Cipher Pol Sniper Hagiri

Messages
14,981
Reaction score
44,636
Points
33,300
Salty Doubloons
1,081

Kaname Hagiri, referred to as "The Sniper" was previously associated with the World Pirates but is now undergoing training with Sun Wukong of the Cipher Pol Zero.

Gallery
Japanese Name刃霧要
AliasesThe Sniper
AffiliationsWorld Pirates (Former)
Cipher Pol (Trainee)
OccupationsSniper
Origin[Redacted]
RaceHuman
StatusAlive
Age26
Date of Birth19th July
Height253 cm (8'3½")
Blood TypeS+
Appearance
Hagiri cuts a striking figure as an attractive young man, often clad in a signature ensemble. His attire features a bold red leather jacket adorned with a distinctive grey belted collar at the centre, paired with a loose, dirty white undershirt that adds a rugged charm to his appearance.

Completing his look are charcoal grey jeans and sleek black shoes, reflecting his confident and rebellious demeanour. Despite his imposing height of over 8 feet, Hagiri maintains a standard stature for top-tier World Government Dogs, blending seamlessly into his surroundings. His pale complexion serves as a canvas for his long, flowing black hair, which frames his face and almost conceals his captivating violet eyes, adding an air of mystery to his charismatic presence.

In Broc Coli Island, he adjusted his attire to blend seamlessly with the archers of the kingdom, opting for a new outfit that emanated stealth and precision, ideal for his role as a sniper.

Clad in a forest green cloak that gently billowed with each step, Hagiri sported a dark grey tunic tailored for agility. Layered over it was a leather vest intricately engraved for both protection and style.

A fur-trimmed hood concealed his features and provided camouflage, while his trousers, in muted brown, offered practicality and durability for the upcoming journey.

Completing his ensemble were snug leather boots, securing his footing, and a pair of rifles slung across his back, each loaded with lethal ammunition. Armed with determination and a pistol in hand, Hagiri stood prepared to embark on the Queen's mission, his attire reflecting his expertise and unwavering commitment.

Hagiri as an Archer in Broc Coli
2014

Personality
Hagiri embodies the quintessential traits of a bad boy: reckless, cocky, and independent. However, beneath his tough exterior lies a stoic and reserved nature, alongside a deep sense of loyalty to his crewmates, whom he values highly, even going as far as to protect them from their captain, Captain World. He holds individuals who aspire to change the world in high regard, admiring their courage and conviction.

Despite his rebellious nature, Hagiri poses thought-provoking questions regarding the ethics of organizations engaging in unjust actions. He questions why such tarnished organizations persist in executing individuals they have deemed as criminals and criticize their flawed sense of justice. Hagiri believes that the act of killing only perpetuates a vicious cycle of retribution, leading to further bloodshed and maintaining the same inevitable outcome. He advocates for a more enlightened approach to justice, one that breaks free from the constraints of vengeance and seeks to foster true moral values within society.
 
Last edited:
Messages
14,981
Reaction score
44,636
Points
33,300
Salty Doubloons
1,081
1708768190216.png


Physical Abilities
Hagiri's unparalleled powers stem from his formidable background and relentless dedication to his craft. Honed through gruelling training as a member of a once-formidable pirate crew, his exceptional physical prowess enables him to dominate opponents in hand-to-hand combat with remarkable speed and agility. His exceptional stealth and tracking capabilities, along with unmatched finger strength, grant him a significant edge in combat, allowing him to detect enemies from distances of almost a mile and manipulate objects with the precision of bullets. Proficient in firearms, Hagiri's sharpshooting abilities ensure deadly accuracy even in adverse conditions, making him a formidable adversary in any combat scenario.

Statistics
LEVEL 86 x 5 = 430

Strength: 80 (Race: +16, MA: 5, Nagi: +15) = 85
Speed: 64 (Race: +16, MA: +5) = 85
- Movement: 85
- Reaction: 85
Vitality: 60 (Race: +16, MA: +5) = 81
- Stamina: 81
- Durability: 81
MA: 100
- Gunslinging: 100 (Item: +20) = 120
- Rokushiki: 100 (Nagi: +20) = 120
- Poker Heat: 100 (Perk)
Nagi-Nagi no Mi: 100
Haki: 57 (Race: +24) = 81
- Off COA: 62
- Awareness COO: 100
+20 Fighting Style: 20

Professions
Piracy **** Hagiri's past as a pirate grants him unparalleled sailing expertise, facilitating seamless navigation of the seas and inconspicuous entry into pirate strongholds and government facilities alike. Coupled with his Calm-Calm Fruit abilities, his adeptness in stealth enables him to execute covert operations with precision, blending effortlessly into any environment while maintaining his cover as a member of the Cipher Pol. This unique skill set renders him an invaluable asset in espionage and intelligence-gathering endeavours, ensuring his effectiveness in navigating the murky waters of clandestine operations.

