Misc Kumo Bio (also Leo and Sasaki bios)

Messages
12,087
Reaction score
29,337
Points
29,550
Salty Doubloons
3,834
Kumo: Main character of WAR arc (currently active)



Name: Kumo
Alias: ''Evil King'' Kumo
Affiliation: Red Moon Empire, Underworld (does not remember his affiliation due to amnesia)
Rank: Unknown (amnesia)
Bounty: n/a
Race: Human
Gender: Male
Age: 31
Height: Admiral height
Weight: Unknown, lean muscular build
Distinctive feature: Blood red eyes​

EXP tracker: 18,599 + 1,000 + 1,000 + 1,000 + 1,000 = 22,599 EXP

Beri tracker: 0 + 6,250,000 + 6,250,000 + 6,500,000 + 6,500,000 = 25,500,000 Beri

DC tracker: 0 + 100 - 100 = 0

All items (used by):
Personality: Kumo is an intense man that walks around at the height of a Navy Admiral, with long, curly, pitch black hair tied into a ponytail, blood red eyes and often a grin that many would describe as intimidating, dangerous, even evil. His body is adorned with multiple layers, colors and patterns of loose kimono garbs. Kumo is scarce with words, but when he does speak, he is eloquent, purposeful, often intimidating, arrogant and condescending. His voice commands fear and respect, and has the undertone of evil and danger. Kumo's goal is to create an Empire of Darkness and plunge the world into chaos. Whether there is a purpose behind it, or it is simply a reflection of his maniacal and chaotic personality, is anyone's guess. In battle, Kumo is ruthless, in life, he is unforgiving. However, it should be noted that there is a calculated undertone to his actions, and he does not indulge in pointless destruction.


Statistics:

27 x 6 = 162

Strength: 37 (Race: +4) = 41

Speed: 37 (Race: +4) = 41 [Movement Speed: 41 | Reaction Speed: 41]

Vitality: 37 (Race: +4) = 41 [Stamina: 41 | Durability: 41]

Doku Doku no Mi: 35 (Race: +6) = 41

Martial Arts: 11 [Brawler: 21]

Haki: 0 [Busou-shoku no Haki (defensive path): 0 | Kenbun-shoku no Haki (awareness path): 0]

Devil Fruit: Doku Doku no Mi:


See here.

TBA

S-Snake


Statistics:

Strength: 81

Speed: 81 [Movement Speed: 81 | Reaction Speed: 81]

Vitality: 101 [Stamina: 101 | Durability: 101]

Cyborg: 100 [Weapons: 100 | Armor: 100 | Utility: 100 | Energy: 100]

Martial Arts: 100 [Ignition: 100 | Kicks: 100]

Devil Fruit: 100 (Unknown)
 
Last edited:
Messages
12,087
Reaction score
29,337
Points
29,550
Salty Doubloons
3,834
LEGACY CHARACTER

Leo D. Burns: Main character of JUSTICE arc



Real Name: Leo D. Burns
Changed Name (to conceal the D initial): Leonard Burns
Former Aliases: ''Hero of the Marines''
Former Affiliation and Rank: Vice Admiral of the Navy
Current Alias: ''General'' Burns
Current Affiliation and Rank: Supreme Leader of the Neo Navy
Bounty: Unissued for now
Race: Human
Gender: Male
Age: 51
Height: 10'
Weight: Unknown, muscular build, heavier than normal due to Cyborg enhancements
Former distinctive feature: Eye-patch
New distinctive feature: Mechanical eye-patch
EXP tracker: 230,594 + 12,500 + 1,000 + 6,061 + 7,000 + 1,000 + 4,500 + 1,000 + 66,750 + 10,031 + 16,496 + 8,338 - 60,000 + 6,004 + 9,006 + 1,000 + 1,000 + 1,000 + 21,500 + 1,000 + 1,000 - 500 + 1,000 + 1,000 + 1,000 + 2,755 + 1,000 + 19,112 + 24,750 + 34,500 - 120,000 + 1,000 + 10,500 + 1,000 + 1,000 + 1,000 - 5,000 + 4,750 + 1,000 + 1,000 + 1,000 - 5,000 + 120,000 - 60,000 + 1,000 + 1,000 - 5,000 + 1,000 + 1,000 + 7,439 + 5,337 + 1,000 - 5,000 + 60,000 + 30,164 - 5,000 + 60,000 - 300,000 + 1,000 + 1,000 + 1,000 + 1,000 + 250 + 27,000 + 1,000 + 4,669 + 1,000 + 11,500 + 1,000 + 5,750 - 5,000 + 300,000 - 120,000 - 60,000 - 60,000 + 5,750 + 17,750 - 60,000 + 6,471 + 1,000 + 6,500 + 13,590 + 1,000 - 5,000 - 224,250 + 120,000 + 60,000 + 60,000 + 50,000 + 9,000 - 5,000 + 41,000 - 120,000 + 1,000 + 5,500 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 + 42,500 + 1,000 + 7,500 + 16,500 + 12,556 + 22,623 + 4,500 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 - 60,000 - 1,000 + 1,000 - 60,000 + 1,000 + 21,000 + 1,000 + 8,000 + 9,000 + 1,000 + 15,082 + 11,500 - 15,000 - 10,000 - 20,000 + 1,000 + 1,000 + 29,500 + 1,000 + 17,250 + 1,000 + 14,250 - 60,000 + 1,000 + 11,667 + 1,000 + 1,000 + 1,000 + 1,000 + 18,500 + 1,000 - 5,000 + 60,000 + 60,000 + 15,000 + 10,000 - 300,000 + 50,000 + 50,000 + 50,000 + 1,000 + 1,000 + 1,000 - 5,000 - 50,000 - 50,000 + 1,000 + 1,000 + 1,000 + 1,000 + 109,823 + 50,000 + 300,000 + 60,000 - 350,000 + 20,000 + 1,000 + 1,000 + 33,250 - 60,000 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 - 5,000 - 10,000 + 1,000 + 1,000 + 1,000 + 1,000 + 26,750 + 29,000 - 60,000 - 5,000 + 5,000 + 5,230 + 783 - 5,000 + 16,000 + 2,750 - 20,000 + 47,250 + 50,000 - 5,000 + 50,000 + 50,000 - 200,000 + 8,250 + 585 + 251 + 5,000 - 5,000 + 45,000 + 17,500 - 60,000 + 402 + 32,500 + 45,750 - 5,000 + 120,000 + 60,000 + 20,000 - 60,000 - 200,000 - 15,000 + 25 + 4,250 - 5,000 + 395 + 5,000 - 5,000 = 445,739 EXP

