Age: Nunya business
Astrological Sign: Cancer
Blood Group: AB
Level: 60
Job: Mercenary, Bartender, Fisherman, Cook
Number of Ex-Wives: 21.5
Bounty: 45.000.000 Berry
Race: Fishman-Skypiean Hybrid
Let me learn you landlubbers something about meself. I´m Santiago Bill, and I'm a salt encrusted Seabear.
I been on a thousand ships, been cursed by sea witches more times'n I can count and have loved ev'ry woman I ever married. Some of those marriages led to most of those curses.
I grew up on the high seas around every kind of people. There was times I'd heard more different accents than I knew words to say. That times was yesterday, when I learned the word "Umami".
It means "Good for fishbait", ya see?
I´m a consummate fisherman. I knows how to cook 'em, too, but the real thrill is always the catch, the fight. And the bragging rights, of course. I gotta whole lotta pictures o' me with some real humdingers.
Me biggest trophy is me Billfish. Took me three days and nights to get him on me boat. He fought me with all his strength, and he was dead by the time I reeled him in. He never gave in, an' I respect him for it.
'S why I honor him. I taxidermied him an' use him as a weapon. There's quite a lot of souls I sent down to Davy Jones Locker what can attest to the fight in him.
I'm a worldly man. Been all over the world, and been in bed wid a lot of it, too. I have gambling debts in 403 countries, some of which don´t exist anymore, and some don´t exist yet. I like to know what is happenin' in the world. To know what's brewing in the murky depths of the underworld.
And the best place to get a feel for what's rustlin' the scallywags, boodlers and freebooters is at the bottom of a bottle.
I drank with some of Barcrawling's Greatest. Two Pint Punchy knocked out me last baby tooth. I drank Bottomless Barry under the table and couldn't set a foot on land for three years without getting sick.
I served the legendary King Booker Thompson the shot of grog that made him quit drinking and get sober. He was dead the next morning. I bin where it happened.
Of course the youth of today don't even remember who the King was, or Punchy, Captain Corkshot, the Empty Bar Crew. But I bin there. And when I retire from being a Seabear, that's where I'll be.
I'll have me own Bar. And it'll be where it happens again.
I bin saving up, y' see? Got this great bottle of Whiskey, Starks Mallard, matured in oak for 50 years, strong enough to burn through any normal bottle. I heard talk the reason Starks Mallard went belly up is the enormous cost of manufacturin' these bottles that can hold their liquor. People will pay just to have a look at it, sitting on the top shelf. Cost me a great fortune. Well, my ex, but who's countin'.
I drank in ev'ry port and harbour, wherever we made anchour. And I drank on the high seas. Only way to survive when you´ve got a first mate with a wicked whip and a rotting corpse in the bunk next to you.
'S not much better when you is the one with the whip either, let me tell ya. Gotta get these 150 lost souls home to the next bar, and all of them would rather die at sea it seems. 'S even worse when it´s not a pirate ship, when ye got navy headquarters breathing down yer neck to get 'er into formation, or some investor dockin' yer pay for a days delay.
I sailed on any ship that would take me, and soon tired o' being a grunt sailor. I knew my way around a fry station, and soon found my role as a Smutje. What I cook up isn´t pretty enough to call meself a Chief Cook, but it fills the stomach and keeps the crew going. Kitchen duty is a fine thing. No more sail riggin', deck scrubbin' or figurehead polishin'. And with free reign over distributiion the crews loyalties will always be yours. Fastest way to start a mutiny, get the cook on your side.
I ain´t no slouch when it comes to fighting, either. After some run ins with the law my options for employment became rather limited, so a certain finesse with a weapon became a necessary trick of my trade. Nowadays I´m mostly self employed on these skills, operating as hired muscle, and hunting scum for change. There´s quite a lot of brutal tales what ended at the end of my chain. I ain´t got no mercy for fellow men of the sea, and don´t expect any neither. You pour your grog, you drink it, as I always say.
Now run along and bring me a beer. The fish won´t bite with you yappin' about all day.
Professions:
Fishing 2 Star
Teaches values of patience and is a good source of food. Fishing rods can be used to retrieve far away things.
Swimming: 1 Star
Sailors that can swim are bad omens, as they don't take enough care to not fall into the ocean (where you're shit out of luck without a boat, no matter how well you can swim). Bill spreads the superstition around, teaches it to every apprentice pirate.
Bill of course can swim very well.