Sleigh of Hand **** It grants the character a remarkable proficiency in manipulating objects with precision and finesse. With quick reflexes and acute attention to detail, they excel in activities requiring manual dexterity, such as pickpocketing, palming objects, and performing intricate maneuvers undetected.

Perks
Inherent Martial Ability (requires 100 Martial Arts)
Hagiri possesses an Inherent Martial Ability, honed through rigorous training and discipline in the art of combat. With a mastery of martial arts specific to his race, Hagiri gains an additional martial arts substat comprising 100 substat points. These techniques are innate to his physiology, representing the pinnacle of his racial heritage. However, he is unable to create custom techniques that utilize these martial arts, instead relying on centuries of tradition and expertise passed down through generations.

Quick Draw (requires 120 Gunslinging)
Hagiri's combat prowess extends to his lightning-fast reflexes, granting him the Quick Draw ability. With unparalleled speed, Hagiri can draw his firearm with remarkable swiftness, ensuring he's always prepared for sudden confrontations. This advantage allows him to react with split-second timing, gaining the upper hand in combat situations where every moment counts. Whether facing off against adversaries or navigating treacherous environments, Hagiri's Quick Draw ensures he remains a step ahead of his foes.
- RPable boost.

Sharpshooter (requires 120 Gunslinging)
Hagiri's expertise as a seasoned sniper is epitomized by his Sharpshooter ability. With unparalleled accuracy and precision, he can consistently hit targets from great distances, even under adverse conditions. Hagiri's marksmanship is unrivalled, allowing him to strike with pinpoint accuracy, whether in the heat of battle or during covert operations. His keen eye and steady hand make him a formidable adversary on the battlefield, capable of neutralizing threats from afar with lethal efficiency.
 
Last edited:
Messages
14,981
Reaction score
44,636
Points
33,300
Salty Doubloons
1,081
2009


Hagiri Kaname's Exceptional Haki Proficiency
While only a select few can master all three forms of Haki, Hagiri Kaname stands apart from the rest. Proficient in both Armament Haki and Observation Haki, he possesses a rare and mystical talent. His mastery of Observation Haki allows him to extend his senses over vast distances, enabling precise targeting and sharpshooting abilities. Whether wielding a sniper rifle or pistol, he can lock onto his targets with unparalleled accuracy, effortlessly transcending the need for scopes or glasses.

Awareness Path (Color of Observation)
Hagiri's mastery of Observation Haki enhances his already formidable abilities on the battlefield, complementing his calm demeanour and sharpshooting prowess. This heightened perception grants him an acute sense of impending danger, allowing him to anticipate and counter fast and unexpected attacks, such as those from formidable foes like Scylla and Charybdis. This was first shown when Sun Wukong and Kuvira tried to sneak the World Pirates vessel under the sea.

One of Hagiri's most remarkable talents lies in his ability to visualize living beings around him as distinct images in his mind, depicted as coloured, person-shaped auras against a dark backdrop. Furthermore, he possesses the rare capability to discern the true thoughts and emotions of others, enabling him to perceive the genuine intentions of individuals like Sun Wukong, the menacing aura of Prince Darius, and the noble character of Queen Katarina. Leveraging this extraordinary skill, Hagiri navigates battlefields with precision, accurately gauging the strength and number of adversaries, including identifying threats posed by groups like the Whitebeard Pirates.

Offensive Haki (Color of Armament)
Hagiri's mastery of Busoshoku Haki is unparalleled, evident in his ability to engage in direct clashes with formidable opponents like Prince Darius using nothing but a metal poker card. Even against a skilled wielder of a massive axe like Darius, who himself is adept in this Haki, Hagiri holds his ground with confidence. Through intense focus, he imbues his metal card and bullets with a potent concentration of Haki, transforming them into obsidian-black projectiles capable of withstanding formidable attacks and effectively defending against adversaries.