Beri tracker: 500,000,000 - 500,000,000 + 20,000,000 + 142,500,000 + 20,500,000 - 180,000,000 + 20,500,000 + 1,600,000,000 - 1,320,000,000 - 300,000,000 + 145,250,000 + 162,750,000 + 556,250,000 + 900,000,000 + 1,808,000,000 - 3,170,000,000 - 400,000,000 + 575,000,000 + 575,000,000 - 1,000,000,000 + 575,000,000 + 575,000,000 + 575,000,000 + 1,311,000,000 + 2,945,000,000 - 1,980,000,000 - 4,140,000,000 + 1,268,250,000 - 1,260,000,000 + 1,282,500,000 + 1,282,500,000 + 1,282,500,000 + 1,450,000,000 - 5,000,000,000 + 250,000,000 - 570,000,000 + 1,532,500,000 + 1,532,500,000 + 1,532,500,000 + 400,000,000 - 5,000,000,000 + 273,750,000 + 273,750,000 - 470,000,000 + 5,000,000,000 - 3,240,000,000 + 273,750,000 - 1,850,000,000 - 200,000,000 + 23,750,000 + 100,000,000 + 24,000,000 - 120,000,000 + 100,000,000 + 1,370,000,000 - 1,559,000,000 + 20,000,000 + 20,000,000 + 20,250,000 + 865,687,500 + 3,462,750,000 - 30,000,000 - 4,320,000,000 + 897,750,000 + 908,437,500 - 1,840,000,000 + 919,125,000 - 920,000,000 + 4,510,000,000 - 920,000,000 - 3,550,000,000 + 1,268,250,000 - 1,300,000,000 + 100,000,000 + 5,000,000,000 - 5,000,000,000 + 1,518,250,000 + 24,850,000,000 - 25,000,000,000 + 1,250,000,000 - 2,000,000,000 - 720,000,000 + 5,000,000,000 - 3,280,000,000 - 1,000,000,000 - 150,000,000 + 2,532,500,000 - 660,000,000 - 1,000,000,000 - 500,000,000 - 200,000,000 - 200,000,000 + 2,546,750,000 - 1,000,000,000 + 2,546,750,000 - 100,000,000 + 2,546,750,000 - 6,000,000,000 - 900,000,000 + 2,546,750,000 - 1,900,000,000 - 600,000,000 + 2,546,750,000 + 6,400,000,000 - 9,175,000,000 + 2,603,750,000 - 2,450,000,000 + 2,500,000,000 - 2,640,000,000 + 100,000,000 + 600,000,000 - 720,000,000 + 300,000,000 - 180,000,000 + 300,000,000 + 2,675,000,000 + 2,675,000,000 + 2,675,000,000 - 8,000,000,000 + 500,000,000 - 840,000,000 + 3,175,000,000 + 3,175,000,000 - 6,400,000,000 + 3,103,750,000 - 2,500,000,000 - 300,000,000 + 3,032,500,000 - 3,360,000,000 + 3,061,000,000 - 1,280,000,000 - 1,800,000,000 + 3,089,500,000 + 125,000,000 - 1,500,000,000 + 600,000,000 - 2,300,000,000 + 3,337,000,000 + 3,337,000,000 - 5,900,000,000 + 3,388,750,000 - 4,140,000,000 + 3,406,000,000 - 3,420,000,000 + 3,354,250,000 + 100,000,000 + 3,371,500,000 + 3,371,500,000 - 8,500,000,000 + 3,371,500,000 + 3,371,500,000 - 4,440,000,000 + 3,406,000,000 + 25,000,000,000 + 8,000,000,000 + 6,000,000,000 + 1,600,000,000 - 14,000,000,000 - 16,000,000,000 - 18,000,000,000 + 1,638,750,000 + 1,638,750,000 + 1,638,750,000 + 18,000,000,000 + 16,000,000,000 - 25,000,000,000 - 8,000,000,000 + 1,250,000,000 + 500,000,000 - 6,000,000,000 - 1,600,000,000 + 1,500,000,000 + 3,216,250,000 + 3,216,250,000 + 3,233,500,000 + 3,233,500,000 + 750,000,000 + 1,678,000,000 - 14,000,000,000 - 2,500,000,000 + 100,000,000 + 500,000,000 + 1,500,000,000 + 4,075,000,000 + 4,075,000,000 - 10,640,000,000 + 4,075,000,000 - 2,000,000,000 - 1,330,000,000 - 500,000,000 + 4,075,000,000 + 4,075,000,000 - 5,000,000,000 + 250,000,000 + 4,325,000,000 + 250,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 5,000,000,000 + 8,000,000,000 + 3,600,000,000 + 800,000,000 + 1,600,000,000 + 1,600,000,000 - 50,000,000,000 + 3,575,000,000 + 3,575,000,000 + 3,575,000,000 - 10,000,000,000 + 3,575,000,000 + 3,575,000,000 + 3,575,000,000 + 3,575,000,000 - 9,630,000,000 + 3,575,000,000 + 3,575,000,000 - 11,600,000,000 + 3,575,000,000 + 3,575,000,000 - 8,000,000,000 + 500,000,000 - 1,000,000,000 + 4,075,000,000 - 2,000,000,000 + 4,075,000,000 + 4,075,000,000 - 10,300,000,000 + 10,000,000,000 + 3,900,000,000 - 6,400,000,000 - 1,210,000,000 - 1,600,000,000 + 4,075,000,000 - 150,000,000 - 300,000,000 + 4,075,000,000 - 5,000,000,000 + 1,600,000,000 + 250,000,000 + 150,000,000 + 250,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 20,790,000,000 + 4,325,000,000 - 3,000,000,000 - 2,500,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 24,000,000,000 + 50,000,000,000 + 6,400,000,000 - 26,000,000,000 - 28,000,000,000 - 4,950,000,000 + 450,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 3,000,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 50,000,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 27,000,000,000 - 11,200,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 4,451,001,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 20,800,000,000 - 31,110,000,000 + 4,325,000,000 + 4,325,000,000 + 50,000,000,000 - 25,000,000,000 - 30,000,000,000 + 4,325,000,000 + 2,025,000,000 + 2,025,000,000 - 2,890,000,000 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 - 600,000,000 + 1,225,500,500 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 + 2,025,000,000 - 3,600,000,000 - 36,000,000,000 = 540,499,500 Beri

DC tracker: 0 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 67 - 70 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 81 - 100 + 1 + 1 + 1 + 1 + 15 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 70 - 100 + 1 + 1 + 8 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 17 - 40 + 1 + 1 + 42 - 50 + 1 + 50 - 50 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 27 + 17 - 50 = 10

All items (used by):

Personality: For most of his life, as well as throughout the first Cour of the Justice Arc, Leo was a devout proponent of Absolute Justice. Everything revolved around the destruction of piracy, as well as the delivery of Absolute Justice at any cost. However, all of that changed in Pangea, where Leo was forced to choose between Absolute Justice and the life of his sister, Lia. Leo chose his sister and fought Admiral Kizaru. He ultimately defeated the Admiral, but Leo was left heavily injured by the fight and bound to a wheelchair. Sasaki managed to make sure that Leo was not assassinated by the World Government for his supposed betrayal, but Leo lost his rank of Vice Admiral, as well as his title as Hero of the Marines. Weakened and incapable of fighting, Leo retired in his home on Justicia. However, Leo's hunger for Justice was never snuffed out, even as he lived out his days in the backyard of his house, bound to a wheelchair, with only his cats keeping him company, and his sister Lia tending to his wounds. Throughout his retirement, Leo plotted his return to power. However, he would not be allowed to rejoin the World Government, nor did he wish to do so. Instead, Leo formed the Neo Navy - much like his deceased sensei, former Admiral Zephyr, and Justicia now serves as the Neo Navy's HQ. Now, Leo fights for his own sense of Justice, and in his eyes, the good of the world.

Current Statistics:

100 x 6 = 600

Strength: 70 (Race: +20, MA: +5, Cyborg: +5) = 100 (Item: +20) = 120

Speed: 71 (Race: +20, MA: +5, Cyborg: +5) = 101 [Movement Speed: 101 | Reaction Speed: 101]

Vitality: 79 (Race: +20, MA: +5, Mind: +5) = 109 [Stamina: 120 | Durability: 97 (Cyborg: +24) = 121]

Cyborg: 70 (Race: +30) = 100 [Weapons: 100 (Item: +20) = 120 | Armor: 100 (Item: +20) = 120 | Utility: 100 | Energy: 100]

Martial Arts: 100 [Hasshō-ken: 100 | Dials: 100]

Mind: 50 [Robotics: 100]

Haki: 100 [Busou-shoku no Haki (both paths): 100 (Item: +20) = 120 | Kenbun-shoku no Haki (both paths): 100]
Has both paths of 120 COA. (Devil's Might)
Has both paths of 100 COO. (Devil's Will)
Has Advanced Conqueror's Haki.

Has Ultimate Conqueror's Haki. (Devil's Voice)

Boosts: 60

Cyborg: Enhancements:


Battle Smasher:
Leo defeated and killed his sensei, former Admiral Zephyr, after he had been consumed by the Black in Pangea. At the time, Leo collected the Battle Smasher, thinking it would be a memento of his old sensei. Little did Leo know, he would eventually come to use it. He had it repurposed and turned it into a normal sized mechanical arm with five fingers, instead of the larger version with three fingers that Zephyr had used. The mechanical arm is outfitted with Kairouseki, a machine gun turret and a cannon chamber that can fire an explosive shell. Cost: 10 cyborg modification points.
  • Machine gun: can fire bullets in rapid succession. Rank: B.
  • Cannon: can fire an explosive shell. Rank: S.
  • Dyna Stone: Leo is in possession of two Dyna Stones. He can fire the Dyna Stones from his Battle Smasher (or otherwise), which results in a massive explosion that can destroy a mountain or even an island. Rank: S+.


Lasers:



Leo can shoot a piercing or explosive laser from his left or his right hand. Rank: S. Cost: 7 + 5 = 12 cyborg modification points.

Rocket Launcher:




Leo can fire a missile, or multiple missiles in rapid succession. These missiles erupt into massive explosions. Rank: S+. Cost: 8 modification points.

Fire Cannon:




Leo can fire a giant fire cannon that incinerates everything in its path. Rank: S+. Cost: 9 modification points.

Lightning Cannon:




Leo can fire a giant lightning cannon. Rank: S+. Cost: 9 modification points.

Dial Intergration System:


A system or network of tubes throughout Leo's body with Dials at the center of his abdomen. The Dials can be activated and the contents seamlessly travel through the tubes all the way out of Leo's body. Cost: 10 modification points.
  • Fire Dial Integration. Cost: 5 modification points.
    • Leo can unleash fire from his mouth, fingers or the palms of his hands. By combining this with Heat Dials, the fire can reach higher levels of heat (in this case, it is a DPR: A).
  • Heat Dial Integration. Cost: 5 modification points.
    • Leo can fire blasts of heat from the palms of his hands.
  • Lightning Dial Integration. Cost: 5 modification points.
    • Leo can fire lightning from his fingers or the palms of his hands.
  • Water Dial Integration. Cost: 5 modification points.
    • Leo can expel water from his fingers or the palms of his hands. By combining this with Jet Dials, Leo can unleash pressurized jets of water that can cut through things (in this case, it is a DPR: A).
  • Breath Dial Integration. Cost: 5 modification points.
    • Leo can unleash flammable gas from his mouth, fingers or the palms of his hands. By combining this with fire, heat or lightning dials, Leo can ignite the stream of flammable gas, turning it into beams of plasma (in this case, it is a DPR: S).
  • Jet Dial Integration. Cost: 5 modification points.
    • Leo can unleash powerful bursts of air from his fingers or the palms of his hands.
  • Impact Dial Integration. Cost: 5 modification points.
  • Eisen Dial Integration. Cost: 5 modification points.
    • Leo can unleash Eisen Clouds from various parts of his body, which can form various weapons or other items.
Exoskeleton:
Due to the extreme injuries that had left Leo wheelchair bound, he had to outfit his body with a mechanical exoskeleton, outfitted with Cyborg enhancements.
  • Mechanically extendable and retractable limbs. Cost: 3 modification points.
  • Rocket booster to allow for short bursts of flight. Cost: 4 modification points.
  • Extra arms or legs (one extra arm which can sprout out on command). Cost: 5 modification points.
Mechanical scout eye-patch:
A mechanical eye-patch that Leo wears over his right eye, instead of the normal eye-patch that he used to wear. This eye-patch connects Leo to his Replicas and Chirons (drones, see below), allowing him and the drones to share visuals and information. Cost: 10 cyborg modification points.

