Island Tamizhagam, The Black Desert

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Tamizhagam, The Black Desert

Tamizhagam is a mostly desert island found in the North Blue. It is where a religious human populace made it their home, and is home to a sentient insect race and an expansionist rat mink tribe. Surrounded by the large desert called the Black Desert with little to no seafood around its waters means that food is scarce - forcing the people of this island to instead build crops for food. This leads to mostly if not a complete vegetarian lifestyle with meat being extremely rare that only of those royalty and the rich is able to afford a taste. Building a city near its the water, their humbled beginnings started to grow and eventually built into the city known as Varansi. With their near complete vegetarian lifestyle, the people began to adopt a religious philosophy of pacifism (Buddhism) when they first seen Genbu, a massive turtle with a pair of snakes as its tail crossing the Black Desert leading people into believing Genbu to be the God of Tamizhagam. The crossing is the first and only documented sighting, Genbu has never been since but a riddle - carved in stone detailing the possible route that Genbu took is written upon as a riddle - that only a person of wit and intellect may understood. During the infancy of their nation, the discovery of two new races inhabiting Tamizhagam has led to tension amongst the people of Varansi.

The first are the warmongering Rat Mink clan known as Clan Mors - far into the Kamet Pass where it is reportedly said to made their home. Conflicts and raids from the Skaven are far and few, thanks to the Black Desert, making directly across the desert to Varansi is difficult. However, recent years of this conflict has given rise to more attacks - leading to a slow bleed out of the populace in Varansi thanks to their pacifism philosophy, even with a local militia force aimed for self-defense and peacekeeping, not willing to kill invaders directly has only made the Skaven more daring. As such, groups of people has started to deviate in their pacifism and into more militarism, aiming to change the religious philosophy that the people of Tamizhagam has cultivated for centuries - creating heresy and fanaticism much like a rebellion.

The second race that the people of Tamizhagam has discovered is the existence of the indigenous insect race located mostly in the confines of Mudarai Forest, with several species sometimes located outside and around the Black Desert. An ecosystem of giant insects of their own habitat. These insects whilst does not possess much of any expansionist behaviors like the Skavens, depending upon their species may be aggressive or passive/docile towards their peers. Because of their discovery, the people of Varansi has build a town known as Patna near the forest in hopes to better understand the race and individual insects as a whole, hoping to one day find co-habitant with their species. Map Link



Varansi, City of Lights

Varansi, ruled by Emperor Ashoka is a large beautiful city built through centuries of hard work. Known as the City of Lights, prior to Patna Town Varansi is the only location in Tamizhagam that shines in the middle of the night. A safe haven for the citizens. Known for their Pacifism and Vegetarian lifestyle, Varansi cuisine is is said to be very popular. In this city, martial art training have been popular due to changing times, the people of Varansi is well-known for their archery which is treated as a sport in the city despite never truly used for killing. Due to the increasing wealth gap between the nobles and commoners, the poor have become poorer, particularly in the slum districts which have led to the emergence of a heroic outlaw known as 'Karna', a robin hood to help the poor. In recent years, Varansi has come under attack by a ferocious enemy, a Rat Mink clan known as the Clan Mors, leading to the increase in support for more militaristic views to deal with their enemies, with the recent use of chemical warfare, the people of Varansi has develop masks to help combat the poison attacks made by the Skavens. Unbeknownst to the people of Varansi, their sewers have been used to infiltrate the city by Clan Mors. The defense of Varansi as well as the problem of 'Karna' has been left to Duryodhana, a corrupted and greedy General.


Varansi Farmlands

The farmlands serves as a docks, trading hub as well as the main location for agriculture. Surrounding the farmlands are large amount of crops used to feed the people of Varansi as well as Patna Town to an extent. Unlike the city itself, the farmlands does not seem to come under attack by the Skavens, but have met with pest problems with giant insects quite frequently outside the town. Otherwise, the farmlands are generally speaking rather safe. In the farmlands, archery contests are held yearly. The current archery champion of Varansi is Tantia Bhil, or also infamously known by some as 'Karna', the heroic outlaw or robin hood.


