Gameplay ToS New Role(s) Suggestion Thread

Beky

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Role: Undertaker.

Alignment: Neutral Benign.

Ability: Prepare funerals for at least three players.

Mechanics:

- Target a player every night.
- If that player gets killed the night you target them you will prepare a funeral and acquire their Death Note
- If the player was janitored or turned to stone by a Medusa you will not receive their Death Note
- Buried players show up as "Buried" in the Day WU indicating there is an Undertaker in the game


Immunities:

Detection Immunity.


Wincon: Prepare at least three successful funerals. Other than that can win with everyone.


Results:
To Sheriff: Not suspicious.
To Invest: Medusa results.
To Consig/CL/PM: Your target likes to bury people, they must be an Undertaker.


That is the role.
Why not expand on this and make undertaker to become Death - rider of the apocalypse
 

AL.

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  • Once per game you can enhance this ability to grant you investigation results and bypass framing.
so how does this works?? since its not auto
 
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Rej

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so how does this works?? since its not auto
I planned to rework the Wizard and Adventurer role, mainly just change up their wincons to be something unique, I can tell you their new wincons in our PM.

For the invest, the player has to call "enhanced protected" or something similair so the host knows about it.
It will just be a one time use, but you will get their investigation results like an investigator, just that Framer ad Hexmaster will basically have no effect on your target. This also works on doused targets, maybe depending on host and test run the Wizard will remove douse from his target and see the true target.

The Wizard is not there for scumhunting, but this spell is a confirmation spell that can be used wisely I'd say, since you also protect your target ultimatively.
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@AL. the reworked roles are finished, you are free to tweak them depending on the setup you use them, post the results here or PM me
 
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I don't like this sucidle bomber role , and don't wanna include it since it associate with terrorism !
But you are ok with serial killers and arsonists?!?

I mean both serial killers and arsonists can be political motivated and there can also be suicide bombers who are not political motivated.
 
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Beky

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Role Name: Mirror Master (Unique Role)

Role Alignment:
Coven Support

Abilities: You may choose to copy someones ability

Immunities:
Basic Defense

Priority: 3

Attributes:

  • Each Night place a Mirror at players location.
  • You will copy their ability and save it for maximum of 2 nights
  • You can only hold 2 copies at any given time
  • If you visit any role that is on a rampage or Veteran on alert you will not die but instead you will lose your basic defense.
  • At any moment you can choose to use one of the abilities stored
  • If you visit Mayor, Vampire , Executioner and Jester you won't be able to copy their ability
  • If you wish you can discard any ability you don't want to keep
  • You can talk with other members of the Coven at night.
After obtaining Necronomicon:
  • You can copy abilities of dead roles.
How you are Investigated:
Sheriff -
Your target is suspicious!
Investigator - Spy, Blackmailer, Jailor, Guardian Angel and Mirror Master
Consigliere or Witch/Coven Leader - Your target is using mirrors to mimic. They must be a Mirror Master.


Win Conditions:

  • Must kill Town
  • Must kill Mafia
  • Must kill Vampires
  • Must kill Serial Killers
  • Must kill Arsonists
  • Must kill Werewolf
  • Must kill Plaguebearer/Pestilence
  • Must kill Juggernaut
  • Win with Coven
 

AL.

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not sure if a hacker would fit the concept of sallem or not

I've an idea for a role
 

Beky

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not sure if a hacker would fit the concept of sallem or not

I've an idea for a role
Post the role without name. Theme/Name can be easily given
 
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Role Name: Terrorist

Alignment:
Neutral Killing

Priority: 1

Abilities: Pick a target during the day phase to bomb with unstoppable attack. You will also die from unstoppable attack.

Immunities:

Attack: Unstoppable

Attributes:
  • You can pick a target to bomb an unstoppable attack to another player during the day phase. You will also die from unstoppable attack
  • You cannot perform your ability when you are walked to the lynch platform or when you are lynched.
  • If the target was protected by the Bodyguard the night before, the Bodyguard will be the one who die instead
  • You can not perform your ability if you are roleblocked the night before.
  • Your target will not die if your target is protected by Guardian Angel
  • You will die if bitten by vampire
  • You cannot be the target of Guardian Angel

How you are Investigated:

Sheriff:
You're target is suspicious!
Investigator: Framer, Terrorist, Vampire, Jester, or Hex Master

Consigliere: Your target is the Terrorist.