Cyborg modification points used: 120/120.

Martial Arts: Hasshō-ken:


TBA

Hasshō-ken, Reverberating Bull:



After surrounding his fist with powerful, reverberating shockwave energy, Leo punches his target. Rank: A.

Hasshō-ken, Reverberating Bear:




After surrounding both of his fists with powerful, reverberating shockwave energy, Leo punches his target with a rapid barrage of punches. Rank: S.

Hasshō-ken, Reverberating Rhino:




After surrounding his fist with powerful, reverberating shockwave energy, Leo punches his target. Upgraded version of the Reverberating Bull. Rank: S.

Hasshō-ken, Reverberating Tiger:




After surrounding his fist with powerful, reverberating shockwave energy, Leo punches his target, but adds a spin to his punch. This adds enormous piercing power to his punch. Rank: S.

Hasshō-ken, Reverberating Dragon:




After surrounding his fist and his whole arm, up to his shoulder, with powerful, reverberating shockwave energy, Leo punches forward and unleashes a large, powerful shockwave. Rank: S.

Hasshō-ken, Reverberating Dragon King:




After surrounding both of his fists and both of his arms, up to his shoulders, with powerful, reverberating shockwave energy, Leo delivers a forward double palmed strike and unleashes a large, powerful shockwave. Rank: S+.

Hasshō-ken, Reverberating Eagle:




A supplementary, non-offensive technique, Leo strikes forward, unleashing a shockwave gale that can push things away violently. Unranked - supplementary.

Hasshō-ken, Reverberating Silverback:

A supplementary, non-offensive technique, Leo strikes forward, unleashing a shockwave gale that can push things away violently. A stronger version of the Reverberating Eagle. Unranked - supplementary.

Hasshō-ken, Reverberating Hippo:




A supplementary, non-offensive technique, Leo stomps the ground with great strength, unleashing a reverberating blast into the ground. This loosens and softens up the ground, which then acts as a cushion when Leo guards against an attack coming up from above. Unranked - supplementary.

Hasshō-ken, Reverberating Phoenix:




A supplementary, non-offensive technique, Leo stomps or punches the ground with great strength, unleashing a reverberating blast into the ground. The purpose of this technique is a far spreading reverberating shockwave, which can destabilize and destroy a large portion of the battlefield, leading to far reaching collateral damage and a highly destabilized and compromised battlefield. Unranked - supplementary.

Hasshō-ken, Reverberating Lion:




After surrounding his leg with powerful, reverberating shockwave energy, Leo performs a spinning kick. This unleashes a spinning, tornado-esque shockwave, which can blow everything way, as well as act as a defensive barrier. Rank: S.

Hasshō-ken, Reverberating Swan:




Channeling powerful, reverberating shockwave energy into a projectile before firing it, Leo can fire bullets/shells that, upon impact, unleash a reverberating blast, allowing bullets/shells to bring down much larger structures, such as walls or even large parts of a castle, etc.. Rank: S.

Mind: Robotics and Science:


Replicas:



Leo is in possession of 3 flying drones named Replicas. Replicas are fighting drones that are capable of independent movement and attacks. They fly around the battlefield, firing explosive shells and lasers. They share visuals with one another, the Chiron drones, and Leo, allowing them to coordinate and swarm enemies.

Rection Speed: 100
Movement Speed: 100
Durability: 40
Energy: 60
Destruction: 81 (20 Cyborg modification points)
  • Lasers. Rank: S. Cost: 7 modification points.
  • Rocket Launchers Rank: S. Cost: 7 modification points.
  • Semi-automatic Firearms Rank: A. Cost: 6 modification points.
Chirons:



Leo is also in possession of 5 flying drones named Chirons. Chirons are scout and support drones that are capable of independent movement and actions. They can share visuals and information between each other, as well as to the Replicas and to Leo.

Rection Speed: 100
Movement Speed: 100
Durability: 40
Energy: 60
Utility: 81 (20 Cyborg modification points)
  • Drone Sensory Integration System: allows the Chirons to two-way share visuals and information with the Replica drones and Leo through his connectory mechanical eye-patch). Cost: 10 modification points.
  • Extra arms or legs: Chirons can sprout a thin full-sized mechanical arm to grab things. Cost: 5 modification points.
  • Extra arms or legs: Chirons can sprout tiny spider legs to run on surfaces instead of flying. Cost: 5 modification points.
Robotics points used: 80/100.

Omega (Super Robot - DC item):




Current Statistics:

70 x 5 = 350

Strength: 50

Speed: 100 [Movement Speed: 100 | Reaction Speed: 100]

Vitality: 100 [Stamina: 100 | Durability: 100]

Cyborg: 100 [Weapons: 120 | Armor: 100 | Utility: 99 | Energy: 81]

Lasers:



Omega can shoot a piercing or explosive laser from either of his eyes. Rank: S. Cost: 7 + 5 = 12 cyborg modification points.

Rocket Launcher:




Omeg can fire a missile, or multiple missiles in rapid succession. These missiles erupt into massive explosions. Rank: S+. Cost: 8 modification points.

Fire Cannon:




Omega can fire a giant fire cannon that incinerates everything in its path. Rank: S+. Cost: 9 modification points.

Lightning Cannon:




Omega can fire a giant lightning cannon. Rank: S+. Cost: 9 modification points.

Dial Intergration System:


A system or network of tubes throughout Omega's body with Dials at the center of its abdomen. The Dials can be activated and the contents seamlessly travel through the tubes all the way out of Omega's body. Cost: 10 modification points.
  • Fire Dial Integration. Cost: 5 modification points.
    • Omega can unleash fire from its mouth, fingers or the palms of its hands. By combining this with Heat Dials, the fire can reach higher levels of heat (in this case, it is a DPR: A).
  • Heat Dial Integration. Cost: 5 modification points.
    • Omega can fire blasts of heat from the palms of its hands.
  • Lightning Dial Integration. Cost: 5 modification points.
    • Omega can fire lightning from its fingers or the palms of his hands.
  • Water Dial Integration. Cost: 5 modification points.
    • Omega can expel water from its fingers or the palms of its hands. By combining this with Jet Dials, Omega can unleash pressurized jets of water that can cut through things (in this case, it is a DPR: A).
  • Breath Dial Integration. Cost: 5 modification points.
    • Omega can unleash flammable gas from its mouth, fingers or the palms of its hands. By combining this with fire, heat or lightning dials, Omega can ignite the stream of flammable gas, turning it into beams of plasma (in this case, it is a DPR: S).
  • Jet Dial Integration. Cost: 5 modification points.
    • Omega can unleash powerful bursts of air from its fingers or the palms of its hands.
  • Impact Dial Integration. Cost: 5 modification points.
  • Eisen Dial Integration. Cost: 5 modification points.
    • Omega can unleash Eisen Clouds from various parts of its body, which can form various weapons or other items.
Exoskeleton:
Due to the extreme injuries that had left Leo wheelchair bound, he had to outfit his body with a mechanical exoskeleton, outfitted with Cyborg enhancements.
  • Mechanically extendable and retractable limbs. Cost: 3 modification points.
  • Rocket booster to allow for short bursts of flight. Cost: 4 modification points.
  • Extra arms or legs (one extra arm which can sprout out on command). Cost: 5 modification points.
  • Extra arms or legs (one extra arm which can sprout out on command). Cost: 5 modification points.
  • Extra arms or legs (one extra arm which can sprout out on command). Cost: 5 modification points.
Mechanical eyes:
A set of mechanical eyes that connect Omega to Leo, the Replica drones and the Chiron drones, allowing Omega and the others to share visuals and information. Cost: 10 cyborg modification points.

Cyborg modification points used: 120/120.

Haki:


Galaxy Impact:



An extremely advanced Haki technique, Leo imbues his fist with both Busou-shoku no Haki and advanced Conqueror's Haki. Then, with a powerful punch, he unleashes the Haki itself in the form of a massive Haki blast. Rank: S+.
 