Bartending Wisdom 3 Star
A bartender has basic knowledge of every part of the food and drink service industry, and serves as an impromptu therapist for the drunk and bedraggled.
Level 45
45*5=225
Stat Cap: 67 Human: +20 Vitality, +8 Strength, +8 Speed Martial Arts Boost: +5 Speed
The Opponent has to pay for the bottle he breaks over their head. The amount they have to pay gets multiplied by the amount of stars in the Bartending Wisdom profession. At 5 stars he unlocks the "Upcharging Technique" where he charges for one rank higher than the technique he used.
"Ye´ve had enough"
(10 Cooking, 10 Strength) DPR D. He hits the opponent on the head with an empty bottle.
Get some Beer on you
(Cooking 21, Strength 21) DPR C Hits the opponent with a bottle of cheap beer. The cheapest beer in europe appears to cost €0.58, which would translate to 87 yen -> 87 Berry.
(31 Cooking, 31 Strength) He throws the bottle at the opponent
Stop Winin'
(Cooking 41, Strength 41) DPR B Hits the Opponent with a big bottle of wine. Average cost €4.18, translates to 627 yen -> 627 Berry
(Cooking 51, Strength 51) He throws the bottle at the opponent (ranged)
Yer talkin' Moonshine
(Cooking 61, Strength 61) DPR A Hits the Opponent with a self brewed bottle of moonshine. I´ve seen some glasses of moonshine for 24€, so that´s 3600 Berry.
(Cooking 71, Strength 71) He throws the bottle at the opponent (ranged)
Whiskey on 'yer Noggin
(Cooking 81. Strength 81) DPR S. Hits the opponent with a high quality self made whiskey bottle. I´ll price it at 69€ for the lulz, coming out at 10350 Berry.
(Cooking 91, Strength 91) He throws the bottle at the opponent (ranged)
The Top Shelf Bottle
(100 Cooking, 100 Strength) DPR S+. Takes the Bottle of super high quality Whiskey he´s had on his top shelf for years and breaks it over the opponents head. Costs 300€ ->45000 Berries.
After it´s used the first time the bottle is replaced by a self brewed bottle of the same quality that he made look like it´s from the high quality brand.
(Cooking 120, Strength 100) He throws the bottle at the opponent (ranged)
Ye need a taste of my own medicine
(120 Cooking, 100 Strength) DPR S++ Hits the opponent with a bottle of his own famous brand of Whiskey. Costs 1000€ ->150000 Berry.
Spearfishing:
A combo weapon made up of a Harpoon and a short lance/spear made out of a taxidermied spearfish head, connected by a chain and stored in the body of the spearfish.
To serve as a good weapon it would have to be much bigger than a real life one. Also, these kinds of fish are named Billfish, which i did not know when i named this guy Bill.
Behold my awesome artistic impression of what this weapon looks like:
He carries the entire fish on his back, but the head detaches to form the lance (the skull is the handguard, and the chain is attached to the grip and ends in the tail of the body), and the harpoon is stored in the body. When not in use the chain from the head part is used to carry the weapon on his back.
Once he has the bar he always wanted this weapon will be displayed behind the counter, and trying to leave without paying your tab will get you chained in no time.
"Yer not getting away!"
The Harpoon or the Fishhead Lance gets thrown at the enemy. (ranged)
(31/51 Spear Fishing, 31/51 Strength) DPR C/B. The chain wraps around the victim, the barb on the harpoon or the teeth of the fishhead secure it in place.
"Don´t get hasty!"
The Harpoon or the Fishhead Lance gets thrown at the enemy. (ranged)
(31/51/71/91/120 Spear Fishing, 31/51/71/91/100 Strength) DPR C/B/A/S/S+ The harpoon or the Lance stabs into the victim and stays there, chaining them
Once the victim is stabbed, wrapped or caught the chain, he starts to pull:
"Get over here!"
1.) His strength tier>the opponents strength tier
The opponent gets pulled into close range, right toward his other stabby weapon. Being reeled in by the chain gives a reaction speed debuff. (-Mastery/10)
2.) Same Strength tier
After a short tug o' war he lets go of the chain for a bit to unbalance the opponent, using that opportunity to rush in for an attack. (-mastery/20 react debuff for the enemy) He himself is experienced enough to be immune to these shenanigans. He had so many smartarses on that chain try to pull that, he knows when its coming and exploits it, creating the same scenario as 1.) If the opponent is stabbed/wrapped, and getting his chain back if he was just holding it.