This ability was unleashed when his mentor Sun Wukong imbued his rifle with Haki to attack Admiral Kizaru and leave Egghead Island.

Haoshoku Haki (Color of the Supreme King)
It is unknown whether the young agent of peace is capable or was born with this talent.

Haki Techniques
Observation Killing
Observation Killing (見聞殺し, Kenbun-Goroshi?): An advanced Haoshoku Haki technique that allows Hagiri to control his presence which prevents others from seeing into the future.
- Unranked, requires: advanced CoC

Infinite Glass
Infinite Glass: By activating this technique, Hagiri does not need to use a scope to detect his target but still can achieve the same level of scope which is x5 of his normal range. This technique can't be used to land homing ranged attacks as it doesn't stack with Territory.
Requires 100 COO (Awareness Path)

Eye of Justice Punch
Eye of Justice Punch: Hagiri infuses his fist with Busoshoku and Haoshoku Haki and then delivers a massively powerful punch with shockwaves that encompass a large radius.
Rank: S+, 3x AoE multiplier
- DPR: S+, requires 100 in Rokushiki, 101 strength, 120 COA (offensive path), advanced CoC

Death Shower: Rokuogan
Death Shower: Rokuogan: In exchange for emptying its B-rank bullet clip instantly, Hagiri unleashes the full force of his sniper rifle with a barrage of bullets at once, clad with the powerful shockwave of Rokuogan and Haki.
- DPR: S, 100 Gunslinging, 100 Rokushiki, 81 Strength, 100 Offensive Haki, advanced CoC
- DPR: S+, 100 Gunslinging, 100 Rokushiki, 100 Strength, 100 Offensive Haki, advanced CoC
- can be used without COC

 
Last edited:
Messages
14,981
Reaction score
44,636
Points
33,300
Salty Doubloons
1,081
1708767948949.png



Meet Hagiri Kaname, a versatile operative skilled in gunslinging, sniping, metal card throwing, and dice flicking. With unmatched precision and finesse, he's a formidable force in combat, capable of taking down adversaries from a distance or up close with ease.​

Hagiri's prowess in the One Piece universe extends beyond physical abilities, encompassing mastery over guns and sniping. Trained extensively as a member of a once-formidable pirate crew, he possesses unparalleled skill in firearms, able to wield them with deadly accuracy and precision. Hagiri's proficiency as a sharpshooter allows him to consistently hit targets from great distances, even in adverse conditions, making him a formidable adversary on the battlefield. Coupled with his exceptional tracking capabilities, Hagiri's expertise in gunslinging and sniping elevates him to a league of his own, ensuring that he remains a force to be reckoned with in any combat scenario.

Sniping/Gunslinging Inventory
Bullets
- 5x A-rank Muggy Balls
- Unlimited D to A Rank bullets
- 75 S-rank bullets
- 30 S+rank bullets

Firearms
- May carry as many firearms as desired
- Fully automatic pistols
- Double magazine size
- Semi-automatic rifle
- Shotgun, half range but widespread per shot, pump action with 10 shots
- Auto-refilling pistol and rifle
- Semi-automatic shotgun with triple capacity

Range:
120 + 10 = 130 x 2 = 260 x 2 = 520 metres

Vision
- Nightvision scope for the rifle

Scope
260 metres x 2 x 5 = 2,600 metres

Haki-enhanced Vision
No need to use a scope to detect the target

Science Items
A bazooka that shoots giant bubbles. The bubbles are made of sea energy and thus weaken any Devil Fruit user who touches them. They also don’t pop as easily as regular bubbles. Requires gunslinging for accuracy.
Shoes that can fit any wearer. They are anti-gravity technology and allow one to fly through the air.

Poker Heat, Art of Flaming Cards
Landayan Morrow a.k.a., “The Gambit” is highly skilled in Poker Heat Martial Arts. This fighting technique focuses on both metal card throwing and closed-quarter combat to impale, cut or slash its target. Hagiri Kaname copied these techniques at some point during Landayan's days in Poker Island.

The damage varies generally depending on the amount of speed and force used to channel an attack. Some attacks are being launched in an acrobatic form which boosts the damage it incurs to the target and some attacks use an air-compressed projectile to increase its destruction.

