Revolutionaries Cletus

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Cletus Sol


GENDER:
Male
RACE: Lunarian/Human
AGE: - 23
- 24
- 25🔒
BOUNTY: $365,000,000
HEIGHT: 10'0"
WEIGHT: 171.9lbs
D.O.B: April 26th
OCCUPATION:
- Silver Vampirate
- Revolutionary Agent


Appearance
Cletus Sol is a man with brown skin and silver-white hair that has grown down to shoulder length. He had a slight mustache and goatee, and striking gold-colored eyes. He has a slim, athletic build.

He typically wears a hooded red poncho decorated with light and dark burgendy lines, a long blue-black shirt underneath, onyx gray pants and dark gray lace-up shoes.

Personality

Cletus Sol is a confident, tough, and determined warrior with a friendly side and a strong sense of justice. Beneath his hardened exterior, he cares deeply for others and forms strong bonds with those he considers family. He values loyalty and is willing to risk his life to protect the people he loves. However, his painful past has left him with deep emotional scars. The fear of losing others drives him to seek greater strength, while grief can push him into anger, recklessness, and a desire for revenge. He is brave and stubborn, often refusing to back down even when his body reaches its limits. Though he has the heart of a protector, he struggles to accept his weaknesses, trust others with his burdens, and forgive himself for the people he cannot save.

At the beginning of his journey, Cletus is driven by questions about his Lunarian heritage, his parents' deaths, and his troubled past. He seeks answers, strength, and a sense of belonging. His experiences with the Silver Vampirates help him form bonds that become as important to him as his own goals. Through the events of the Pirate Festival, he begins to understand that emotions and relationships are not weaknesses, but sources of strength.

His invasion of Briss Island exposes the flaws in his approach to leadership. He learns that strength alone cannot replace good judgment, planning, or responsibility for the lives affected by his choices. In Chongqing, he gains Ryou and grows as a fighter, but his battle against King Shark reveals how his determination can become reckless stubbornness. He is willing to push himself past his limits rather than accept defeat or allow others to protect him.

By the Sovereign War, Cletus has become a loyal commander who fights for his crew, his family, and his cause. His motivations have grown beyond personal revenge, but he still struggles to control the pain and anger behind them. His fierce battle against Vice-Admiral Link shows his courage, skill, and refusal to surrender, yet his defeat leaves him badly injured and unable to protect everyone he cares about.

After the war, the death of Lady Manaka and the weight of his losses shatter what remains of his confidence. Cletus blames himself for surviving when others have died and begins to see his own weakness as the cause of their suffering. He abandons the Silver Vampirates and leaves behind his old identity, believing he must become a monster to protect those he loves.

By the end of the Sovereign War, Cletus has changed from a wounded young warrior seeking answers and revenge into a guilt-ridden man who wants to protect others at any cost. His love for his friends remains strong, but his grief has twisted that love into self-punishment and isolation. He has learned that bonds can give him strength, yet he walks away from those bonds because he fears losing them. His greatest struggle is no longer just becoming stronger, but learning that he cannot save everyone, that he does not have to bear every burden alone, and that protecting others should not mean destroying himself.​
 
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Powers and Abilities

Overview
100×5=500
Strength +2, Speed +2, Vitality +2 Bonus +3
Strength: 60 (Race: +30, MA: +5)= 101
Speed: 70 (Race: +30 , MA: +5, Mind: +5) = 110
110×2=220
- Reaction: 120 | Movement: 100
Vitality: 90 (Race: +30, MA: +5, Mind: +5) = 105
105×2=210
- Durability: 105 | Stamina: 105
Haki: 100
100x2 = 100
- Armament Haki (Offensive): 100 (Item: +20)
- Observation Haki (Awareness): 100
Martial Art: 100
100×2=200
- Ignite: 100
- Archery: 100 (Item: +20)
+20 Sub-stat: 40
- Armament Haki: 20
-Archery: 20
Professions:
-Sailing: *****
-Stealth: *****
-Lockpicking: ****
Leftover Points:20




Haki
Cletus is an extremely skilled user of Armament and Observation Haki. Allowing him to sense the presence and Haki of others as well as increase his offensive power, defensive power and grants him the ability to touch logias.

Archery
Due to his injury sustained during the Sovereign War, Cletus had no choice but to go back to his roots and draw on his hunting knowledge given to him by his adoptive father. Cletus is a phenomenal archer, and claims he is able to shoot twenty-nine arrows per minute. He is capable of shooting an arrow down a barrel of a gun, and hit a drop of water when it leaves from a tap. Though he is capable of hitting his targets to kill, he refers not to, and chooses to wound his targets.
Longbow range of accuracy is 130x4 meters. Requires strength equal to half of mastery.