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Sasaki: Main character of HISTORY arc (currently inactive)



Name: Sasaki
Alias: ''Monkey King'' Sasaki
Affiliation: World Government, Marines
Rank: Secretly: Celestial Dragon, Officially: Vice Admiral
Bounty: n/a
Race: Half Human-Half Humandrill
Gender: Male
Age: 51
Height: Rayleigh height
Weight: Unknown, lean muscular build
Distinctive feature: Monkey tail​

EXP tracker: 230,594 + 12,500 + 1,000 + 6,061 + 7,000 + 1,000 + 4,500 + 1,000 + 66,750 + 10,031 + 16,496 + 8,338 - 60,000 + 6,004 + 9,006 + 1,000 + 1,000 + 1,000 + 21,500 + 1,000 + 1,000 - 500 + 1,000 + 1,000 + 1,000 + 2,755 + 1,000 + 19,112 + 24,750 + 34,500 - 120,000 + 1,000 + 10,500 + 1,000 + 1,000 + 1,000 - 5,000 + 4,750 + 1,000 + 1,000 + 1,000 - 5,000 + 120,000 - 60,000 + 1,000 + 1,000 - 5,000 + 1,000 + 1,000 + 7,439 + 5,337 + 1,000 - 5,000 + 60,000 + 30,164 - 5,000 + 60,000 - 300,000 + 1,000 + 1,000 + 1,000 + 1,000 + 250 + 27,000 + 1,000 + 4,669 + 1,000 + 11,500 + 1,000 + 5,750 - 5,000 + 300,000 - 120,000 - 60,000 - 60,000 + 5,750 + 17,750 - 60,000 + 6,471 + 1,000 + 6,500 + 13,590 + 1,000 - 5,000 - 224,250 + 120,000 + 60,000 + 60,000 + 50,000 + 9,000 - 5,000 + 41,000 - 120,000 + 1,000 + 5,500 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 + 42,500 + 1,000 + 7,500 + 16,500 + 12,556 + 22,623 + 4,500 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 - 60,000 - 1,000 + 1,000 - 60,000 + 1,000 + 21,000 + 1,000 + 8,000 + 9,000 + 1,000 + 15,082 + 11,500 - 15,000 - 10,000 - 20,000 + 1,000 + 1,000 + 29,500 + 1,000 + 17,250 + 1,000 + 14,250 - 60,000 + 1,000 + 11,667 + 1,000 + 1,000 + 1,000 + 1,000 + 18,500 + 1,000 - 5,000 + 60,000 + 60,000 + 15,000 + 10,000 - 300,000 + 50,000 + 50,000 + 50,000 + 1,000 + 1,000 + 1,000 - 5,000 - 50,000 - 50,000 + 1,000 + 1,000 + 1,000 + 1,000 + 109,823 + 50,000 + 300,000 + 60,000 - 350,000 + 20,000 + 1,000 + 1,000 + 33,250 - 60,000 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 + 1,000 - 5,000 - 10,000 + 1,000 + 1,000 + 1,000 + 1,000 + 26,750 + 29,000 - 60,000 - 5,000 + 5,000 + 5,230 + 783 - 5,000 + 16,000 + 2,750 - 20,000 + 47,250 + 50,000 - 5,000 + 50,000 + 50,000 - 200,000 + 8,250 + 585 + 251 + 5,000 - 5,000 + 45,000 + 17,500 - 60,000 + 402 + 32,500 + 45,750 = 526,069 EXP

Beri tracker: 500,000,000 - 500,000,000 + 20,000,000 + 142,500,000 + 20,500,000 - 180,000,000 + 20,500,000 + 1,600,000,000 - 1,320,000,000 - 300,000,000 + 145,250,000 + 162,750,000 + 556,250,000 + 900,000,000 + 1,808,000,000 - 3,170,000,000 - 400,000,000 + 575,000,000 + 575,000,000 - 1,000,000,000 + 575,000,000 + 575,000,000 + 575,000,000 + 1,311,000,000 + 2,945,000,000 - 1,980,000,000 - 4,140,000,000 + 1,268,250,000 - 1,260,000,000 + 1,282,500,000 + 1,282,500,000 + 1,282,500,000 + 1,450,000,000 - 5,000,000,000 + 250,000,000 - 570,000,000 + 1,532,500,000 + 1,532,500,000 + 1,532,500,000 + 400,000,000 - 5,000,000,000 + 273,750,000 + 273,750,000 - 470,000,000 + 5,000,000,000 - 3,240,000,000 + 273,750,000 - 1,850,000,000 - 200,000,000 + 23,750,000 + 100,000,000 + 24,000,000 - 120,000,000 + 100,000,000 + 1,370,000,000 - 1,559,000,000 + 20,000,000 + 20,000,000 + 20,250,000 + 865,687,500 + 3,462,750,000 - 30,000,000 - 4,320,000,000 + 897,750,000 + 908,437,500 - 1,840,000,000 + 919,125,000 - 920,000,000 + 4,510,000,000 - 920,000,000 - 3,550,000,000 + 1,268,250,000 - 1,300,000,000 + 100,000,000 + 5,000,000,000 - 5,000,000,000 + 1,518,250,000 + 24,850,000,000 - 25,000,000,000 + 1,250,000,000 - 2,000,000,000 - 720,000,000 + 5,000,000,000 - 3,280,000,000 - 1,000,000,000 - 150,000,000 + 2,532,500,000 - 660,000,000 - 1,000,000,000 - 500,000,000 - 200,000,000 - 200,000,000 + 2,546,750,000 - 1,000,000,000 + 2,546,750,000 - 100,000,000 + 2,546,750,000 - 6,000,000,000 - 900,000,000 + 2,546,750,000 - 1,900,000,000 - 600,000,000 + 2,546,750,000 + 6,400,000,000 - 9,175,000,000 + 2,603,750,000 - 2,450,000,000 + 2,500,000,000 - 2,640,000,000 + 100,000,000 + 600,000,000 - 720,000,000 + 300,000,000 - 180,000,000 + 300,000,000 + 2,675,000,000 + 2,675,000,000 + 2,675,000,000 - 8,000,000,000 + 500,000,000 - 840,000,000 + 3,175,000,000 + 3,175,000,000 - 6,400,000,000 + 3,103,750,000 - 2,500,000,000 - 300,000,000 + 3,032,500,000 - 3,360,000,000 + 3,061,000,000 - 1,280,000,000 - 1,800,000,000 + 3,089,500,000 + 125,000,000 - 1,500,000,000 + 600,000,000 - 2,300,000,000 + 3,337,000,000 + 3,337,000,000 - 5,900,000,000 + 3,388,750,000 - 4,140,000,000 + 3,406,000,000 - 3,420,000,000 + 3,354,250,000 + 100,000,000 + 3,371,500,000 + 3,371,500,000 - 8,500,000,000 + 3,371,500,000 + 3,371,500,000 - 4,440,000,000 + 3,406,000,000 + 25,000,000,000 + 8,000,000,000 + 6,000,000,000 + 1,600,000,000 - 14,000,000,000 - 16,000,000,000 - 18,000,000,000 + 1,638,750,000 + 1,638,750,000 + 1,638,750,000 + 18,000,000,000 + 16,000,000,000 - 25,000,000,000 - 8,000,000,000 + 1,250,000,000 + 500,000,000 - 6,000,000,000 - 1,600,000,000 + 1,500,000,000 + 3,216,250,000 + 3,216,250,000 + 3,233,500,000 + 3,233,500,000 + 750,000,000 + 1,678,000,000 - 14,000,000,000 - 2,500,000,000 + 100,000,000 + 500,000,000 + 1,500,000,000 + 4,075,000,000 + 4,075,000,000 - 10,640,000,000 + 4,075,000,000 - 2,000,000,000 - 1,330,000,000 - 500,000,000 + 4,075,000,000 + 4,075,000,000 - 5,000,000,000 + 250,000,000 + 4,325,000,000 + 250,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 5,000,000,000 + 8,000,000,000 + 3,600,000,000 + 800,000,000 + 1,600,000,000 + 1,600,000,000 - 50,000,000,000 + 3,575,000,000 + 3,575,000,000 + 3,575,000,000 - 10,000,000,000 + 3,575,000,000 + 3,575,000,000 + 3,575,000,000 + 3,575,000,000 - 9,630,000,000 + 3,575,000,000 + 3,575,000,000 - 11,600,000,000 + 3,575,000,000 + 3,575,000,000 - 8,000,000,000 + 500,000,000 - 1,000,000,000 + 4,075,000,000 - 2,000,000,000 + 4,075,000,000 + 4,075,000,000 - 10,300,000,000 + 10,000,000,000 + 3,900,000,000 - 6,400,000,000 - 1,210,000,000 - 1,600,000,000 + 4,075,000,000 - 150,000,000 - 300,000,000 + 4,075,000,000 - 5,000,000,000 + 1,600,000,000 + 250,000,000 + 150,000,000 + 250,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 20,790,000,000 + 4,325,000,000 - 3,000,000,000 - 2,500,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 24,000,000,000 + 50,000,000,000 + 6,400,000,000 - 26,000,000,000 - 28,000,000,000 - 4,950,000,000 + 450,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 3,000,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 50,000,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 27,000,000,000 - 11,200,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 4,451,001,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 + 4,325,000,000 - 20,800,000,000 - 31,110,000,000 + 4,325,000,000 + 4,325,000,000 = 8,654,999,000 Beri

DC tracker: 0 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 67 - 70 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 81 - 100 + 1 + 1 + 1 + 1 + 15 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 70 - 100 + 1 + 1 + 8 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 = 29

All items (used by):
Personality: Sasaki is an enigma. Hiding behind his nonchalant and fun loving nature is a man of mystery and unknown goals. He chose to become Leo's subordinate, despite the fact that he himself is equally as powerful as Leo in battle. Sasaki seems to be connected to the Void Century somehow, as his goal is to find Poneglyphs and learn something about that deleted part of history. While looking for Poneglyphs goes directly against the command of Celestial Dragons, Sasaki looking for them irritates and infuriates the Celestial Dragons even more - due to the fact that Sasaki himself is a Celestial Dragon. Sasaki's status as a Celestial Dragon is only known to a handful of people in the world, and he is considered an outcast among them, due to his Humandrill heritage. In battle, Sasaki is very shrewd and resourceful. He has a strong strategic mind and decades of experience on the battlefield. However, when he meets his match, he interestingly turns into a battle loving berserker. Whether that is because of the Humandrill blood running through his veins, or something else, remains unknown.