Patna Town

A town of mostly research. Patna serves as the forefront of understanding the insect race located within the region. In this town, one may notice the existence of not just humans, but large docile insects tamed by the humans for various purposes such as transport, storage and even labor work. Here a bridge is built for one to may through into the forest without crossing the large river.


Kamet Pass

Through the vast emptiness of the Black Desert stood the mountainous pass known as Kamet Pass. Here is the home of the Rat Mink clan, Clan Mors. The powerful Rat Mink tribes, a bunch of near feral and unstable clan of Rats, they would call themselves the Skaven, giving themselves a new name separating themselves from the other Minks, though whether there are other similar Rat Mink clans is unknown however. Possessing incredible intelligence, these Skavens are fully capable of technology to a certain extent. Beneath Kamet Pass, they built a city, called the Undercity that span a complex underground system that even managed to stretch all the way into the sewers of Varansi as well as into the caves of Mudarai Forest. The Skaven are seemly in massive numbers but have not waged a full-on war with the people of Varansi for reasons unknown, seemly content to skirmish against the them instead. How Clan Mors are able to function as a society has been nothing but bizarre, the people of Varansi has believed that despite their unstable and near feral characteristics, they most likely function on a very brutal society with a caste system. These Skaven has only self-interest and deals with constant hunger on a daily basis, infighting between Skavens are very common for control over power and resources. Despite all these, Clan Mors managed to seemly engage other races in warfare with apparent evil genocidal crusade, using primarily medieval weapons to even guns. But what made them dangerous is their use of chemical warfare, using poison in various ways to fight. These Skavens have been called the Black Plague of Tamizhagam, a disease that needs to be cleansed.


Mudarai Forest

A massive forest located at the other end of Tamizhagam, home to the giant insect race. Whilst primarily an ecosystem consisting of wide variety of insects, animals and birds have been seen living in the forest as well. The Mudarai Forest possessed not just massively large trees but also normal sized trees that would been seen in jungles. Most giant insects are generally human-sized on average though rarely, they can be normal sized or even having sizes larger than humans. Insects in the forest are either passive or docile, typically those of behaviors tend to be herbivorous, and rarely even predatory insects that do not view human races as normal food source - or aggressive which are carnivorous insects. Much like all natural ecosystems, there are several territorial insects, mostly apex predators of the insect world, of which is referred by the people in Patna Town to be Kings or Queens, making them extremely dangerous to encounter. The Mudarai Forest is mostly been unexplored for the most part.


The Hidden Grotto

Deep within the mostly unexplored Mudarai Forest is a stone statue on a mountain. Inside the statue, in truth is the location of Genbu - hidden. A grotto, whereby only by either completely stumbling upon it through sheer luck or follow the clues of the ancient scroll located in Varansi may one have a chance of finding the Divine Beast. Strangely, the mountain which the statue has formed over is extremely durable to the point where attempts to destroy the statue is effectively impossible no matter how strong the force is. The mountain statue is believed to be naturally occurring rather than an ancient race of civilization carving it out of the mountain. However, to have such a coincidence seems to be impossible.
 
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NPC

Genbu
Level 100

Strength: 100 + 50 + 5 = 155
Speed: 0 + 50 + 5 = 55 [Snake Tails only, Genbu moves very slowly]
- Reaction Speed: 55 [Snake Tails only, Genbu moves very slowly]
- Movement Speed: 55 [Snake Tails only, Genbu moves very slowly]

Vitality: 100 + 50 + 5 = 155
- Durability: 155
- Stamina: 155

Mind: 40 - 40 = 0

Haki: 100
- Armament Haki: 100
- Observation Haki (Precognition and Awareness): 120

Beast: 120
- Immortal [Cannot really die]
- Has extreme durability [All damages received by Genbu will always be 'Not very effective'.]
- Doesn't attack until significant damages is taken.
- Assimilates the surroundings when hibernating, meaning to put the place that Genbu hibernates also acquires extreme durability.
- Cannot be sensed by anything during its hibernation, as if it is not alive.
- Has two forms, the miniature form which Genbu sometimes assumes and its original massive size.
- Twin snake tails capable of using highly pressurized water, ice or fire breath alongside of standard snake bites and coiling.
- Has Conqueror's Haki