Ranged Attacks Require a minimum of 21 Strength and 21 Poker Heat Mastery. The amount of cards you can carry is determined by your mastery.

Melee Attacks Require a minimum of 21 Strength and 11 Poker Heat Mastery.
  • At 11 mastery you get a total of 26 cards.
  • At 21 mastery you get a deck of cards.
  • At 41 mastery you get 2 decks of cards and can throw them swiftly and rapidly so that they can catch fire during the release.
  • At 51 mastery you get 3 decks of cards.
  • At 61 mastery you get 4 decks of cards.
  • At 81 mastery you get 5 decks of cards.
  • At 100 mastery you get 6 decks of cards.
  • At 120 mastery you get 8 decks of cards and create an S+ rank ranged attack.
Range Mechanics:
For every Poker Heat Mastery stat point, you have a 1-meter range. (i.e. 81 MA = 81 meter range and 120 MA = 120 meters)

RANGED ATTACKS
Three-of-a-kind
: The first ability Gambit named consists of launching 3 metal cards to at most 3 targets, piercing through the specific body part he targeted. He could also fire these cards to a single target, accumulating all the potential damages it could incur.
- DPR C each card, requires 31 Strength, 31 MA Mastery

Straight: An enhanced version of Three-of-a-kind and the second technique he learned and named. Instead of 3, he fires 5 metal cards to at most 5 targets.
- DPR C each card, requires 41 Strength, 41 MA Mastery

Flush: This technique focuses on slashing and burning the entire body of his opponent from the belly to its chest by projecting a single flaming card in a very low position and a curveball motion.
- DPR B, requires 51 Strength, 51 MA Mastery

Aerial Flush: This technique focuses on slashing and burning the entire body of his opponent from one side to another by projecting a single flaming card in a crescent-shaped motion.
- DPR B, requires 51 Strength, 51 MA Mastery

Bent Flush: Gambit throws are not an ordinary way of card-throwing. Instead of a linear way, it is thrown in a bent trajectory but is still as accurate as it has to be.
- DPR B, requires 51 Strength, 51 MA Mastery

Straight Flush: Gambit throws are not an ordinary way of card-throwing. Instead of a linear way, 5 metal cards are thrown in a bent trajectory but is still as accurate as it has to be.
- DPR B (each card), requires 51 Strength, 51 MA Mastery

Full-house: This technique is comparable to a homing attack (but not one) which focuses on marksmanship and true shot. To make this work, Gambit will throw 5 flaming metal cards simultaneously and almost fasten them together, making it appear like a single card is thrown. When the cards are close to the opponent, the cards will swiftly scatter in five different directions, before hitting the opponent. The objective is to surprise the opponent by letting them think that it's just a simple horizontal formation of cards aiming for a single target.
- DPR B each card, requires 61 Strength, 61 MA Mastery

Four-of-a-kind: This technique is both offensive and defensive. The user rapidly throws a rocket-like formation of 16 flaming cards aimed to push the opponent's weapon or incoming attack. If they clash, then the said attack is used as a defensive measure. You can subtract the DPR from each clashing attack and the attack with a higher DPR will win the clash and the remaining DPR will continue toward its target.
- DPR A, requires 71 Strength, 71 MA Mastery

Dragon Suit: This technique appears to be initiated by an upward spinning swing at which point Gambit rapidly releases all 26 metal cards at once which quickly form into a dragon-like projectile of flaming metal cards. It attacks the target aiming to swallow them, at which point they are cut by the spiralling metal cards inside the attack and subsequently burned due to the fire it created upon release.
- DPR A, requires 81 Strength, 81 MA Mastery (AoE: 81/5=16)

Double Dragon Suits: 2 spiralling dragon suits.
- DPR S, requires 91 Strength, 100 MA Mastery (focus target)
- DPR S, requires 100 Strength, 100 MA Mastery (AoE: 100/5=20)


Poker Heat, Royal Flush: The user leaps into the air, launching 54 flaming diamond-made cards one after another down to the target/s.
Gives turn-based +10 stat boost in Strength or +20 sub-stat boost in MA
- DPR S, requires 100 Strength, 100 MA Mastery (AoE: 100/5=20)
- DPR S+, requires 110 Strength, 120 MA (single target)

