Told that hand freak to ally. Stubborn fool
Town also didn't have Protect for 2 Nights so we can never know what could have happenedI'm gonna be real. Usopun failing to send his first action on time had probably changed the tide of the game. Had he done so, I imagine that scum would've had a bit of the upper hand and Town would truly have to earn their win. Mafia was simply unlucky that their leader was behind, considering that he could take two lives.
You are Nighteye, the Unflappable, and a member of Town. You win when all threats to Town have been eliminated.
Like another green-haired young man, you are a mega All Might otaku. It helps that you've had a lot of history with him, seeing as you used to be one of his top sidekicks. Although your idol-turned-leader has stepped out of the spotlight, you're still carrying on your hero duties by opening your own agency, with your own sidekicks and interns. Of course, a former AM sidekick should happen to have the strongest heroes-in-training from UA, so it's your duty to show them what to expect from their future careers. Even if it takes you a while to warm up to certain people.
Night Ability
- Foresight: This is your quirk, which is triggered whenever you touch someone and look into their eyes. You will then see what will happen to them within the next hour. You can use this to find out the next move from your target, and if it is harmful to your allies, you may role block them.
Passive Ability
- That Impresses Me: Despite your aloof disposition, you have a great sense of humour. As a result, you have to call random stuff hilarious but in your stoic fashion. Do this every time you post something.
You have 3 lives and 1 avoid.