Varansi

Emperor Ashoka
Level 100

Strength: 95+ 20 + 5 = 120
Speed: 80 + 20 + 5 = 105
- Reaction Speed: 105
- Movement Speed: 105

Vitality: 80 + 20 + 5 = 105
- Durability: 105
- Stamina: 105

Mind: 0

Haki: 70 + 30 = 100
- Armament Haki: 120
- Observation Haki (Precognition): 100

Martial Arts: 100
- Indian Swordsmanship: 120

- Has Conqueror's Haki


Tantia Bhil/Karna
Level 100

Strength: 80+ 20 + 5 = 105
Speed: 95 + 20 + 5 = 120
- Reaction Speed: 120
- Movement Speed: 120

Vitality: 80 + 20 + 5 = 105
- Durability: 105
- Stamina: 105

Mind: 0

Haki: 70 + 30 = 100
- Armament Haki: 100
- Observation Haki (Precognition): 120

Martial Arts: 100
- Indian Swordsmanship: 100
- Archery: 120

- Has Conqueror's Haki (Untrained/Unaware)
- Politically neutral
- In love with Lady Vrushali, reluctance in helping her cause.


Duryodhana
Level 100

Strength: 100 + 20 = 120
Speed: 80 + 20 + 5 = 105
- Reaction Speed: 105
- Movement Speed: 105

Vitality: 80 + 20 + 5 = 105
- Durability: 105
- Stamina: 105

Mind: 0

Haki: 70 + 30 = 100
- Armament Haki: 120
- Observation Haki (Precognition): 100

Martial Arts: 70
- Hammer: 100

Kachi Kachi no Mi: 120

- Has Conqueror's Haki
- Has B-rank Hammer

- In love with Lady Vrushali, obsessed with her.


Varansi Royal Guards (50)
Level 70

Strength: 80 + 14 + 5 = 99
Speed: 75 + 14 = 89
- Reaction Speed: 89
- Movement Speed: 89

Vitality: 75 + 14 = 89
- Durability: 89
- Stamina: 89

Mind: 0

Haki: 50 + 21 = 71
- Armament Haki: 71
- Observation Haki (Precognition): 71

Martial Arts: 70
- Spear: 100
- Archery: 40


Varansi Guards (100)
Level 40

Strength: 50 + 8 + 5 = 63
Speed: 40 + 8 = 48
- Reaction Speed: 48
- Movement Speed: 48

Vitality: 40 + 8 = 48
- Durability: 48
- Stamina: 48

Mind: 0

Haki: 20 + 12 = 32
- Armament Haki: 32
- Observation Haki (Precognition): 32

Martial Arts: 50
- Spear: 50
- Archery: 50

- Similar stats with Kumari Fanatics

The Kumari, Heretic Cult of Militarism

Lady Vrushali
Level 80

Strength: 84 + 16 + 5 = 105
Speed: 84 + 16 + 5 = 105
- Reaction Speed: 105
- Movement Speed: 105

Vitality: 84 + 16 + 5 = 105
- Durability: 105
- Stamina: 105

Mind: 0

Haki: 76 + 24 = 100
- Armament Haki: 120
- Observation Haki (Awareness): 100

Martial Arts: 77
- Archery: 100
- Indian Swordsmanship: 54

- In love with Tantia Bhil/Karna, wants him to be the new King of Varansi.
- A noble secretly in-charge of the Kumari.


Kumari Fanatics (50)
Level 40
- See Varansi Guards for their stats (You may choose to change them however).
- Usually disguised so not as easily found.


Varansi Farmlands and the Desert

Golden Orb Beetles (???)
Level 50

Strength: 60 + 25 + 5 = 90
Speed: 40 + 25 = 65
- Reaction Speed: 65
- Movement Speed: 65

Vitality: 60 + 25 = 85
- Durability: 85
- Stamina: 85

Mind: 20 - 20 = 0

Haki: 20
- Armament Haki: 20
- Observation Haki (Precognition): 20

Insect: 50
- Durable Carapace (Attacks -1 DPR)
- A pest to the farmlands
- Herbivorous
- Releases stink-like gas to drive away aggressors.