Ace of Diamond: Gambit does an outstretched bent or linear throw of a single diamond-made card that surpasses the peak of his range (MA mastery x 1.5).
- DPR S+, requires 100 Strength, 120 MA

AIR SLASHES
Crescent Moon
: The user unleashes a rapidly spinning crescent-shaped air-compressed projectile by swinging his metal card across the air.
- DPR C, requires 31 Strength, 31 MA Mastery
- DPR B, requires 51 Strength, 51 MA Mastery


Lunar Eclipse: The user unleashes a rapidly spinning round-shaped air-compressed projectile by swinging his metal card while spinning.
- DPR B, requires 51 Strength, 51 MA Mastery
- DPR A, requires 71 Strength, 71 MA Mastery


Total Eclipse: The user unleashes 3 rapidly spinning round-shaped air-compressed projectiles by swinging his metal card while spinning which blasts anyone inside its path.
- DPR A, requires 71 Strength, 71 MA Mastery
- DPR S, requires 91 Strength, 91 MA Mastery


Dances Helical Crusade: The user unleashes a rapidly spiralling helical air-compressed projectile by swinging his card in a circular motion, cutting through anyone in its path before landing on his prime target.
- DPR A, requires 81 Strength, 81 MA Mastery (AoE: 81/5=16)
- DPR S, requires 100 Strength, 100 MA Mastery (AoE: 100/5=20)
- DPR S+, requires 110 Strength, 120 MA (single target)


Shadow Fang: The user leans forward (or downward if above the target) and launches a lightning-fast combination of upward and overhead slashes. It unleashes an air-compressed projectile that resembles a wolf trying to devour anyone in its path before landing on its prime target.
- DPR A, requires 81 Strength, 81 MA Mastery (AoE: 81/5=16)
- DPR S, requires 100 Strength, 100 MA Mastery (AoE: 100/5=20)
- DPR S+, requires 110 Strength, 120 MA (single target)


Lucifer Morningstar:
With the card in each hand or using his vampiric claws, Gambit rapidly whirls while doing an upward swipe with his lead arm, followed by a backhand swipe with his rear arm one after the other. It creates a rotating column of flames and highly compressed air about 2 meters in diameter. It can destroy everything inside its attack radius and path. The mixture of the two elements complements each other which magnifies its destructive potency. With his newfound vampiric ability, it is way stronger and can now propel in any direction and chase the target at will, instead of sheer vertical ascension.
- Damage scales off Strength
- DPR A, requires 81 Strength, 81 MA Mastery (AoE: 81/5=16)
- DPR S, requires 100 Strength, 100 MA Mastery (AoE: 100/5=20)
- DPR S+, requires 110 Strength, 120 MA (single target)


Fortress of Darkness, All-in!!: With a card in each hand, Gambit recalls all the sufferings he had. Out of rage, he leaps into the air and focuses all his power and speed on his hands. He then swings the cards rapidly 54 times which launches the same number of 3-feet-long air and slashes down to his targets.
Gives turn-based +10 stat boost in Strength or +20 sub-stat boost in MA
- DPR S, requires 100 Strength, 100 MA Mastery (AoE: 100/5=20)
- DPR S+, requires 110 Strength, 120 MA (single target)


CLOSE-QUARTER COMBAT
Forlorn
: A close-range horizontal/diagonal/vertical slash to the target.
- DPR B (stomach/sides), requires 41 Strength, 41 MA Mastery
- DPR B (hands), requires 41 Strength, 41 MA Mastery
- DPR A (chest), requires 61 Strength, 61 MA Mastery
- DPR A (back), requires 61 Strength, 61 MA Mastery
- DPR A (limbs), requires 61 Strength, 61 MA Mastery


Somersault Edge: With a card in hand, the user somersaults above the opponent and delivers a deadly slash to the opponent's back up to the back of the skull during his flip.
- DPR A, requires 61 Strength, 61 MA Mastery
- DPR S, requires 81 Strength, 81 MA Mastery


Cyclone: The user spins towards the target in order to block the incoming attacks and distract its vision so that his upcoming moves cannot be easily predicted. He will continuously advance and dodge other attacks (if there are any) and eventually cut through the opponent's torso with the cards he holds in each hand.
- DPR A, requires 61 Strength, 61 MA Mastery (signal #1)
- DPR S, requires 81 Strength, 81 MA Mastery (signal #2)
- DPR S+, requires 100 Strength, 100 MA Mastery (signal #3)