Statistics:

100 x 6 = 600

Strength: 66 (Race: +30, MA: +5) = 101

Speed: 93 (Goro: +15, MA: +5) = 113 [Movement Speed: 120 | Reaction Speed: 105 (Mind: +15) = 120]

Vitality: 66 (Race: +30, MA: +5) = 101 [Stamina: 101 | Durability: 101]

Goro Goro no Mi: 100 (Awakening: +20) = 120
Perk - Absolute Hearing: Combining the abilities of the Goro Goro no Mi and his incredible mastery of Kenbun-shoku no Haki, Sasaki is able to pick up on electromagnetic waves from the air, allowing him to overhear conversations and everything around him with extraordinary range, over a whole island.


Martial Arts: 70 (Race: +30) = 100 [Kitsunebi-ryū: 100 | Hasshō-ken: 100 | Rokushiki: 100 | (perk) -> Humandrill Mimicry: 100 <- (perk)]
Perk - Inherent Martial Arts Ability: Grants the user a maxed out substat in their racial MA.

Mind: 100 [Navigation: 100 | Beast Mastery: 100]

Haki: 100 [Busou-shoku no Haki (offensive path): 100 (Item: +20) = 120 | Kenbun-shoku no Haki (both paths): 100 (Item: +20) = 120]
Has Advanced Conqueror's Haki.

Devil Fruit: Goro Goro no Mi:


Kari:
Sasaki heats the air around him with his Goro Goro no Mi powers until it explodes in a thunder clap. This is used to avoid and neutralize non-material attacks, such as flying slashes or certain other elemental attacks. Unranked - supplementary move.

Gloam Paddling:

Sasaki uses his Goro Goro no Mi powers to heat and melt nearby metal and then reshape it into anything he desires. He can also use this on his swords. Unranked - supplementary move.

Shinzo Massage:

Sasaki can use electricity to jump-start his heart if it enters a state of cardiac arrest by applying jolts of electricity to his body. Arguably, he could also do this for someone else. Unranked - supplementary move.

Sango:

Sasaki unleashes a massive discharge of electricity from his hands or swords that forms a wide blast used to devastate large areas with no specific target in mind. Rank: A. Major Paralysis.

El Thor:

Mostly used to destroy targets from long range, Sasaki focuses a large cluster of electricity above his target, then uses it to send a huge and powerful lightning bolt crashing down from the sky. He can also use this attack to launch a massive lightning bolt from his hands or swords. Rank: A. Major Paralysis.

30,000,000 Volt Kiten:

Sasaki creates a giant wolf-shaped blast of lightning. Rank: B. Major Paralysis.

30,000,000 Volt Hino:

Sasaki creates a giant bird-shaped blast of lightning. Rank: B. Major Paralysis.

Deathpiea:

Sasaki uses his own electric powers with the Warship Mika to create a huge thunderstorm. Using these storm clouds, Sasaki can rain lightning down on the land below. The Clima Tact and the Weather Eggs can be used to replace Warship Mika to facilitate Deathpiea. Rank: A. Moderate Paralysis.

Mamaragan:

The thunderstorm created by Deathpiea showers lightning everywhere. The lightning bolts are much larger and more powerful than normal lightning bolts and one is enough to burn down an entire village. Rank: S. Moderate Paralysis.

60,000,000 Volt Jamboule:

Sasaki creates a giant dragon-shaped blast of lightning. Rank: A. Moderate Paralysis.

Raigo:

Sasaki combines his own electric powers with the Warship Mika to create a huge spherical cloud filled with electricity. The cloud has enough power to destroy an entire island, if it descends on it. Rank: S+.

Max Volt Amaru:

Sasaki transforms into a gigantic Raijin-looking thunder god made out of pure electricity. Unranked - supplementary move. Touching Sasaki in this form will result in major paralysis.

Flying Raijin:
By turning into electricity, Sasaki can blitz from one electrically conductive item to another, while also entering those items and staying inside them, if needed. The most common application of this is Sasaki stabbing his swords into the ground on the battlefield, and then moving between the blades like Namikaze Minato - the Yellow Flash - from Naruto. Unranked - supplementary move.

Thunder Festival:




Sasaki creates a sphere of electricity all around him that lashes out with lightning bolts at anyone that approaches, preventing anyone from getting close to him. Unranked - supplementary move. Major Paralysis.

Thunder Play:




Sasaki creates multiple lightning spheres in the area. He can hurl these lightning spheres at the opponent, or the lightning spheres can fly around and unleash lightning bolts at everything in sight like a set of lightning bombarding drones. He can also encircle enemies with the lightning spheres and focus the lighting bolts on one opponent. Rank: A. Moderate Paralysis.

Lightning Explosion:




Sasaki can unleash an explosion of lightning from his body, blowing everything away. Rank: A. Moderate Paralysis.

El Thor Maximum:




A more powerful version of El Thor. Rank: S. Moderate Paralysis.

Thunder Palace:




Sasaki unleashes a large amount of thunder balls up into the sky using his Clima Tact. The thunder balls form a large circle over a wide area. Using the Goro Goro no Mi, Sasaki then calls forth continuous streams of lightning down to the ground, creating a thunder cage/palace. Anyone that tries to leave the palace will have to risk electrocution and paralysis. The lightning streams can also be taken control of and used to attack anyone inside the thunder palace. Rank: S. Moderate Paralysis.

El Thor Ultimum:




The most powerful version of El Thor. Rank: S+.

Amaru's Final Thunder:




While in his Amaru form, Sasaki imbues his whole body with black Busou-shoku no Haki, turning himself into a more powerful form of Amaru. Unranked - supplementary move. Touching Sasaki in this form will result in major paralysis.

Martial Arts: Kitsunebi-ryū:


Homura Saki:
Sasaki slashes his sword to cut through fire or explosions. Rank: D - S+ (depends on what is needed to cut the fire or explosion attack).

Karyu Issen:
Sasaki performs a powerful fire slash. The fire slash can also be a flying slash, unleashing a wave of fire. Fire and Heat Dials are often used in combination with Kitsunebi-ryū in order to facilitate as well as power up this technique. Rank: A.

Fire Storm:



Sasaki spins around and performs a circular slash. This unleashes a powerful fire tornado, blowing everything away from Sasaki and burning those that were too close. This technique can be used defensively in certain cases. Lightning from the Goro Goro no Mi can be used in conjunction with this technique, creating a tornado of fire and lightning. Rank: A (just fire) or S (fire and lightning).

Fire Vortex:

A strong, swirling blaze of fire erupts around Sasaki's sword. Sasaki then swings his sword, hurling the swirling blaze toward his opponent, aiming to engulf him. Lightning from the Goro Goro no Mi can be used in conjunction with this technique, creating a swirling blaze of fire and lightning. Rank: S.

Martial Arts: Hasshō-ken:


TBA

Vibro Strike:



Using anything blunt, such as a punch, kick, headbutt, elbow strike, body slam, the Clima Tact, a scabbard or even the blunt side of a sword, Sasaki can strike his opponent, unleashing a powerful shockwave. Rank: S.

Martial Arts: Rokushiki:



TBA

Martial Arts: Humandrill Mimicry:


Hahaba:
Sasaki swings his sword horizontally at his opponent putting a lot of strength behind the swing. This attack has a tremendous amount of power, sending the target flying a great distance away even if blocked. Copied from Big Mom here. Rank: S.

Ikoku:

A technique used by the Giants, the user swings their sword with such force that they create a shockwave that destroys everything in its path, enough to pierce through a large part of an island. Due to the technique's relation to Giants, Sasaki needs to be in his Amaru form to use this technique. Copied from Big Mom here. Rank: S+.

Kosanze Ragnaraku:

Using a blunt weapon such as the Clima Tact, Sasaki performs a vertical downward swing, slamming the weapon down onto the opponent with enough force to create a crater and a long running fissure. Copied from Kaidou here. Rank: S+.

Navigation: Clima Tact:



Sasaki carries the Monkey King's staff on his back. He is extremely proficient with it in combat. The staff is able to extend (same as Nami's), as well as produce various weather effects, including powerful rain, mighty gales and thunderclouds.


Subordinate: Zeus:

(currently only usable in WCI)


Zeus is Big Mom's thundercloud Homie, created by the Soru Soru no Mi from Big Mom's own soul. Due to the power of Big Mom's soul, Zeus is an incredibly powerful Homie. He has inherited the gluttony aspect of Big Mom's soul and loves to consume thunderclouds and lightning.