Tusken Red Scorpions (???)
Level 65

Strength: 70 + 30 + 5 = 105
Speed: 60 + 30 = 95
- Reaction Speed: 95
- Movement Speed: 95

Vitality: 80 + 30 = 105
- Durability: 105
- Stamina: 105

Mind: 24 - 24 = 0

Haki: 20
- Armament Haki: 20
- Observation Haki (Precognition): 20

Insect: 71
- Durable Carapace (Attacks -2 DPR)
- Paralyzing Stinger
- C-rank Claws.
- Burrows

Patna Town

Professor Brij
Level 0


Kamet Pass/Undercity

Warlord Ikit Claw
Level 100

Strength: 75 + 50 = 125
Speed: 70 + 50 = 120
- Reaction Speed: 120
- Movement Speed: 120

Vitality: 115 + 5 = 120
- Durability: 120
- Stamina: 120

Mind: 90 - 10 = 80
- Chemistry: 80
- Alchemy: 80

Haki: 100
- Armament Haki: 120
- Observation Haki (Precognition): 100

Martial Arts: 50
- Mace: 100

- Capable of using various poisonous tools
- Venomous claws and fangs
- Immune to poison
- Possessed a scientific weapon, a mace capable of injecting poison through its spikes
- Has a really foul smell


Fangleader Veshqulk
Level 90

Strength: 70 + 45 + 5 = 120
Speed: 65 + 45 + 5 = 115
- Reaction Speed: 115
- Movement Speed: 115

Vitality: 100 + 5 = 105
- Durability: 105
- Stamina: 105

Mind: 9 - 9 = 0

Haki: 100
- Armament Haki: 120
- Observation Haki (Precognition): 100

Martial Arts: 100
- Spear: 100
- Brawling: 100

- Capable of using various poisonous tools
- Immune to poison
- Poisonous spear


Stormvermins (50)
Level 70

Strength: 65 + 35 + 5 = 105
Speed: 65 + 35 = 100
- Reaction Speed: 100
- Movement Speed: 100

Vitality: 95
- Durability: 95
- Stamina: 95

Mind: 7 - 7 = 0

Haki: 68
- Armament Haki: 68
- Observation Haki (Precognition): 68

Martial Arts: 50
- Melee Weaponry: 100

- Immune to poison


Skaven Assassins (???)
Level 50

Strength: 50 + 25 = 75
Speed: 75 + 25 = 100
- Reaction Speed: 100
- Movement Speed: 100

Vitality: 45
- Durability: 45
- Stamina: 45

Mind: 5 - 5 = 0

Haki: 50
- Armament Haki: 50
- Observation Haki (Awareness): 50

Martial Arts: 25
- Daggers: 50

- Uses poison weaponry and tools
- Stealth


Skaven Specialists (???)
Level 40

Strength: 50 + 20 = 70
Speed: 50 + 20 = 70
- Reaction Speed: 70
- Movement Speed: 70

Vitality: 46
- Durability: 46
- Stamina: 46

Mind: 4 - 4 = 0

Haki: 20
- Armament Haki: 20
- Observation Haki (Awareness): 20

Martial Arts: 30
- Melee/Range Weaponry: 60

- Uses an acidic flamethrower or poison bombs
- Has anti-poison gear


Skaven Infantry (???)
Level 40

Strength: 50 + 20 = 70
Speed: 50 + 20 = 70
- Reaction Speed: 70
- Movement Speed: 70

Vitality: 46
- Durability: 46
- Stamina: 46

Mind: 4 - 4 = 0

Haki: 20
- Armament Haki: 20
- Observation Haki (Awareness): 20

Martial Arts: 30
- Melee/Range Weaponry: 60

- Has no anti-poison gear

Mudarai Forest

King Meganeura
Level 100

Strength: 80 + 50 + 5 = 135
Speed: 80 + 50 + 5 = 135
- Reaction Speed: 135
- Movement Speed: 135