Midnight Boomerang: With 2 cards in hand, the user kicks off towards the opponent and spins rapidly before he lands four nearly simultaneous elliptical slashes to the torso.
- DPR A, requires 61 Strength, 61 MA Mastery (dusk)
- DPR S, requires 81 Strength, 81 MA Mastery (midnight)
- DPR S+, requires 100 Strength, 100 MA Mastery (dawn)


Hundred Years of Solitude: A close-range slash to the opponent's neck/throat.
- DPR S, requires 81 Strength, 81 MA Mastery (lifetime)
- DPR S+, requires 100 Strength, 100 MA Mastery (eternity)


Guardian of Shadows: The user rapidly swings his card and spins thrice, slashing anyone inside his range.
- DPR S, requires 91 Strength, 91 MA Mastery (AoE: 91/5=19)

Midnight Solitaire, All-out!!: With a card in both hands, the user dashes towards the target/s and starts to slash anyone he desires, one slash after another until he reaches his 12th slash. If there's only one enemy, he will absorb all 12 slashes. If there are two, they will receive 6 each.
- DPR S+, requires 100 Strength, 100 MA Mastery

Custom Rokushiki
Gekko Machine GUN!
A variation of Jusshigan and Geppo. After using Geppo to get himself into the air, the user finally uses it to launch himself towards his target in a vertical drop or horizontal propulsion. The added momentum and the vulnerable target make the following Jusshigan more effective, and harder to avoid. Its key difference is that Hagiri seems like firing a machine gun a dozen times using his ten fingers in a rapid sequence.
Requirements: 81 mastery, 71 strength, 61 movement speed
DPS: S

Rokushiki Ogi: Spirit GUN!
This is one of the ultimate Rokushiki techniques that can damage an opponent internally. It appears to be two fists held at long range that can damage the opponent with a blast powerful enough to cause his opponent to cough up blood and come close to death.
Requirements: 120 Mastery, 100 Strength, 100 Armament Haki
DPS: S+

Resshū Kō Kyū Ha
This technique was Sensui's unusual variation of the original Rokougan. It appears to be a roundhouse kick held at close range that can damage the opponent with a blast powerful enough to cause his opponent to cough up blood and come close to death.
Requirements: 81 mastery, 71 strength, 61 movement speed
DPS: S

Resshū Kō Kyū GUN!
This technique was his unusual variation of the Resshū Kō Kyū Ha copied from Sensui Shinobu. The attack is strong enough to demolish a building or maybe even a mountain if he tried. By fortifying his leg with Haki, he kicked across and unleashed a tremendous wave of energy and shockwave at long range.
Requirements: 120 Mastery, 100 Strength, 100 Armament Haki
DPS: S+
 
Last edited:
Messages
14,981
Reaction score
44,636
Points
33,300
Salty Doubloons
1,081
2007


Hagiri is the possessor of the Nagi-nagi no Mi, a Paramecia-type Devil Fruit known as the "silence-silence fruit." This unique fruit grants him the ability to create and manipulate silence at will. With this power, Hagiri can generate zones of absolute quiet, stifling sound and rendering his surroundings eerily silent. This extraordinary ability allows him to suppress noise, making it ideal for stealthy operations or disorienting adversaries in combat. As the owner of the Nagi-nagi no Mi, Hagiri wields a formidable power that sets him apart in the world of One Piece.

Techniques
Silent: With a snap of his fingers, he creates a circular soundproof field to surround himself with. The field prevents any sound coming from within from leaving, as well as blocking all outside sounds from entering.
- Unranked, requires 21 Nagi-Nagi no Mi
- Can extend from x2 up to x4 of the user's mastery in meters at will


Calm: The user cancels all noises caused by them. This also applies to noises not caused directly by the user such as objects being thrown on the floor and breaking or explosions caused by weapons. Through this technique, the user can accomplish otherwise loud tasks without attracting the attention of his enemies.
- Unranked, requires 31 Nagi-Nagi no Mi
- Can extend from x2 up to x4 of the user's mastery in meters at will