Thunderstorm:



After consuming thunderclouds, Zeus grows into a large thundercloud that releases a thunderstorm, hitting everything in sight. Rank: A.

Tenman Daijizai Tenjin:




After consuming thunderclouds, Zeus grows into a large thundercloud that releases a thunderstorm. His soul is imbued into the lightning bolts, making the lightning bolts sentient and able to be guided to a target. This makes the homing lightning bolts incredibly difficult to avoid. Rank: S.

Catastrophe:




After consuming multiple weather eggs, Zeus grows into a truly enormous thundercloud, unleashing a thunderstorm. The thunderclouds also release massive amounts of rain, while Sasaki releases all three knots of a Wind Knot, generating large gales and squalls. The thunder, lightning, rain and wind together generate a great attack that can devastate large areas. Rank: S+.

Raigo's Reckoning:




Zeus transfers his soul into a Raigo. In doing so, Zeus can take control of the Raigo, unleashing lightning blasts by taking command of the great amount of lightning generated inside the Raigo. Rank: S+.

Haki:


Godly Avoidance:



An extremely advanced Haki technique, Sasaki imbues his sword or Monkey King's staff with both Busou-shoku no Haki and advanced Conqueror's Haki. Then, with a swing of his weapon, he fires the Haki itself in the form of a flying Haki slash. Rank: S+.

Galaxy Impact:




An extremely advanced Haki technique, Sasaki imbues his fist with both Busou-shoku no Haki and advanced Conqueror's Haki. Then, with a powerful punch, he unleashes the Haki itself in the form of a massive Haki blast. Rank: S+.

Combination Techniques:
Raijin's Sword:
Sasaki forms a sword made out of lightning. Being a non-material sword, Sasaki can change its shape and even have it extend like a lightning bolt. The sword can unleash other Goro Goro no Mi attacks. Unranked - supplementary move.

Raijin's Cannon:




Sasaki unleashes a thin, piercing lightning bolt from his sword - either his physical swords, or his Raijin Swords. This piercing lightning bolt has a great range and can strike with great speed from a great distance. Upon contact, the lightning bolt can erupt into a blast of lightning similar to Sango. Rank: A. Major Paralysis.

Raijin's Flash:




Sasaki transforms his arms and legs into electricity, while the rest of his body remains physical. He charges his sheathed sword with a great amount of electricity. He then disappears from sight, blitzing the enemy with his fastest, lightning-speed Iaido slash. Rank: S. If Sasaki adds fire to the slash by using Kitsunebi-ryū, this becomes Rank: S+.

Raijin's Roaring Thunder Blades:

Sasaki points his swords up into the air while there's a thunderstorm. Then, using his swords, he guides many lightning blasts down onto an area. Rank: S.

Raijin's Slash:




Sasaki imbues his sword with an enormous amount of lightning, black Busou-shoku no Haki and advanced Conqueror's Haki, and surrounds the blade with powerful fire and vibrations using Kitsunebi-ryū and Hasshō-ken, before unleashing a powerful slash. On top of attempting to cut through just about anything in his path, Sasaki will, on contact, discharge the lightning, fire and vibrations from the blade, engulfing the opponent in a powerful blast. Rank: Z.

Vibro Sword:




By creating powerful vibrations around the blade of his sword using Hasshō-ken, Sasaki can unleash a powerful vibrating slash that can easily cut through a warship. Rank: S.
 
Last edited:
Messages
12,087
Reaction score
29,337
Points
29,550
Salty Doubloons
3,834
The story of JUSTICE, HISTORY, WAR and FATE


First Arc: JUSTICE
Main Character: Leonard Burns (picture)
Story: What is true Justice?

In Prodence Kingdom, Leonard Burns was introduced. Leonard Burns, the eater of the Mera Mera no Mi, was a man of Absolute Justice, believing pirates to be evil and the World Government to be a just institution that fights against them. In Prodence Kingdom, Leo ended a conflict between the Kingdom and the Revolutionary Army, and brought the Kingdom under the wing of the World Government. Toward the end of Prodence Kingdom, Roshi was introduced. Roshi, a man that had been thought dead for 25 years now, was Leo's childhood sensei. Roshi always loved the burning fire within Leo, but thought his affinity for Absolute Justice could be problematic. As such, he always held Leo's Absolute Justice under control, until during Leo's teenage years, when Roshi was supposedly killed by a pirate. Roshi's death ignited Absolute Justice within Leo that shaped his life all the way up until present day. Now, Roshi was alive, meeting Leo once again. And with that, a change started to occur within Leo.​
In Neo Navy, ex-Admiral Zephyr had strayed from Justice, creating a Neo Navy that aimed to blow up the entire Grand Line. This was to end piracy, but at the cost of many civilian lives. Due to being shorthanded, the World Government asked Leo, who was elsewhere at the time, to send his subordinates to deal with Zephyr. Here, the mysterious half Human half Humandrill, Sasaki was introduced. Sasaki had approached Leo and asked to be his subordinate sometime after Prodence Kingdom. He was an enigma, equally as strong as Leo in battle. Despite not knowing Sasaki, Leo took him on as a subordinate. In Neo Navy, Sasaki first showed his incredible swordsmanship abilities, fighting Zephyr. Toward the end, Leo himself arrived. Seeing what had become of Zephyr, a man who used to be Leo's instructor post Roshi's supposed passing, Leo decided to defeat Zephyr. He did so successfully, and the former Admiral ended up in Impel Down. Leo kept Zephyr's Battle Smasher as a memento.​
In Wano Kuni, an opportunity arose. It was home to one of the Yonkou, Kaidou. A drought struck, which weakened Wano Kuni and left it exposed to a raid. Both the World Government and other pirate crews sought to bring Kaidou down. La Spada and her pirate crew, as well as Gambit and his pirate crew, came to Wano Kuni to overthrow Kaidou. The World Government sent Leo and Vice Admiral Kallavan. With Leo was his new subordinate, Sasaki. While the mysterious Sasaki flew under the radar in Wano Kuni, Leo, together with Kallavan, La Spada and Gambit, shone center stage, engaging with Kaidou in a battle of immense proportions. However, due to the interference of another Yonkou, Big Mom, the ''new generation'' failed to defeat Kaidou. The two Yonkous left, announcing the most dangerous alliance in the world.​
In Pangea, the world was in danger. Due to his failure in Wano Kuni, Leo sought more power. He ate a second Devil Fruit, namely the Mythological Zoan-type Devil Fruit, the Tori Tori no Mi; Model: Phoenix. When he ate the second Devil Fruit, Leo's first Devil Fruit, the Mera Mera no Mi, burned him down in a violent inferno. Normally, a man eating a second Devil Fruit would die. However, due to the regenerative powers of the Phoenix, Leo had survived and rose from the ashes like a Phoenix. He had acquired power that rivalled the greatest in the world. Leo, along with Admiral Kizaru, as well as multiple Vice Admirals, were sent to a mission to the old world called Pangea. In the meantime, Zephyr had escaped from Impel Down during La Spada's raid on the infamous prison, and he was now in Pangea. Zephyr, consumed by the power of the Black, now aimed to change the world once and for all. For this, he needed a sacrifice. A woman named Lia. She happened to be Leo's sister. In Pangea, Leo's Justice was put to the test - the core event of the Justice arc. Having to choose between Absolute Justice and the life of his sister, Leo cast aside his Absolute Justice, and chose his sister. This led to a fight against his fellow Admiral, Kizaru. Leo and Kizaru fought to the point of almost killing each other, leaving them both collapsed. However Kizaru was saved remains unknown. As for Leo, he gave his last breaths in the aftermath of his fight with Kizaru. The powers of the Mera Mera no Mi and the Tori Tori no Mi; Model: Phoenix were reincarnated elsewhere as Leo was about to die. But, as Leo was giving his last breaths, he was laying in a pool of Phoenix fire, which brought him back from the brink. In the aftermath of Pangea, Leo was left without his Devil Fruit powers, and the injuries he had sustained left him on a wheelchair, seemingly for the rest of his life. His role in the fight against Admiral Kizaru, almost killing him, got him removed from the Navy. Leo had now lost his powers, his reputation, his rank, and his body. He retired in total seclusion, disappearing from the world. But, he was happy. He had saved Lia's life.​

Second Arc: HISTORY
Main Character: Sasaki (picture)
Story: What is the true History?