Vitality: 70 + 50 + 5 = 125
- Durability: 125
- Stamina: 125

Mind: 50 - 40 = 10

Haki: 100
- Armament Haki: 120
- Observation Haki (Precognition): 100

Insect: 120

- Has A-rank pincers
- 360 degree vision
- Capable of extreme acceleration
- Intelligent
- Harvest water(or sea water) around the forest inside his body and uses it to attack (e.g 'sweat' out water from pincers to fire a water bullet)
- Retreats to his hive when close to defeat (Hive located at the peak of the tallest and largest tree in Mudarai Forest, somewhere in the middle.)


Queen Megachile
Level 100

Strength: 70 + 50 + 5 = 125
Speed: 65 + 50 + 5 = 120
- Reaction Speed: 120
- Movement Speed: 120

Vitality: 60 + 50 + 5 = 115
- Durability: 115
- Stamina: 115

Mind: 60 - 40 = 20

Haki: 100
- Armament Haki: 100
- Observation Haki (Precognition): 120

Insect: 120
- Durable shield-like limb (Attacks -2 DPR when blocked, can be broken)
- Summons drones (See Drone Bees)
- Paralyzing Stinger
- Highly Intelligent (Capable of using strategies to a certain extent with her drones)
- Retreats back to her hive when close to defeat (Hive located at the northern part of the forest)


King Parioscorpio
Level 100

Strength: 80 + 50 + 5 = 135
Speed: 50 + 50 + 5 = 105
- Reaction Speed: 105
- Movement Speed: 105

Vitality: 80 + 50 + 5 = 135
- Durability: 135
- Stamina: 135

Mind: 50 - 40 = 10

Haki: 100
- Armament Haki: 120
- Observation Haki (Precognition): 100

Insect: 120
- Durable Carapace (Attacks -3 DPR, can be broken)
- Acidic blood (Can use acid for various attacks such as fangs and tail or even spraying acid with its mouth, immune to his own acid)
- A-rank claws
- Intelligent
- Retreats back to his hive when close to defeat (Hive located at the southern part of the forest, burrows)


Queen Nephila
Level 100

Strength: 65 + 50 + 5 = 120
Speed: 65 + 50 + 5 = 120
- Reaction Speed: 120
- Movement Speed: 120

Vitality: 65 + 50 + 5 = 120
- Durability: 120
- Stamina: 120

Mind: 80 - 40 = 40

Haki: 100
- Armament Haki: 100
- Observation Haki (Awareness): 120

Insect: 120
- Generates highly durable spider web
- Venomous/Paralyzing bite
- Carries some of her children behind her back (Level 10-20 spiders)
- Extremely Intelligent (The smartest amongst the apexes, capable of strategizing with her children, set up ambushes etc.)
- Incredibly stealthy (Capable of not making any sounds)
- Battle-scarred (Look at the weapons sticking on her body!)
- Retreats to her hive when close to defeat (Hive located at a cave close to the western-central part of the forest, a fully webbed cave with her eggs and children.)


Amber Centipede (???)
Level 65

Strength: 68 + 30 + 5 = 103
Speed: 50 + 30 = 80
- Reaction Speed: 80
- Movement Speed: 80

Vitality: 50 + 30 + 5 = 85
- Durability: 85
- Stamina: 85

Mind: 36 - 36 = 0

Haki: 40
- Armament Haki: 40
- Observation Haki (Precognition): 40

Insect: 81
- Thick Carapace (Attacks -1 DPR)
- Burrows
- Venomous Bite


Flower Mantis (???)
Level 60

Strength: 58 + 30 + 5 = 93
Speed: 62 + 30 = 92
- Reaction Speed: 92
- Movement Speed: 92

Vitality: 45 + 30 + 5 = 80
- Durability: 80
- Stamina: 80

Mind: 24 - 24 = 0

Haki: 30
- Armament Haki: 30
- Observation Haki (Awareness): 30

Insect: 81
- Camouflage (Can blend into any parts of the forest environment including pretending to be a flower)
- Stealthy
- Typically waits for prey to come close.