0-20 Archery Mastery: May carry one longbow or crossbow. 100 D-rank arrows.
21 Archery Mastery: Unlimited D-rank arrows.
31 Archery Mastery: 25 C-rank arrows.
41 Archery Mastery: Can carry both longbow and crossbow.
51 Archery Mastery: Unlimited C-rank arrows. 25 B-rank arrows.
61 Archery Mastery: Crossbow becomes self repeating, no reload required. Longbow can use special arrows, subject to GM approval, might require a scientist to make.
71 Archery Mastery: 25 A-rank arrows. 50 B-rank arrows.
81 Archery Mastery: Wrist mounted repeating crossbow that can be fired with one arm, range = mastery.
91 Archery Mastery: Unlimited B-rank arrows. 50 A-rank arrows. 25 S-rank arrows. Crossbow can use special arrows, subject to GM approval, might require a scientist to make.
100 Archery Mastery: 5 S+ rank arrows. Unlimited A-rank arrows.
120 Archery Mastery: 25 S+rank arrows. 50 S-rank arrows.

Ignite
As a lunarian, Cletus has the innate ability to "ignite" any part of his body, allowing him to create and control fire. He had initially lost this abilitiy after his emergency surgery, but had slowly regained this ability overtime. Though what he can do is very limited compared to before, since human DNA mostly dominates his lienage factor now.

Equipment
Longbow: Cletus weilds a Long bow that is 2.9 meters long, scaling with the large stature of his body.

Arrows: Cletus' arrows are stout and 2 meters long for optimal maneuvering through any terrain terrain during close-quarter combat. Unlike normal arrows that usually use three feathers, Cletus' arrows feature only two feathers. His arrows use a spiraled fletching configuration wrapped around the shaft, forcing the massive arrow to spin rapidly in flight to stabilize its trajectory. Because of their sheer size and mass, combined with the extreme draw weight of his bows, these arrows act like heavy kinetic projectiles.​
 
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Aro

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History

Early Life — Before Piracy

Cletus Sol is a Human-Lunarian hybrid whose early life was marked by loss, pain, and unanswered questions. His parents' deaths and his connection to the Lunarian race became major parts of his search for identity.

As a child, Cletus became involved in experiments on Egghead Island. The experiments aimed to create a loyal assassin who could follow orders without question. His handler sought to shape him into a weapon, treating him as a tool rather than a person.

These experiences left Cletus with deep emotional scars. His past helped shape his tough exterior, his anger toward those who controlled him, and his drive to gain enough strength to decide his own future. He would later confront his former handler and learn more about the cruel purpose behind the experiments.

Disgaea — Finding His Place

As Cletus began his life as a pirate, he sought answers about his heritage, his parents' deaths, and his past. His journey brought him into contact with Disgaea and the Silver Vampirates, leading him to form an alliance with them.

His battles against powerful opponents, including KG, Koza, Freeza, and Janemba, tested his strength and helped him prove his worth. These experiences also brought him closer to the people who would become his comrades.

Through his growing ties to the Silver Vampirates, Cletus began to find something he had lacked for much of his life: a sense of belonging. His goals still involved uncovering the truth and seeking vengeance, but his crew began to give him reasons to fight beyond himself.

The Pirate Festival — Facing His Past

During the Pirate Festival, Cletus confronted his former handler and the memories of the experiments conducted on him as a child.

He learned more about how he had been shaped into an assassin and forced to face the pain and anger he had carried for years. At first, his rage worked against him, allowing his enemy to exploit his emotions. However, Cletus eventually overcame his former handler.

This experience taught him that his emotions did not make him weak. His bonds with others could give him strength, and he did not have to remain the weapon his captors had tried to create.

During the escape, Cletus also helped protect Pandaman and Vice-Admiral Tsuru. Yet the destruction caused by Garp against the Vampirate fleet showed him how far he still had to go. If he wanted to protect his crew against the world's strongest fighters, he would need to grow stronger.

Briss Island — The Cost of Leadership

Cletus was promoted to Commander of Ground and joined the invasion of Sunspear in the Kingdom of Briss aboard the Armageddon, alongside KG, Koza, Janemba, and Freeza.

Confident in his strength, Cletus ignored Koza's warnings and underestimated the kingdom's defenses. His poor judgment cost the crew, exposing the difference between being a strong fighter and being a capable leader.

As the conflict grew more serious, Cletus risked his life to defend his comrades. He also merged with Ansel and reconciled with a part of himself he had struggled to accept. He eventually fought and defeated Areo Hotah.

However, the invasion left him facing the harm inflicted on civilians. When King Martell surrendered to protect a child, Cletus was forced to confront the human cost of the conflict.