On Whole Cake Island, Yonkou Big Mom and Yonkou Kaidou aimed to cement their alliance with a wedding of their children. Because Leo and Kizaru, as well as a number of other Vice Admirals, were all in Pangea at the time, the World Government had a hard time deciding who to send. The mysterious Sasaki said he would go, while Vice Admiral Kallavan insisted that he wanted to go after Kaidou again as well. The two travelled using Sasaki's flying warship named Mika. Sasaki turned out to be a user of the Goro Goro no Mi, near godlike in power. Once arriving on Whole Cake Island, Sasaki disappeared, leaving Kallavan to his own devices. For unknown reasons, Sasaki went straight to Big Mom, confronting her. He told Big Mom that he wanted to talk to her about a certain pirate. This pirate would kill Big Mom on this day, which would send the world into chaos. For those reasons, Sasaki urged Big Mom to cancel the wedding. The proclamation that a pirate could kill Big Mom, enraged the pirate empress and she attacked Sasaki. The two fought above the Whole Cake Castle. At some point, as Big Mom and Sasaki fought in the sky above Whole Cake Castle, Kaidou arrived as well, joining the battle. On the other hand, one of the Supernovas, Eustass Kidd, arrived as well - he too joining the battle. The battle eventually ended when Sasaki dropped a Raigou on Whole Cake Castle, obliterating it. Big Mom and Kaidou survived, and Sasaki was nowhere to be seen. With Sasaki's disappearance, so too, another was gone. Zeus, lured away by Sasaki's delicious lightning.​
Sasaki later appeared in front of Akira, who was seeking Big Mom's Poneglyph. The two engaged in a short fight where Sasaki emerged as the one with the upper hand. However, it turned out that the two men shared a common goal - the demise of La Spada. Why Sasaki seeked the demise of La Spada was unknown at this point. Furthermore, it was unknown how Sasaki knew about La Spada's past and future, as well as the fact that, on this day, she would kill Big Mom.​
Sasaki appeared once again toward the end of Whole Cake Island, after La Spada had killed Big Mom. La Spada was severely weakened by her fight against Big Mom, and Sasaki aimed to capitalize on this opportunity. In a show of apparent betrayal, Akira protected La Spada from Sasaki. Sasaki attempted to push through, but unfortunately, his opportunity was cut short. Elsewhere on Whole Cake Island, Kallavan, who was severely injured from his fight against Kaidou - a fight that Kallavan had won, claiming Kaidou's Devil Fruit - he was jumped by two Supernovas. Eustass Kidd and Capone Bege. Sasaki abandoned his opportunity to kill La Spada and went to assist Kallavan.​

In Aolai, TBA...​

Third Arc: WAR
Main Character: Murasaki Kumo (picture)
Story: TBA

TBA​

Final Arc: FATE
Main Character: Sephiroth (picture)
Story: TBA

In CP2 base, TBA...​
In Sabaody Archipelago, TBA...​
On Raijin Island, TBA...​
On Punk Hazard, TBA...​
 
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Couple of techniques for approval. :blobaww:

  • Meteora:


While up in the air, Leo creates five fire spheres and rains them down onto the battlefield below. Upon impact, the five fire spheres erupt into large infernos of fire, engulfing a widespread area. Rank S.

  • Shinka Shiranui Barrage:


An upgraded technique of the canon Shinka Shiranui, instead of hurling only two lances made of fire, he hurls as many as 100, increasing the power, as well as success rate of the technique. Rank S.

  • Fire Crush:


While up in the air, Leo plummets down toward the battlefield with fire trailing from his feet. He then comes crashing onto the target from above in the form of a powerful stomp, driving the target into the ground while unleashing a large blast of fire. Rank B.

  • Fire Festival:


If there is a lot of fire on the battlefield, likely toward the end of a prolonged battle, Leo can gather all of the fire around him on top of creating fire, allowing him to increase the size of the next technique. Increases AOE. Unranked - supplementary move.

  • King's Entei:


A variation of Entei performed after the Fire Festival. This is a larger Entei. Rank S+.

  • Dual Entei:


Instead of forming Entei in the palm of one hand, Leo splits the flames in two, creating two smaller Enteis in the palms of both of his hands. Each Entei is only half as strong, but it allows Leo to throw one after the other.
Rank A.
 
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New Custom Mera Mera no Mi techniques for approval:
  • Fire Vortex:


Leo spawns a massive, spinning vortex of fire around himself, burning anyone and anything that comes near him. This can be used as a defensive technique in some cases. Alternatively, he can take control of fire in the area and form a vortex of fire around the target, instead of spawning it around himself. Rank B.

  • Fire Kick:


A kicking version of Hiken, instead of punching and unleashing a giant fire fist, Leo kicks and unleashes a giant blast of fire that usually takes the form of a fire devil, engulfing the target. Rank A.

  • Supernova:


Leo unleashes all of his ''inner fire'', unleashing a massive blast of fire. Due to exhaustion, he can only use Rank D and Rank C Mera Mera no Mi techniques for the remainder of the fight, after using this technique. Rank S+.

New Rokushiki/Mera Mera no Mi combination techniques for approval:

  • Fire Claw:


Leo transforms his hand into fire before using any variant of Shigan. This allows his Shigan to burn the insides of whatever the fingers stab, as well as unleash a blast of fire that blows the target away after the Shigan connects. This technique is 1 rank higher than whatever rank the base Shigan variant would be.

  • Fire Kick:


Leo transforms his leg into fire before using any variant of Rankyaku. This allows him to create a fire flying slash that not only cuts but also burns whatever it passes and cuts. This technique is 1 Rank higher than whatever rank the base Rakyaku variant would be.




Thanks! :O
 
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Name: Vash
Alias: ''Small Emperor'' Vash
Affiliation: Red Coat Pirates
Rank: Captain
Bounty: n/a
Race: Human
Gender: Male
Age: 33
Height: Marco height
Weight: Unknown, lean muscular build

EXP tracker: 230,594 + 12,500 + 1,000 + 6,061 + 7,000 + 1,000 + 4,500 + 1,000 + 66,750 + 10,031 + 16,496 + 8,338 - 60,000 + 6,004 + 9,006 + 1,000 + 1,000 + 1,000 + 21,500 + 1,000 + 1,000 - 500 + 1,000 + 1,000 + 1,000 + 2,755 + 1,000 + 19,112 + 24,750 + 34,500 - 120,000 + 1,000 + 10,500 + 1,000 + 1,000 + 1,000 - 5,000 + 4,750 + 1,000 + 1,000 + 1,000 - 5,000 + 120,000 - 60,000 + 1,000 + 1,000 - 5,000 + 1,000 + 1,000 + 7,439 + 5,337 + 1,000 - 5,000 + 60,000 + 30,164 - 5,000 + 60,000 - 300,000 = 236,587 EXP

Beri tracker: 500,000,000 - 500,000,000 + 20,000,000 + 142,500,000 + 20,500,000 - 180,000,000 + 20,500,000 + 1,600,000,000 - 1,320,000,000 - 300,000,000 + 145,250,000 + 162,750,000 + 556,250,000 + 900,000,000 + 1,808,000,000 - 3,170,000,000 - 400,000,000 + 575,000,000 + 575,000,000 - 1,000,000,000 + 575,000,000 + 575,000,000 + 575,000,000 + 1,311,000,000 + 2,945,000,000 - 1,980,000,000 - 4,140,000,000 + 1,268,250,000 - 1,260,000,000 + 1,282,500,000 + 1,282,500,000 + 1,282,500,000 + 1,450,000,000 - 5,000,000,000 + 250,000,000 - 570,000,000 + 1,532,500,000 + 1,532,500,000 + 1,532,500,000 + 400,000,000 - 5,000,000,000 + 273,750,000 + 273,750,000 - 470,000,000 + 5,000,000,000 - 3,240,000,000 + 273,750,000 - 1,850,000,000 - 200,000,000 + 23,750,000 + 100,000,000 + 24,000,000 - 120,000,000 + 100,000,000 + 1,370,000,000 - 1,559,000,000 = 0 Beri

Appearance: Vash is a tall, lean muscular man with spiky blond hair and light blue eyes with a birth mark below his left eye. He wears a crimson red button-up coat, boots, and gloves. He always wears his signature red-orange tinted circular-shaped shades.


Personality: Noted for his childish and carefree attitude, Vash is a charismatic Captain that is beloved by his crew. He has a very strange relationship with the World Government. At times, he acts friendly with some of their members, while he finds other members completely repulsive. He and his crew are always hunted by the World Government, due to a mysterious secret that ties him to the World Government, and a disastrous event that took place in the past.

Statistics:

80 x 5 = 400

Strength: 45 (Race: +16, Phoenix: +20) = 81

Speed: 55 (Race: +16, Phoenix: +20, Mera: +10) = 101 [Movement Speed: 101 | Reaction Speed: 101]

Vitality: 40 (Race: +16, Phoenix: +20, Mera: +5) = 81 [Stamina: 81 | Durability: 81]

Tori Tori no Mi; Model - Phoenix: 76 (Race: +24) = 100
Perk: Allows extra hybrid transformations without the use of Rumble Balls.

Mera Mera no Mi: 100

Haki: 84 [Busou-shoku no Haki: 68 | Kenbun-shoku no Haki (precognition): 100]


Devil Fruit: Tori Tori no Mi; Model - Phoenix
Vash has eaten both the Tori Tori no Mi; Model - Phoenix, a Mythical Zoan-type Devil Fruit, and the Mera Mera no Mi, a Logia-type Devil Fruit. As such, he is currently one of only two people in the whole world to have eaten two Devil Fruits and survived. Vash had first eaten the Tori Tori no Mi; Model - Phoenix. As such, when he consumed the Mera Mera no Mi, he burned to death in the flames of the Mera Mera no Mi, and then rose from the ashes with the Tori Tori no Mi; Model - Phoenix.