3.) His strength tier<the opponents strength tier
He uses the opponents strength against him, rushing in for an attack with a movement speed buff. (Opponents strength/10)
Resisting the pull takes up a turn and will lead to one of the outcomes, not resisting it will always lead to outcome 1.
"Get over there!"
(31/51/71/91/100 Strength, 31/51/71/91/120 Mastery) DPR C/B/AS/S+ (Ranged)
Once a target is stabbed/wrapped by/holding one end of the chain, instead of pulling them close to him, Bill attempts to swing them towards another enemy. This succeeds if they are 1.)One strength tier weaker than him 2.) Dead or heavily, mortally wounded, or 3.) An ally that voluntarily grabbed the chain.
Resisting this pull takes up your turn, and you need to have higher reactions than the user's mastery to do something against it. The body on the chain takes DRP D recoil damage.
Allies whose attack speed is one tier below his mastery or higher can still use their next turn to attack as well.
Close range Attacks:
"Shame I have to kill you"
(21/41/61/81/100 Spear Fishing, 21/41/61/81/100 Strength) DPR C/B/A/S/S+
He stabs the opponent. That hurts. The higher the dpr, the deeper in the weapon goes. For S+, the handguard fishmouth bites the victim or he twists the harpoon.
"Then I´ll come kill ya"
(21/41/61/81/100 Spear Fishing, 21/41/61/81/100 Strength, 21/41/61/81/100 Movement Speed) DPR C/B/A/S/S+
He rushes at the opponent to stab them, Pulling on the chain and dragging it behind him as he goes along. If he misses or is blocked, the chain he was dragging will continue towards the opponent for another chance to wrap them up.
Water Gun(20 Inventory Points +5 for a modification)
A gun that uses capsules of compacted water to shoot them at the enemy, similar to the fishman karate water shot.
Water Charge (ranged)
31 Gunslinging, DPR C
A small shot of water gets shot at the enemy. Enough water to fill a shot glass.
Shot of Whiskey (ranged)
21 Gunslinging, 21 Cooking, DPR C.
A shot of whiskey gets shot at the enemy.
Corral Shootout (ranged) (multi hit)
41 Gunslinging DPR C
A barrage of water shots aimed at a single enemy or a group.
Flood Charge (ranged)
51 Gunslinging DPR B
A ball of water gets shot at the enemy. Enough water to fill a glass of water. Remember to get hit by this attack at least 8 times a day!
Wet Tombstone (ranged) (multi hit)
61 Gunslinging DPR B
A barrage of water balls aimed at a single enemy or a group. The entire area will be wet.
Fountain Charge (Ranged)
71 Gunslinging DPR A
A big ball of water is shot at the enemy. Enough water to fill a bucket. The target will be soaked from head to toe.
Frontier Cataract (Ranged) (multi hit)
81 Gunslinging DPR A
A barrage of big water balls aimed at a single enemy or a group. The entire area will be flooded ankle high.
Torrent Charge (ranged)
91 Gunslinging DPR S
A massive ball of water is shot at the enemy. Enough water to fill a bathtub.
Old West Rapid (ranged) (multi hit)
100 Gunslinging DPR S
A barrage of massive water balls aimed at a single enemy or a group. The entire area will be flooded knee high.
Allen Surge
61 Gunslinging DPR B (ranged)
A continuous stream of water gets shot at either a single enemy or a group of enemies. At close range this pressurized water can cut steel.
Freemont Flyer
61 Gunslinging, 61 Movement Speed
Using the gun´s nozzle the force of the water expelled from the gun gets used to accelerate the user, giving +Mastery/10 movement speed.
Popcorn kernels get heated in a sealed chamber, and the sudden drop in pressure when you open the seal pops the corn.
"Hyperbaric Popcorn Cannon"(Currently own none)
61 Cooking, 61 Gunslinging (DPR A) (AoE 10meters) (6 inventory slots)
A pressurized container with popcorn kernels inside gets heated with a heat dial. When the pressure seal is released, the kernels inside get popped by the rapidly dropping pressure and fly out of the device, accompanied by an extremely loud bang.
Can either be used as a 360° AoE sound attack or as a directed AoE attack.
"Popcorn Hammer" (Currently own 1)
31 Cooking, 31 Gunslinging (DPR C) (AoE 2meters) (2 inventory slots)
A repurposed cooking utensil with some heating wires, this weapon shoots out hot popcorn with a loud bang like a shotgun. The sound can be heard for long distances.