Mute Maelstrom: A more advanced version of Silent, as this technique dampens all sound within a certain radius around them. This ability can be used passively to muffle ambient noise or actively to create a stealthy environment for sneaking past enemies.
- Unranked, requires 81 Nagi-Nagi no Mi
- Can extend from x2 up to x4 of the user's mastery in meters at will


Silence Perception: The user can perceive the presence of sound waves and vibrations in their surroundings with heightened sensitivity, allowing them to detect hidden enemies or incoming attacks even in complete darkness.
- Unranked, requires 81 Nagi-Nagi no Mi

Mute Echo: The user can project concentrated waves of silence towards their opponents with a flick/snap of his fingers affecting a certain target area or by imbuing it into his bullets to land in a certain target area, temporarily depriving them of their ability to hear anything outside that radius.
- Unranked, requires 81 Nagi-Nagi no Mi

Silent Resonance: The user can amplify the effects of silence, causing it to become suffocating or disorienting to those within its radius. This ability can be used to incapacitate* multiple opponents at once or to create openings for attack.
- Requires 81 Nagi-Nagi no Mi
* Can only incapacitate fodders
* Disorientation applies to anyone. It follows the principle of Fear Status Effect: The affected is nauseated, has reduced observation Haki and finds it hard to concentrate on anything but the thing scaring them. lasts for 3-6 turns. To make it work, Hagiri needs to make sound. That way, it invokes fear while also giving you a con. Think heavy footsteps, creepy laughter, etc.

Sonic Siphon: The user can absorb sound waves directed towards them, rendering them completely silent. Or if the incoming attack is too strong, this ability can be used defensively to nullify them that rely on sounds, such as sonic blasts or shouting-based abilities.
- Mountain Level defence, AOE Mastery x2 to x4, requires 61 Nagi-Nagi no Mi

Sonic Resonance Barrage: The user releases all the sound dampened or cancelled by him into a devastating sound wave or sonic attack.
- DPR: B, requires 51 Nagi-Nagi no Mi, 51 Stamina
- DPR: A, requires 71 Nagi-Nagi no Mi, 71 Stamina
- DPR: S, requires 91 Nagi-Nagi no Mi, 91 Stamina
- DPR: S+, requires 100 Nagi-Nagi no Mi, Stamina
 
Last edited:
Messages
14,981
Reaction score
44,636
Points
33,300
Salty Doubloons
1,081
2004

The riveting "Cipher Pol Agent Chronicles: The Tale of Calm Justice," follows the journey of a dedicated agent as he navigates through a series of perilous missions, upholding the principles of justice with unwavering resolve and strategic prowess.
And his name is, Hagiri Kaname.
Code Name: Sniper

WORLD MISSIONS
World Pirates
The Birth of Code Name: Sniper, Agent of Peace
2006
Hagiri Kaname, once a member of the infamous World Pirates, found himself under the custody of Sun Wukong following the defeat of their crew. Tasked with redeeming his past crimes, Hagiri embarked on a journey alongside Sun, seeking to atone for his past transgressions and find a new path forward.

Egghead Island
A Fated Meeting with the World's Genius
2005
Accompanied by Hagiri Kaname, Sun Wukong embarked on a covert journey to Egghead Island to rendezvous with Dr. Vegapunk. Along the way, they encountered numerous obstacles, including a confrontation with S-Bear and an assault from Cipher Pol 0. Despite the daunting challenges, Sun's fervent advocacy for equality and sustainable energy persuaded Dr. Vegapunk to place his trust in them. Sun subsequently became Dr. Vegapunk's ally within the World Government. When CP0 launched an invasion, Sun, Hagiri, and their comrades valiantly repelled the assault, only to face a formidable new threat in the form of Admiral Kizaru's arrival. Despite the Admiral's overwhelming power, Hagiri and his allies managed to drive Kizaru away with a coordinated counterattack, ultimately securing Egghead Island and earning Dr. Vegapunk's profound gratitude.

Broc Coli
The Hunt and the Road to Peace
2003
In Broc Coli Island, a fierce battle erupted between the forces loyal to Queen Katarina and those of her brother, Prince Darius, over the rightful claim to the throne. Led by the skilled agent Hagiri Kaname, the Queen's forces emerged victorious, with Prince Darius and his Enforcer Sion captured and brought to justice.