Rust Scarabs (???)
Level 50

Strength: 70 + 25 + 5 = 100
Speed: 20 + 25 = 45
- Reaction Speed: 45
- Movement Speed: 45

Vitality: 70 + 25 = 95
- Durability: 95
- Stamina: 95

Mind: 20 - 20 = 0

Haki: 20
- Armament Haki: 20
- Observation Haki (Awareness): 20

Insect: 50
- Durable Carapace (Attacks -1 DPR)
- Friendly unless provoked.
- Sometimes seen outside the forest
- Can be seen at Patna Town tamed by the people.


Cerulean Butterflies (???)
Level 40

Strength: 35 + 20 = 55
Speed: 60 + 20 = 80
- Reaction Speed: 80
- Movement Speed: 80

Vitality: 35 + 20 = 55
- Durability: 55
- Stamina: 55

Mind: 16 - 16 = 0

Haki: 20
- Armament Haki: 20
- Observation Haki (Awareness): 20

Insect: 34
- Flight
- Friendly


Drone Bees (???)
Level 30

Strength: 30 + 15 = 45
Speed: 30 + 15 = 45
- Reaction Speed: 45
- Movement Speed: 45

Vitality: 18 + 15 = 32
- Durability: 32
- Stamina: 32

Mind: 12 - 12 = 0

Haki: 30
- Armament Haki: 30
- Observation Haki (Awareness): 30

Insect: 30
- Venomous stinger
- Can be summoned by Queen Megachile's call.
- Functions both like drone bees and worker bees.
- Located most frequently at the northern parts of the forest but can be seen anywhere.
- Usually friendly unless provoked, fighting for Queen Megachile or getting too close to the hive.


Ants (???)
Level 30

Strength: 30 + 15 = 45
Speed: 30 + 15 = 45
- Reaction Speed: 45
- Movement Speed: 45

Vitality: 18 + 15 = 32
- Durability: 32
- Stamina: 32

Mind: 12 - 12 = 0

Haki: 30
- Armament Haki: 30
- Observation Haki (Awareness): 30

Insect: 30
- Mostly friendly unless provoked
- Functions as both warrior and worker ants
- Can be seen in Patna Town tamed by the people.


Giant Grubs (???)
Level 20
- Passive
- Eats plants
- Pretty much the lowest food chain for the giant insects
- Can be seen in Patna Town tamed by the people

The Insect Race
- Ranges from level 10-70
- Can be almost any kind of insects keep in mind that it is an ecosystem of a forest (At this point I don't intend to write every single insect into it so just imagine a world of insects pretty much)
- Some insect species can be found in the desert or near Varansi Farmlands
- Can be passive, aggressive etc.
- Try to keep it much like how insects actually are rather than human-like in how they look.
- Can range from giant (human-sized in relation) to even normal size!
- Some insects can even be 'useful' such as temporarily be ridden on (Again keep in mind they are insects)
 
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Rewards

Varansi
- Political Resolution:
-> Helping the Kumari stage a revolution awards one time reward of 1,500,000,000 Beri for the Revolutionary, and 800,000,000 Beri for the World Government.
-> Stopping the Kumari from successfully staging a revolution awards one time reward of 1,500,000,000 Beri for the World Government and 800,000,000 Beri for the Revolutionary.
-> Bounty Hunters receive one time reward of 1,000,000,000 Beri for either resolution.
-> Pirates: See Kamet Pass rewards.

- Defeating Tantia Bhil/Karna awards +20 stat to Archery. [Only if you are helping Duryodhana stop the robin hood. See Varansi Farmlands for alternative] [See the +20 substat boost store item description]
- Defeating Duryodhana awards the Kachi Kachi no Mi. [Devil Fruit Boosts to be given by GMs]

- The Ancient Genbu Scroll can be found in the Royal Varansi Library:

In the sea of loneliness stood the paradise to life.
Darkness would eventually consume it,
Yet with only a glimmer of hope, light ultimately prevails.

Behind it's face, he awaits.