Lear, once the fierce ruler of a stretch of ocean, a giant Marlin. After losing a battle on Bills fishing hook, he has not lost a bit of his former pride and glory, being used as a brutal weapon by the aging fisherman. His spirit lives on, a threatening aura that can be felt by those around him. After awakening as a cursed weapon, Lear gains the ability to produce large amounts of water. Or is that just the water gun fitted into his mouth? (+5 science modification to put the gun inside the Marlinspike)
"Make peace with yer Gods!"
(11/31/51/71/91 Spear Fishing and Cursed Marlinspike "Lear", 21/41/61/81/100 Strength) DPR C/B/A/S/S+
Like a blue arrow, "Lear" bursts forth with a jet of water, skewering enemies on his fierce nose.
"End of the line for ya"
(11/31/51/71/91 Spear Fishing, Movement Speed and Cursed Marlinspike "Lear"; 21/41/61/81/100 Strength, DPR C/B/A/S/S+
Like a marlin streaking through the water, Bill rushes forth towards his enemy, propelled by a jet of water expelled from the back of "Lear", granting him a mastery/10 movement speed buff, and then brutally impales them.
"Speak your last prayer"
(21/41/61/81/100 Spear Fishing, 21/41/61/81/120 Cursed Marlinspike "Lear", 31/51/71/91/100 Strength) DPR C/B/A/S/S+ (ranged)
"Lear" gets thrown towards an enemy, homing in on them like a guided rocket by expelling a jet of water. On the way, he can dodge attacks using mastery as reaction speed.
With the gun integrated in the Marlinspike/Fishhead Lance (Not sure what to actually call it. A marlinspike is a sewing tool for sailors, and the Marlin species were named after it. But its way too small, about the size of a pocket knife, while Fishhead lance sounds too large) the amount of water it can shoot increases drastically. No Water Compaction Capsule could store that much water, right?
Marlinshot
(21/41/61/81/100 Gunslinging, 21/41/61/81/120 Cursed Marlinspike "Lear", needs DPR D/C/B/A/S Rank Bullets) DPR C/B/A/S/S+
A shot of salty, ice cold water gets fired out of the mouth of Lear, taking the shape of a Marlin as it flies, honing in on enemies (81 mastery: with the range of a rifle shot.)
Rocky Road to Dublin
61 Gunslinging, 61 Cursed Marlinspike, "Lear" (DPR B) (ranged)
Like a dragon´s breath attack, the Marlinspike releases a massive stream of water from it´s mouth, more than could ever be contained in a water compaction capsule, creating a water current flying through the air that fishmen can use to travel through for 2 turns.
White Water Rapid Roads
81 Gunslinging, 81 Cursed Marlinspike, "Lear" (DPR B) (ranged) (multi hit)
Multiple streams of water get shot towards the enemy/-ies, curving around each other and making it harder to discern the trajectory of fishmen travelling through the water for 2 turns.
Koom Valley Cascade
100 Gunslinging, 100 Cursed Marlinspike, "Lear" DPR B (AoE)
The air in the entire area gets criss crossed by water roads and water shots, allowing fishmen to travel through the air freely for 3 turns.
Rats onna ship in a rolling storm,
eatin their sails in the oceans scorn.
Heave the wave and ho the squall,
Yo Ho, Roll and Fall.
The rats ate the captain for he was a fool,
He had damned to Neptuns Grave them all,
Davy Jones hunted, the sea was his tool,
Yo Ho, Roll and Fall.
Rats onna ship in a rolling storm,
eating each other but feeling no warm,
Heave the wave and ho the squall,
Yo Ho, Roll and Fall.
Next was the first mate t´was meat on his bones,
Thrown his soul to hades thrones.
His whiphand deserv´d it was steel and cruel,
Yo Ho, Burn the Fuel.
Rats onna ship and the food was gone,
drinking the lamp oil no whale had been caught,
Cause the Rum was gone before we left port,
Yo Ho, Storm and Doom.
The last was the Smutje, left in his Caboose
He'd been feeding the rats, gave them hatchet and noose
Cooking the bodies, and taking their hats,
Yo Ho, and that rat was I!
We´re all Rats onna ship in a roling storm,
And a short while, the captain was me.
Then came the next storm an' I drew their scorn,
Yo Ho, Overboard.