To heal, the user need to fill up the below numbers. For each turn, the user receives points equal to their mastery. For example, with Vash's 100 mastery, healing minor damage would take 1 turn, deep cuts and destroyed limbs would take 2 turns, destroyed organs would take 3 turns, and near death injuries would take 4 turns.
Minor damage: 75
Deep cuts in muscles: 150
Missing/destroyed limb: 200
Destroyed organ: 300
Near death injuries: 400

Techniques and transformations:

Human Form: This is Vash's Human Form. In this form, he is not given increased physical attributes, but he can summon the Blue Flames of Resurrection at any time that he wants. Unranked - not an offensive technique.
Hybrid Form: This is Vash's Hybrid Form, and it is his most versatile form. The Hybrid Form includes any type of a transformation where Vash is not fully human nor fully Phoenix. The most standard variation consists of Vash transforming both of his whole arms into wings and both of his feet into talons. However, there are a number of other possibilities depending on the situation. Vash can transform his arms into wings but keep his hands human, or he can transform only one arm into a wing, or only one foot into a talon, or any combination of those. These Hybrid transformations allow him to access the Blue Flames of Resurrection easier, as well as make use of a Phoenix's physical features. Unranked - not an offensive technique.
  • Standard form: Both arms are completely transformed into wings and both feet are transformed into talons (click)
  • Only one arm is transformed into a wing and both feet are transformed into talons (click, click and click)
  • Only one arm is transformed into a wing and only one foot is transformed into a talon (click)
  • Only one arm is transformed into a wing but neither of the feet is transformed into talons (click)
  • Both arms are completely transformed into wings but neither of the feet is transformed into talons (click)
  • One or both arms are transformed into wings, but the hands are kept human (click)
Phoenix Form: This is Vash's Phoenix Form, where he completely transforms into a Phoenix. Unranked - not an offensive technique.
Wing Point: This enhancement can be used with any form where Vash has at least one wing. The size of his wings is increased, which increases his wing span. These oversized wings can be used for various things, from creating powerful gusts of wind, to using the wings as a defensive barrier and even grabbing, binding and immobilizing something with the wings. Rank: A
Beak Point: This enhancement can be used with Vash's Phoenix Form. The length, durability and sharpness of his beak is increased. This allows him to fly, put a spin on his flight, and use his beak like a drill. Due to the spin and his blue flames, he looks like a flying drill of blue fire. Rank: S+
Talon Point: This enhancement can be used with any form where Vash has talons. The size, durability and sharpness of his talons is increased. This allows him to better use his talons as a dangerous weapon. Unranked - not an offensive technique.
Armor Point: This allows Vash to don the Blue Flames of Resurrection as a full body armor without transforming any part of his body or losing any of his human physique. This does not serve as actual armor, but rather covers his body in the Blue Flames of Resurrection completely, giving him the ability of the Phoenix Form, while keeping all of his human features. Unranked - not an offensive technique.

Heal Point: This allows Vash to summon the Blue Flames of Resurrection into the palm of his hand. By putting the palm of his hand against a wound, it is healed. Unranked - not an offensive technique.
Heal Blast: This allows Vash to summon a big blast of the Blue Flames of Resurrection, which can heal a group of people all at the same time, by engulfing their area in the Blue Flames of Resurrection. Unranked - not an offensive technique.
Bluebird: Vash uses his outstretched index and middle fingers to make a dense, flaming swirl of phoenix feathers in front of him, remotely shaping it into a large fireball that he, upon uttering the attack's name, launches straight toward an enemy in a thrust-like, concussive attack. Vash can even use a wing that has been cut off as a medium to produce the feathers. The resulting attack is able to blow the target away with great concussive force. Rank: S

Devil Fruit: Mera Mera no Mi
Vash has eaten both the Tori Tori no Mi; Model - Phoenix, a Mythical Zoan-type Devil Fruit, and the Mera Mera no Mi, a Logia-type Devil Fruit. As such, he is currently one of only two people in the whole world to have eaten two Devil Fruits and survived. Vash had first eaten the Tori Tori no Mi; Model - Phoenix. As such, when he consumed the Mera Mera no Mi, he burned to death in the flames of the Mera Mera no Mi, and then rose from the ashes with the Tori Tori no Mi; Model - Phoenix.
Canon: Techniques:

Enkai: Vash summons a large amount of flames. This is usually used in preparation for another larger attack. Unranked - supplementary move.
Hotarubi: Vash creates many small, green-colored fireballs that can float around the area. This is usually used in preparation for another attack. Unranked - supplementary move.
Hidaruma: Vash can surround a target with the many small, green-colored fireballs created by Hotarubi. Then, Vash can detonate the fireballs, engulfing the target in flames. Rank C.
Kagerou: Vash unleashes a stream of fire from the palm of his hand. Rank C.
Higan: Pointing the index and middle fingers of both hands at the target like guns, Vash turns his fingertips into fire and shoots bullets made of compressed fire from them. Rank C.
Hibashira: This technique can only be used after Enkai. Vash directs the amassed fire upward or downward, creating a huge pillar of fire. Rank B.
Kyokaen: Vash unleashes a wall of fire to block certain attacks. Rank B.
Enjoumou: Vash creates a circular wall of fire that surrounds an area, making it hard for anyone to enter or leave the area. Rank B.
Hiken: Vash turns his fist into fire and then punches, unleashing a huge column of fire that can plough through several ships. Rank B.
Shinka Shiranui: Vash creates lances made of fire and hurls them at a target. These lances can pierce and burn simultaneously. Rank A.
Jujika: Vash places his index fingers together in a cross shape and then fires a cross-shaped column of fire at a target. Rank A.
Dai Enkai Entei: Vash summons a huge sphere of fire in the palm of his hand and then hurls it at a target. Rank S.

Custom techniques:

Fire Engine: Vash unleashes fire from the soles of his feet, or transforms his entire lower body into fire, and uses that to propel himself like a jet, or fly. Cannot be used consecutively, I.E. follows Soru guidelines. Unranked - supplementary move.
Fire Aura: Vash unleashes an aura of fire that surrounds him, making it dangerous to get too close to him. Rank C, B, or A, depending on intensity of fire. Rank C intensity can be maintained for 4 turns, with a cooldown of 1 turn, Rank B intensity can be maintained for 3 turns, with a cooldown of 2 turns, and rank A intensity can be maintained for 1 turn, with a cooldown of 3 turns.
Fire Vortex: Vash spawns a massive, spinning vortex of fire around himself, burning anyone and anything that comes near him. This can be used as a defensive technique in some cases. Alternatively, he can take control of fire in the area and form a vortex of fire around the target, instead of spawning it around himself. Rank B.
Fire Blast: Vash makes fire erupt from his body in all directions. Due to the blast behind the fire explosion, the fire carries concussive force, allowing Vash to blow his surroundings away from himself. Rank B.
Fire Kick: A kicking version of Hiken, instead of punching and unleashing a giant fire fist, Vash kicks and unleashes a giant blast of fire , engulfing the target. Rank B.
Fire Blade: The equivalent of the above Shinka Shiranui, but instead of creating lances and hurling them, Vash creates a scythe or a sword and swings it. This scythe or sword can cut and burn simultaneously. Rank A.
Voltage Nova: The equivalent of Enel's Amaru. This is Vash's strongest form. He transforms his body into an embodiment of fire and heat. While in this form, Vash can create more fire more quickly. Rank S.
Fire Missile: Vash transforms his body into fire and flies toward a target like a fire missile. He then punches, unleashing a massive amount of fire and engulfing the area in a large fire blast radius. Rank S.
Prominence Burn: Vash unleashes all of his ''inner fire'', unleashing a massive blast of fire that can evaporate even the clouds. Due to exhaustion, he can only use Rank D and Rank C Mera Mera no Mi techniques for the remainder of the fight, after using this technique. Rank S+.
Meteora: While up in the air, Vash creates five fire spheres and rains them down onto the battlefield below. Upon impact, the five fire spheres erupt into large infernos of fire, engulfing a widespread area. Rank S.
Shinka Shiranui Barrage: An upgraded technique of the canon Shinka Shiranui, instead of hurling only two lances made of fire, Vash hurls as many as 100, increasing the power, as well as success rate of the technique. Rank S.
Fire Crush: While up in the air, Vash plummets down toward the battlefield with fire trailing from his feet. He then comes crashing onto the target from above in the form of a powerful stomp, driving the target into the ground while unleashing a large blast of fire. Rank B.
Fire Festival: If there is a lot of fire on the battlefield, likely toward the end of a prolonged battle, Vash can gather all of the fire around him on top of creating fire, allowing him to increase the size of the next technique. Increases AOE. The more fire is gathered, the more the AOE is increased, up to 50%. Unranked - supplementary move.
King's Entei: A variation of Entei performed after the Fire Festival. This is a larger Entei. Rank S+.
Dual Entei: Instead of forming Entei in the palm of one hand, Vash splits the flames in two, creating two smaller Enteis in the palms of both of his hands. Each Entei is only half as strong, but it allows Vash to throw one after the other. Rank A.

Angel Arm


Embedded into the palm of his right hand is a cursed artifact. When Vash is utterly exhausted/fatigued, the artifact eats his whole right arm up to the shoulder and turns it into a powerful cannon. Using the remains of Vash's energy, the cannon turns it into a powerful blast. Vash cannot stop this, and he is left completely depleted after the attack. How the cursed artifact was embedded into the palm of his right hand, and whether it was done with his consent or by force, is unknown. Rank: S

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NPCs

All NPCs can be found here.
 
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