imo the level of "fodders" should fluctuate depending on your level
like if your Level 100, i would say the maximum a fodder should be for them would be anyone under the Level 40
I mean, the number you can handle in a single turn fluctuates tho, right? Otherwise what would be the point of player npcs being scaled the way it is?
here's from the first patch:
- NPCs can not have mind, cyborg or DF stats.
- There are two different types of NPCs, named and fodder.
- Named: Named NPCs are singular NPCs that you will have to give special names to. They can be any level from 10 and up, as long as conditions are met. Other players may not control NPCs under your control in the same way they may not control you in terms of autohitting.
- Fodder: Fodder NPCs are weak, unnamed NPCs. They are usually level 10-15. If you are fighting a bunch of fodder, as long as your stats makes sense to do so, you may autohit them.
Marines:
- Marine officers(level 30 and up) will get a certain amount of level 10 fodder NPCs under their control depending on their level. If any die, they need to restock at marine bases.
- Marines also get 1 named NPCs based on their level.
- 20-29: 1 named NPC that is half their level.
- 30-34: 10 fodder NPC at level 30, +5 every level.
- 35-39: 50 fodder NPC at level 35, + 10 every level.
- 40-49: 100 fodder NPC at level 40, +10 every level. Also another named NPC, one that is a third of their level.
- 50-59: 250 fodder NPC at level 50, +15 every level.
- 60+: 500 fodder NPC at level 60, +20 every level. 1 Pacifista.
- Marine NPCs may be stationed at conquered islands to defend against and notify of Revolutionary attacks.
- Admiral: Gets 1 buster call every 3 months.
Revolutionary Army:
- Revolutionary Army officers(level 30 and up) will get a certain amount of level 10 fodder NPCs under their control depending on their level. If any die, they need to restock at islands that are not marine bases.
- Revolutionaries also get 1 named NPCs based on their level
- 20-29: 1 named NPC that is half their level.
- 30-34: 10 fodder NPC at level 30, +5 every level.
- 35-39: 50 fodder NPC at level 35, + 10 every level.
- 40-49: 100 fodder NPC at level 40, +10 every level. Also another named NPC, one that is a third of their level.
- 50-59: 250 fodder NPC at level 50, +15 every level.
- 60+: 500 fodder NPC at level 60, +20 every level.
- Revolutionary NPCs may be stationed at conquered islands to defend against and notify of WG attacks.
- Executive: get their own island kingdom with 100 level 20 fodder NPCs in addition to the level 10 fodder NPCs.
- General: can summon the entire Revolutionary Army to war once.
Cipher Pol:
- Cipher Pol agents above level 30 get 2 named NPCs that are half their level. If either die, they need to restock at marine bases.
- Cipher Pol agents above level 60 get 1 named NPCs that is 70% their level. If either die, they need to restock at marine bases.
- Cipher Pol 9 agents are granted the right to cover up a murder of civilians.
- Cipher Pol 0 agents are granted the right to cover up a murder of anyone below the title of Celestial Dragon.
- Cipher Pol can also plant spies at islands they conquer, that will notify them of any player that visit. The spies will not fight.
- Cipher Pol will also control level 10 marines, one per their own levels.
Pirates:
- Pirate crews have access to both fodder and named NPCs. They can be bought with crew money(to be determined price) but they will also be given a few (to be determined) to start off with. The fodder are level 10 and quite a bit cheaper. Named NPCs are available at level 15, 20, 25, 30, etc. but can not be more than 70% of the highest level person on the crew. If they die, they die. They can also be stationed at islands to defend against and warn the crew of other pirates trying to conquer the island.
Bounty hunters:
- Bounty hunters (level 30 and up) will get a certain amount of level 10 fodder NPCs under their control depending on their level. If any die, they need to restock at islands that are not marine bases.
- Bounty hunters (level 50 and up) will get fodder NPCs increased to level 15 fodder NPCs.
- Bounty hunters also get 1 named NPCs based on their level.
- 20-29: 1 named NPC that is half their level.
- 30-34: 5 fodder NPC at level 30, +3 every level.
- 35-39: 25 fodder NPC at level 35, + 5 every level.
- 40-49: 60 fodder NPC at level 40, +10 every level. Also another named NPC, one that is a third of their level.
- 50-59: 100 fodder NPC at level 50, +15 every level.
- 60+: 250 fodder NPC at level 60, +20 every level.
- Bounty hunters may deploy 1 NPC at every island to keep watch of and notify them of people with bounties passing through
- Bounty hunters level 50+ will get a "Side-Kick" 70% their level. "Side-Kicks" are allowed the mind stat.