Gunslinging:
He just uses standard guns until he hits level 40, at which point he switches to the same water gun that Bill uses. (since it takes 20 science inventory points)
His water gun looks more like a standard flintlock pistol or rifle with a long butt and a double barrel.
At 81 Gunslinging and Rapier mastery he adds a bayonet to his gun/rifle, so he can dual wield or use the gun as a replacement rapier if necessary. (Potentially for 5 additional inventory points similar to Bills gun being integrated into his weapon as well)
Butt out, Buster! (21/41/61/81/100 Strength, 21/41/61/81/100 Gunslinging, requires D/C/B/A/S rank Bullets) DPR C/B/A/S/S+
Johnny pulls the trigger of his gun, using the recoil of the bullet to hit his opponent with the rifle butt. If someone is standing behind him, he can aim at them with the Bullet as well, which do D/C/B/A/S damage.
Have at thee! (21 Rapier, 31/51/71/91/100 Gunslinging) DPR C/B/A/S/S+
Johnny presents a proper duelling stance with his rapier, and his other arm behind his back. But instead of engaging in a fair fencing duel, he shoots the opponent with his gun from behind his back.
Rapier:
A standart rapier. Not a katana, rather a swashbucklers weapon. A thin double edged stabbing and slashing weapon with a sturdy knuckle bow to protect the hand and to serve as an impromptu blunt weapon. The knuckle bow is embossed with a J and comes out of a heart shaped tsuba-like cross guard.
Rapier Spike (21/41/61/81/100 Strength, 21/41/61/81/100 Rapier) DPR C/B/A/S/S+
A deadly forward thrust into the enemies vital organs. Since Johnny first learned how to fight from Bill, this attack resembles the simple but brutal stabbing techniques that the old man favors.
Can also be used to shank people from behind.
Marlins Nail (21/41/61/81/100 Strength, 21/41/61/81/100 Rapier 21/41/61/81/100 Movement Speed) DPR C/B/A/S/S+
Another technique Johnny learned from Bill. An opportunistic rush attack against targets that are preferably distracted or otherwise unable to react accordingly, Johnny focuses his whole momentum into the tip of his rapier for maximum damage.
Flynning (21/41/61/81/100 Strength, 21/41/61/81/100 Rapier) DPR C/B/A/S/S+
(31/51/71/91 Strength , 31/51/71/91 Rapier) DPR C/B/A/S (ranged variant)
When attacked, Johnny will defend himself with a flurry of sword parries, while attempting to slash the enemy as many times as possible.
(This is to better be able to do attack clashes with various types of attacks)
(The ranged variant is a bunch of flying sword slashes to block incoming attacks)
Double Flynning (81/100 Strength, 81/100 Rapier (81 Gunslinging)) DPR S/S+
(91/100 Strength, 81/100 Rapier, 81/100 Gunslinging, costs at least 1 S/S+ Bullet) DPR S/S+ (ranged variant)
Using the bayonet on his gun as a second rapier, Johnny is able to engage in even more dashing swordsmanship, being able to block multiple opponents at once, or focus both blades on a single opponent. At range he includes shots from his gun with his flying slashes.
(Gunslinging doesn't lower the mastery requirements for the close range Flynning, because the gun isn't being fired, 81 mastery is just the arbitrary threshhold i set for Johnny to screw a bayonet onto his gun)
While Flynning, either double or single, Johnny can use a wide array of attacks to get even with the opponent (Since Flynning is an attack clashing flurry technique, it is assumed that other slashes also happen, to defend against the incoming attack, but these are the specific attacks that hit the opponent if the attack clash is won. Thus they don't have DPR, but their power is based on the outcome of the attack clash. Basically this is the flavour for the attack. The names of the attacks Johnny calls out can be switched around)
Close Range
- "Riposte!" A straight forward attack following a parry... is what the opponent is expecting, so this is a feint. While the rapiers tip appears to be aiming towards the opponents face, Johnny makes a quick fléche forward and punches the knuckle bow directly into the opponents nuts. (or other appropriate soft spot)
- "Feint" Johnny announces he is going to feint, but simply does a straightforward thrust towards the opponents neck.
- "..."(Close range, needs Double Flynning, costs 1 S rank Bullet) In the middle of parrying the opponents attack(s) with the rapier and bayonet, he quickly shoots his gun point blank into the opponents body. The ultimate disrespect should he face another swordsman.
