evolve can be added to help with both this and other methods.
Types
Fairy type exists and all pokemon that should be that type are always that type despite it only being Kanto and Johto available. Follows Generation 8 type chart. Cannot bypass immunities unless a move or ability allows it.
Moves and Abilities
Moves should be realistic and logical but can be used in strategic and unique ways if they make sense. No hidden abilities are allowed and if one of the two normal abilities is a fair bit better than the other, it should be rarer to get a pokemon with the better one. Also just because a move has more power doesnt make it better, as they usually have downsides like less accuracy in the games this should be somehow carried over.
Travel
You can travel at your own pace, if you feel like it should take several days to get through a forest then you can spend a while in there or if you want to get to a location quite quick you can. Although HMs do not exist, flying and surfing require a certain amount of badges and a pokemon that can realistically do it; so no flying on a pidgey or surfing using a magikarp.
Once you have filled in this Bio and posted in this thread, you can start by creating thread for the location you are in etc.
Trainer name:
Region:
Age:
Visual Details:
Starter:
Starting Location:
Anything more such as backstory is optional