Troubled by his failures and desperate for more strength, Cletus called upon Vidarr, the God of Vengeance. Vidarr removed his ability to ignite his flames and forced him to fight with a cutlass as part of his training.

Briss Island taught Cletus that strength without judgment could bring suffering to the very people he wanted to protect. It also marked the beginning of a deeper struggle over what kind of leader he wanted to become.

The Azure City, Chongqing — The Limits of Determination

Cletus travelled to Chongqing to seek the Trials of Seiryū, hoping to continue his growth. He entered the city alone and became caught up in a dangerous encounter that led him to Sunken Dragon City.

There, despite his injuries, he fought King Shark and Jack Hammerhead of the Leviathan Pirates. His training under Vidarr helped him understand that anger itself was not his greatest weakness. The real danger was losing control of it.

During this journey, Cletus learned Ryou, allowing him to project his Haki beyond his body. He continued fighting even as his injuries worsened, refusing to give up against opponents who pushed him to his limits.

His battle with King Shark ended with Cletus unconscious after suffering devastating close-range attacks. However, his Ifrit's Comet continued to damage King Shark, who later died from his wounds. Koza eventually rescued Cletus and brought him back to the Armageddon.

Although Cletus had gained a new ability, the experience exposed a serious flaw. His determination could become reckless stubbornness, leading him to risk his life when he needed to accept help.

Chongqing reinforced a lesson he had struggled to learn: he could not protect everyone if he refused to let anyone protect him.

The Sovereign War — A Costly Defeat

The Sovereign War erupted following the executions of Vice-Admirals Tsuru and Gion and Captain Coby by Landayan Morrow and the Silver Vampirates. The conflict brought the Vampirate forces into a massive confrontation with the Navy and the Neo Navy.

Cletus fought as a member of the Silver Vampirates and faced Vice-Admiral Link at the Pathway of Fate Plaza in Alabasta. Their shared history and connection through the Silver Hair Pirates gave the fight a personal weight beyond the wider war.

Cletus used his boxing skills, Haki, Observation Haki, and Ryou to challenge Link. He unveiled powerful techniques, including Raging Impact, which sent a shockwave forward through a Haki-coated punch.

Despite Link's superior power, Cletus refused to back down. He fought for his crew and for Gambit, pushing his body beyond its limits in an attempt to win.

The battle ended in defeat. Cletus used Tekken, his strongest boxing technique, but the strain tore the ligaments in his right shoulder and weakened his arm. Link then overwhelmed him with a series of sword strikes, leaving him unconscious.

Even in defeat, Cletus earned Link's respect. The Vice-Admiral recognized him as one of the few fighters who had pushed him beyond his limits, calling him the Son of Science.

Hina later captured Cletus while he was unconscious. The war's final account stated that he fell into a gorge and that his fate was uncertain. The Silver Vampirates believed he had died, adding to their anger and grief.

The known accounts do not fully explain the events between his capture and the report of his fall. However, later story material confirms that Cletus survived.

The war was a turning point. Cletus had fought with all his strength, yet he could not secure victory or protect everyone from loss. His defeat forced him to confront the limits of his abilities in the harshest way possible.

After the Sovereign War — The Disappearance of the Son of Science

After the war, Cletus sailed through Paradise while badly injured. His right arm still hurt, and he remained burdened by the losses he had suffered.

The death of Lady Manaka weighed heavily on him. Rather than accept that some losses were beyond his control, Cletus blamed himself for surviving when others had died.

His grief changed his view of strength. He no longer wanted power only to avenge the dead. He wanted to become powerful enough to protect the people he loved. Yet he reached a dangerous conclusion: he believed he had to become a monster to do so.

Cletus then made the choice to leave the Silver Vampirates. He took their flag and dropped it into the sea, saying goodbye to Gambit, KG, and Koza before sailing toward a vast, frozen island.

By abandoning the flag, he symbolically rejected his old identity as a Vampirate. He believed that leaving his friends behind would allow him to pursue strength without putting them at further risk.

His departure was not proof that he had stopped caring about his crew. Instead, it showed how deeply his guilt had taken hold. The bonds that had once helped him grow stronger had become something he feared losing again.

Cletus's story reached a new turning point as he left his old life behind. The young warrior who had once sought answers about his past had become a wounded man who blamed himself for the people he could not save.

He had learned that bonds could give him strength, that leadership required judgment, and that determination without restraint could become self-destruction. Yet he had not fully accepted those lessons.

By the end of this period, Cletus had chosen to leave his crew and forge a new identity. He wanted to become strong enough to protect those he loved, but his guilt had convinced him that he had to do it alone. His future would depend on whether he could find strength without losing the humanity he had fought so hard to reclaim.
 
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