Win conditions:

Wins with:

Mafia
Survivor
Witch
Arsonist
Serial Killers

Must Kill:

Town
Vampires
Coven
Pirate
Plaguebearer/Pestilence

Werewolf
Juggernaunt
 
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Role: Ninja (Unique role)

Priority: 1


Alignment: Neutral Benign.

Ability: copy/attack/Intel Gathering/block

Mechanics:

- Target a player each night with one of your ability's of choice.
- If that player gets killed the night you will not be able to copy there ability.
- If the player was janitored or turned to stone by Medusa, you will be able to gather information from their kill. By intel gathering, and examine there remains,and area to see who is responsible.
- people who are targeted by Ninja, will not know they been visited.


Immunities:

Role Block Immunity
Control Immunity
Detection Immunity
Attack: Powerful
Defense: basic


Wincon: survive till end game using all 4 abilities, without being lynched/killed.

Results:
Sheriff:
Your target Not suspicious.
Investigator: Medium, Janitor, Retributionist, Necromancer, or Trapper,Ninja
To Consig/CL/PM:
Your target likes to stay in the shadows, they must be a ninja!

Win conditions:

Wins with:
Mafia
Town
Survivor
Witch
Serial Killers
Pirate

Must Kill:
Vampires
Coven

Cult Leader
Plaguebearer/Pestilence
Werewolf

Juggernaunt
Arsonist


:weirdpeep:
 
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Role Name: Liberator

Allignment: Town (protective)

Attributes:
-While visiting, you gain a sword and shied that gives you Basic attack and defence.
-when you are staying home, you gain a shield that gives you
Basic defence.
-if you are attacked (staying home or not), you lose your shield and no longer can be defended
-You cannot pull your sword and shield out when: Transported, Witched or Controled.
-You wont know who attacked you when shielding
you can only shield 3 times (either at home or visiting someone: This can be removed by being attacked.)

Wins With:

Town
Survivor

Must Kill:
Mafia
Serial Killers
Arsonists
Witches
Plaguebearers
Coven

How you arw Investigated:
investigator: Bg, Gf, Arso, Crus, Lib
Sherrif: Your target seems inno.

Consig/Cl/Witch: Your target is a liberator.

Exeptions:
-this role can be hexed or framed.
-isnt rb, control or witch immune.

Info: Attack (Basic), Def (basic)

Role Name: Influencer

Allignment: Nutural (Bengin/Chaos?)

Attributes:
-At the begining of the game, you will get a quest that you need to complete (someone dying, other times surviving to a certain day)
-when you complete your task, message will say that the influencer has completed their mission. They then win with whoever.
-if your target dies, you automaticly fail the mission. You then become a survivor with 0 vests.

Win with:
You win as long as you complete your task.

Must kill:
none

how you are Investigated:
inv: Surv, Vh, Amne, Ga, Inf
sherrif: your target appears inno

exeptions:
-this role can be framed, hexed or doused.
-this role is rb immune, but not control/witch immune.


Stats: attack (None) def (None)


Role name: Silencer

Alignment: Nutural (Evil)

Attributes:
-You may pick a person to silence. That player cannot speak, use abilities or vote. They will die the following day.
-You cannot be killed by the mafia.
-if they attack you, they will know who you are.

Wins with:
Witches
Survivors
Other silencers

Must kill:
Maf
Sk
Arso
Pb
Coven

How you are Investigated
Inv: framer, vamp, jest, hm, silence
Sherrif: your target is sus/framed

Exeptions:
You can be doused.
You cant be rbed, witched or controled.
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Role name: Detective
Allignment: Town (investigation)
Stats: atk(none) def (none)
Immunities: none
Attributes:
-Select 2 players. At the end of the nightx you will get a notification if they are in the same team.
-you wont know the role or who is differently teamed or not.
Wins with:
Survivor
Town
Must kill:
Maf, sk, arso, pb, witch, coven, silencer
Inv results: psy results
Sherrif: appears inno

Role name: Aura seer
Allignment: Town (inv)
Stats: atk(none) def (none)
Immunities: rb
Attributes:
-pick one player each night to determine if they are evil.
-you will know the results of who you choose. (👍 = good, 👎 = bad, ? = unk/nutural)
Inv results: esc results
Sherrif: appears inno
 
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