The conflict, which saw widespread destruction and loss of life, ended with Queen Katarina's decisive victory, marking a significant turning point in the kingdom's history. Despite facing formidable opposition, Hagiri Kaname's dedication to peace and justice prevailed, earning him the gratitude and admiration of the island's citizens.

Now, as Broc Coli Island begins to rebuild and heal from the scars of war, the future remains uncertain. However, with Queen Katarina at the helm and Hagiri Kaname by her side, there is hope for a brighter tomorrow filled with prosperity and harmony.
 
Messages
14,981
Reaction score
44,636
Points
33,300
Salty Doubloons
1,081
2012

2011

The Code: Seven is an assembly of seven individuals, spearheaded by Hagiri Kaname, committed to reshaping perceptions of the World Government through missions aimed at quelling global unrest, even if it entails opposing corrupt allies.

"WE ARE SEVEN. AND THE SEVEN ARE WE."

Hagiri Kaname
2019
Kaname Hagiri also recognized as "The Sniper," previously operated within the infamous World Pirates before shifting his allegiance. Now undergoing intensive training with Sun Wukong of the Cipher Pol Zero, he established Code Seven with the mission of reshaping the world for the better.

Sensui Shinobu
2016

Shinobu Sensui, also known as the Dark Angel, stands as a prominent member of the Seven, joining forces with Hagiri Kaname to advocate for global peace and harmony. Gifted with the powers of the Atsu-Atsu no Mi, he commands heat with precision, harnessing its energy as a formidable weapon in their quest for justice.

Statistics
LEVEL 65 x 5 = 325
Strength: 59 (Race: +12, Atsu: +10) = 81
Speed: 64 (Race: +12, MA: +5) = 81
- Movement: 81
- Reaction: 81
Vitality: 59 (Race: +12, Atsu: +10) = 81
- Stamina: 81
- Durability: 81
Atsu-Atsu no Mi: 100
Haki: 43 (Race: +18) = 61
- Off COA: 61
- Precognition COO: 61
Fed the Atsu-Atsu no Mi

Kiyoshi Mitarai
2015
Seaman, initially a bully and member of CP0, underwent a transformation upon discovering Hagiri Kaname's true motives and ideals. Fascinated by Hagiri's commitment to justice and peace, Seaman shifted his allegiance, becoming an ally in their shared mission for a better world.

Statistics
LEVEL 65 x 5 = 325
Strength: 69 (Race: +12) = 81
Speed: 64 (Race: +12, MA: +5) = 81
- Movement: 81
- Reaction: 81
Vitality: 64 (Race: +12, Mind: +5) = 81
- Stamina: 81
- Durability: 81
MA: 41
- Rokushiki: 82
Mind:
- Navigation: 82
Haki: 43 (Race: +18) = 61
- Off COA: 61
- Awareness COO: 61

Minoru Kamiya
2017
Kamiya, a former sinister mad doctor affiliated with Cipher Pol, underwent a change of heart upon witnessing Hagiri Kaname's dedication to justice and peace. Once allied with the corrupt Dennis Kurama, Kamiya now sees a chance for redemption and believes in Hagiri's potential to make the world a better place. Determined to show that not all scientists are motivated by fortune, Kamiya stands by Hagiri's side in their quest for a brighter future.

Mind:
- Medicine
- Botany

Tsukihito Amanuma
2018
Game Master, a child prodigy recruited by the agency following a war-torn conflict, possesses a genius intellect that rivals the world's top scientists at the age of just 11. Trained under the mentorship of Vegapunk himself, his skills are unparalleled. Although he lacks clear goals for joining the Seven, he finds fascination in analyzing Hagiri's unique ability to inflict devastating damage by flicking a dice with his fingers, a technique unlike anything he's ever seen before.

Mind:
- Robotics
Cyborg:

Sadao Makihara
2020

Gourmet, an expert in Culinary Arts, keeps a close eye on the reports of a pirate-turned-agent, intrigued by the unfolding events. He shares a strong bond with Game Master, often accompanying the young prodigy wherever he goes.

Mind:
- Cooking
- Botany

Itsuki
2024
Also dubbed the Gatekeeper and Sensui's loyal butler, Itsuki's primary motive for joining the Seven was to ensure the protection of Sensui, prioritizing his leader above all others, including Hagiri and the rest of the group.

MA:
- Rokushiki
- Swordmanship
 
Last edited:
Top Bottom