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Eh, that maybe. But when I created the setup my main standpoint for the setup was from the traditional mafia, while creating the set up my main thought as to how should I help mafia with fake claims and provide town a fair game at the same time. Serial Killer or any other third killing role was putting things out of balance for me.These are the reasons why I said firepower was missing. I mean Doctor, Jailor, Roleblocker could stop the kill and then there is Witch and Vet who can survive. With no neutral killing there should have been at least a mafiose-GF combo thus a single Roleblocker or jailor can't Stop all kills
And yeah I really think neutral benign alongside neutral evil is too much pro town. Cause neutral benign roles use to team up with Town.
This is for me a weakpoint of this base setup
are fine, but
- neutral benign + neutral killing + witch
- neutral evil + neutral killing + witch
- 2 neutral evil + witch
are in my opinion to pro town.
- neutral benign + neutral evil + witch
- 2 neutral benign + witch
I mean you can compare with the offficial ToS ranked setup (which we also for Coven Games)
There you have GF - Mafioso as fix + 2 random Mafia and as thirds Neutral Killing an Neutral evil.
So 4 mafia with kill unable to be stopped by a single Roleblocker(or jailor) and No neutral benign and this is seen as the most balanced setup (thats why it is the official ranked setup)
I mean potentially this can happen when we both SK and Mafia in 15 players game
9 vs. 3 vs. 1 vs. 1 vs. 1
N1 - 2 deaths (One from SK and another from Mafia)
D1 - 1 (mislynch)
10v5v2
6 vs. 3 vs. 1 vs. 1 vs. 1
N1 - 2 (SK and Mafia)
D1 - 1 (Mislynch)
3 vs. 3 vs. 1 vs. 1 vs. 1
Town lost the majority by D2 in this scenario while by D3 they've lost very little chance they had.
Potentially in this setup town was not even allowed to make one mistake with night actions and lynch since they'll be wiped out of the game. As well we can rule the theory that Jailor or Vig may even kill town and bang. So that being the main reason I don't prefer 3rd killing role in 15 players game... Also I think town had used their abilities wisely probably which becomes the main reason for lack of kills, I mean blockers can hinder town as well so it's not all that against mafia