- "Prise de fer" Having successfully engaged and blocked an opponents weapon, it gets pushed away by the rapier to deliver a quick cutting attack to the opponents fingers.
Long Range
- "Flip"(Needs ranged Flynning) While most of the flying slashes and thrusts clash with the opponents attack(s), a few attacks curve around to target the opponent directly
- "LUNGE!"(needs ranged Double Flynning) Johnny shouts loudly that he is going to lunge at the opponent while he shoots a giant ball of water (from his gun) into the fray of sword slashes clashing against the opponents attack. While this big ball of water makes it impossible for the opponent to see him, Johnny will... not lunge, because the shot of water breaks through the clash and hits the opponent.
(not quite happy with this one, might need to be rewritten)
(Note, Johnny avoids attacking the left face cheeks of his opponents if possible. After his tutelage under Bill, he was shortly enrolled in an elite fencing school by his family, but clashed with the school's rigid and conservative values. The men in this school would aim to get scars on the left side of their face to prove their manliness. Johnny was expelled when he went for a kick in the nuts instead to defeat his opponent)
Flynning is a technique to be used when Johnny gets attacked first by somebody.
If the incoming attack is stronger than what Johnny can put out, I will always use the close range Flynning for the most damage reduction i can get, no matter if the incoming attack is ranged or close range.
If its a ranged attack, and its stronger than long range Flynning, but the same strength as close range Flynning, same spiel (assuming it isn't some kind of bomb attack that explodes on contact or whatever)
Close range attacks cannot be blocked by the long range Flynning.
If Johnnys attack is stronger, it'll work like this:
Host: Enemy NPC attacks with sword flurry close range. Mountain Level or whatever
Johnny: I counter with Flynning. Island level maybe. You get hit with (Island Level -5 = Large Building level) attack of flavour "Prise de fer". Have fun losing fingers.
(With ranged flynning, due to the distance, the opponent may still have time to react to the result of the attack clash)
Its really quite simple, it just looks complicated because i had fun coming up with dirty fighting moves to use during a swashbuckle.
Knucklebow Punch 21/41/61/81/100 Strength, 21/41/61/81/100 Rapier) DPR C/B/A/S/S+
Johnny knocks the enemy over the head with the hilt of his rapier, non-lethally taking them down.
Ace!
(31/51/71/91(/100) Strength, 31/51/71/91(/120) Rapier) DPR C/B/A/S(/S+) (ranged)
A fast stab with the rapier produces a sharp flying slash attack similar to a bullet. The four aces have slightly different looks. Clubs is slightly bigger and rounded, and can be performed with the guard of the rapier as well. Diamonds is flat and diamond shaped, by adding a slight sideways wiggle to the thrusting stab attack. Due to this it more closely resembles a flying sword slash. Hearts is done with a longer thrust such that the attack takes the shape of the heart shaped cross guard. The attack leaves heart shaped holes wherever it hits. If Johnny wants to impress a Lady, he'll add a second Heart attack in the shape of the J on the handguard of the rapier. The resulting holes, a Heart with a J, are his calling card. Spades are the most bullet like attacks, a straight forward thrust. These attacks are the hardest ones to see because they are so small.
Four Aces!
(31/51/71/91(/100) Strength, 31/51/71/91(/120) Rapier) DPR C/B/A/S(/S+) (ranged)(multi hit)
Johnny yells out "Four Aces" and shoots off four different Ace! Attacks towards the enemy. But aha! He had another ace up his sleeve! He performed one of these thrusts twice in incredibly fast succession! Thus there being a fifth Ace the enemy might not expect. (If he fired the Ace of Hearts twice, the second one will be J-shaped.)
52 Whirlwind Dance (71/91/100 Strength, 61/81/100 Rapier, 61/81/100 Gunslinging) Needs 5 A/S/S+ Bullets. DPR A/S/S+ (AoE)
(These are all the S+ bullets a 100 mastery gunslinger can afford, lol)
Using the recoil from a continuous stream of pressured water from the gun, Johnny twirls his rapier around, creating a deadly whirlwind of water jets and flying slashes around him. At 81 Mastery, the bayonet on the water gun is also used to shoot flying slashes.
He used to be a shipmate of Bill, as mercenaries protecting a merchant ship. After a recent bad breakup, a call from Bill to join him on the Cotton Blossom as a Sweet Pirate was just what he needed to get some distance between him and his former fiancé and some legal trouble.
He´s looking for his brother, a marine.
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