Hosts may PM @Sea for the answer if they wish or come up with their own set of riddles, just make sure the end of your riddles does indeed reach the hidden grotto.

Varansi Farmlands
- Besting Tantia Bhil/Karna in Archery competition awards +20 stat to Archery. (Only if you are helping Tantia Bhil) [See the +20 substat boost store item description]

Kamet Pass
- Defeating the Skavens:
-> Pirates are awarded 500,000,000 weekly beri for the defeat of the Skavens as well as getting to the end of either political resolution. 200,000,000 weekly beri if successfully conquered Varansi instead of resolution.
-> Non-Pirates are awarded one time reward of 1,000,000,000 Beri.

Patna Town
- Quest to hunt the four apex insects starts here.
-> Option to kill the apexes or capture them for research (non-lethal as they will be released back to the forest eventually, counts as defeating).
---> Capturing apexes requires one to follow them back to their hives, tranq them and sent back to Patna Town.
---> Capturing awards additional one-time reward of 300,000,000 beri for each apex (Since it takes longer than just killing them)
-> Defeating all four will ultimately award the Mythical Blessed Bow, Vijay Dhanush.

Mudarai Forest
- Defeating Queen Nephila in her lair leads to a treasure map (See Treasure map in store)
- Defeating Emperor Meganeura in his lair awards the Mythical Blessed Bow,
Vijay Dhanush (Requires the first 3 apex insects to be defeated).

The mythical bow Vijay Dhanush, said to be capable of firing bolts of light and thus requires no arrows to be used. Mythicized by the people of Varansi that the bow used to be wielded by the Gods. The bow was used by the previous Kings of Varansi until one day, one of the Kings was snatched by Emperor Meganeura in the Mudarai Forest and is thus lost forever to Varansi. Vijay Dhanush is said to be in tune with the user's will and mind, capable of changing trajectory telepathically. Follows normal Archery range and awareness CoO boost.

1-20 Basic Mastery: Fires C-rank bolts of light by channeling Haki into the bow, thus requires no arrows. Consumes more Haki into firing these bolts [Note that bolts are essentially Haki Arrows, thus you have to stack CoA bonus with it].
21-40 Adept Mastery: Can multi-shot up to two arrows.
41-60 Skilled Mastery: Can telepathically changes the trajectory of the bolt (Requires either sight or Awareness Haki to home on target, limited to only the different ranks of bolts of light.)
61-80 Proficient Mastery: Fires B-rank bolts of light, bolts travels slightly faster than normal arrows.
81-99 Excellent Mastery: Can multi-shot up to three arrows.
100 Supreme Mastery: Fires A-rank bolts of light, consumes standard amount of Haki (Similar to standard CoA usage).


Spirit Break: Arrows consume significantly less Haki, S and S+ moves becomes available for the duration of Spirit Break.
Grand Trial: Beat the spirit [Level 90]

Name: Indra's Arrow
Rank: S
Description: Fires a bolt of light towards a target, when it approaches the target the arrows splits into eight different bolts attacking the target from all directions.

Name: Indra's Cross
Rank: S
Description: User jumps and fires a bolt of light into the ground. Moments after, the ground beneath the target would rumble before a large arrow would erupt from the feet.

Name: Indra's Star
Rank: S+
Description: With a release of the bow string, the user jumps and fires a barrage of light bolts towards the target before firing two powerful, large blast of light one after the other.

Name: Indra's Rage
Rank: S+
Description: User fires a bolt of light into the skies which would cause a storm of arrows to rain down upon an area capable of wonton destruction. Able to launch the attack from a long range that is limited to the Archery range.

Further S or S+ moves requires GM approval.
Note: Vijay Dhanush may be left in the forest or given to other NPCs if the player does not intend to use it. This allows future players an attempt to acquire the bow.

Genbu's Trial of Wisdom
- Successfully locating Genbu after following the ancient scroll clues awards +20 mind or expertise substat (Even though one can conceivably find the Hidden Grotto just by exploring/going through the story essentially, try to make actually difficult to do so. After all it is a +20 substat boost.) [See the +20 substat boost store item description]
 
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