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Ziosa

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hey really shouldn't tbf. Awakening is enough as it has 120 already. Monster Point should be limited to Choppers DF only
it gives one of the few reasons to use normal zoans and have someone with medicine, monster point is staying lol
 

Ziosa

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Normal and Carnivore ... them two should be the only ones to allow Monster Point
since ancient doesnt have many more benefits, so it should be able to use rumble balls; although maybe not monster poiint
 
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Just checking but with this for humans
+2 Vitality
+2 Speed
+2 Strength
+3 That can be put anywhere(Depending on what special feature you have chosen, if any, 2 of them may need to be assigned a specific stat. The specific stat is listed next to the special feature.)
I can put +1 in Martial arts right?
 
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Just checking but with this for humans
+2 Vitality
+2 Speed
+2 Strength
+3 That can be put anywhere(Depending on what special feature you have chosen, if any, 2 of them may need to be assigned a specific stat. The specific stat is listed next to the special feature.)
I can put +1 in Martial arts right?
You can pretty much allocate the +3 into MA.
monster point and normal zoan awakening can go over 120
But we don't have an assigned tier for 120+ atm. Or does it mean I can bring it up to +1 tier?
 
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Yeah well I recently decided to make my character a long arm human so two of that is going into strength
Not sure but maybe @Ziosa can confirm
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Does anyone here have their character(s) use a mace for combat? Just curious since I plan on doing so for mine.
My npc uses a chained mace/flail
 
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