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Cyborg Mastery:
Destruction:
Determines destructive capability (to the same level as the strength stat). Determines which weapons a cyborg can have.
1-20: pre-modern weapon (DPR: C) - costs 2 modification points
21-40 civil war weapon (besides artillery) + 1 magazine or 5 bullets (DPR: C) - costs 3 modification points
41-60: firearm + 2 magazines or 10 bullets (DPR: C) - costs 3 modification points
61-80: shoulder-fired missile launcer + 3 missiles (DPR: B), artillery gun + 3 rounds (DPR: B) - costs 4 modification points
81-99: directed-energy weapon + 3 magazines (DPR: B) - costs 4 modification points
100: missile launcher + 4 missiles (DPR: A) - costs 5 modification points
120: sci-fi weapon (DPR: S) - costs 10 modification points

Laser (obtained through defeating a pacifista or crafted by a scientist with 81 mastery): a cyborg destruction weapon that uses pure energy and creates an explosion on contact - DPR: A
Armoring:
Additional defensive capability.
1-5: Chest plating.(+1 durability rank)
6-10: Abdominal plating
11-15: Plated mask
16-20: Full head plating
Limb plating:
21-60: Every 5 mastery you will unlock one limb plating slot. Each slot is either the armoring of feet/hands or arms/legs. To plate legs/arms, you must first plate the respective hand/foot.
61-65 Upper back plating
66-70: Lower back plating
Pacifista level plating. Must be looted from pacifista:
71-99: For each 5 mastery you will unlock pacifista plating for one of the following slots: One of your limbs , front of torso, back of torso or head.(Gives +2 durability rank)
100: flexible armor allows user to eat a devil fruit (cannot be Logias or other fruits that drastically alter bodies)
120: choose 1 of the following
  • Nano Armor: Armor made from nano machines that will conform to different shapes/weapons. Can also be used to replace damaged parts with other parts of the body. Ex: can replace a missing arm with most of your leg.
  • Light Armor: Armor made from light-weight medal. It increases cyborg speed in exchange for less protection. Gives +1 rank durability on full body and +10 speed and cyborg attack speed.
  • Heavy Armor: Armor made from the sturdiest medal. It increases defenses to the extreme in exchange for mobility. Gives +3 ranks of durability on full body, but -20 to utility and movement speed stats.
  • Sharp Armor: Armor covered in bladed metal. Touching the body of the cyborg will cause D DPR cuts. Physical attacks will have a minimum B DPR
Energy:
Determines the amount of energy available for cyborg utility and destruction technique. Non-mentioned lesser level techniques can be used multiple times.
1-20: Cola battery (Can do cyborg techniques 1-20 a few times)
21-40: Gas engine (Can do cyborg techniques 21-40 a few times)
41-60: Self charging electric battery. Can be looted from Raijin Island and used at 31 Energy (Can do cyborg techniques 41-61 a few times)
61-80: Supercharged electric battery. (Can do cyborg techniques 61-81 a few times)
81-99: Thermal power cell. (Can do cyborg techniques 81-100 a few times)
100: Nuclear cell. (Can do cyborg techniques 100-120 a few times)
120: Hawking radiation cell. (Can do cyborg techniques practically endlessly)
Utility:
Determines the mobility of modifications (to the same level as mobility stat).
1-20: grappling hook (6 foot long) - costs 1 modification points
21-40: extendable hands or feet (1 foot long) - costs 2 modification points
41-60: extendable arms, legs or torso (2 foot long) - costs 3 modification points
61-80: rocket booster (+5 mobility)(2 max) - costs 4 modification points
81-99: extra arms or legs - costs 5 modification points
100: can detach and reattach body parts at will - costs 5 modification points
120: retractable rocket wings (allows gliding or with rocket boosters, flight) - costs 10 modification points
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Nope, for MadDox. The Superhero.
Currently, going for either some kind of blunt or brass-knuckes/gauntlet like weapon
I see. You can always customize one for ya. Say you obtained your dials, you can modify them using science stats or buy them in the shop if you don't have a scientist in the crew to turn into that.
 
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Cyborg Mastery:
Destruction:
Determines destructive capability (to the same level as the strength stat). Determines which weapons a cyborg can have.
1-20: pre-modern weapon (DPR: C) - costs 2 modification points
21-40 civil war weapon (besides artillery) + 1 magazine or 5 bullets (DPR: C) - costs 3 modification points
41-60: firearm + 2 magazines or 10 bullets (DPR: C) - costs 3 modification points
61-80: shoulder-fired missile launcer + 3 missiles (DPR: B), artillery gun + 3 rounds (DPR: B) - costs 4 modification points
81-99: directed-energy weapon + 3 magazines (DPR: B) - costs 4 modification points
100: missile launcher + 4 missiles (DPR: A) - costs 5 modification points
120: sci-fi weapon (DPR: S) - costs 10 modification points

Laser (obtained through defeating a pacifista or crafted by a scientist with 81 mastery): a cyborg destruction weapon that uses pure energy and creates an explosion on contact - DPR: A
Armoring:
Additional defensive capability.
1-5: Chest plating.(+1 durability rank)
6-10: Abdominal plating
11-15: Plated mask
16-20: Full head plating
Limb plating:
21-60: Every 5 mastery you will unlock one limb plating slot. Each slot is either the armoring of feet/hands or arms/legs. To plate legs/arms, you must first plate the respective hand/foot.
61-65 Upper back plating
66-70: Lower back plating
Pacifista level plating. Must be looted from pacifista:
71-99: For each 5 mastery you will unlock pacifista plating for one of the following slots: One of your limbs , front of torso, back of torso or head.(Gives +2 durability rank)
100: flexible armor allows user to eat a devil fruit (cannot be Logias or other fruits that drastically alter bodies)
120: choose 1 of the following
  • Nano Armor: Armor made from nano machines that will conform to different shapes/weapons. Can also be used to replace damaged parts with other parts of the body. Ex: can replace a missing arm with most of your leg.
  • Light Armor: Armor made from light-weight medal. It increases cyborg speed in exchange for less protection. Gives +1 rank durability on full body and +10 speed and cyborg attack speed.
  • Heavy Armor: Armor made from the sturdiest medal. It increases defenses to the extreme in exchange for mobility. Gives +3 ranks of durability on full body, but -20 to utility and movement speed stats.
  • Sharp Armor: Armor covered in bladed metal. Touching the body of the cyborg will cause D DPR cuts. Physical attacks will have a minimum B DPR
Energy:
Determines the amount of energy available for cyborg utility and destruction technique. Non-mentioned lesser level techniques can be used multiple times.
1-20: Cola battery (Can do cyborg techniques 1-20 a few times)
21-40: Gas engine (Can do cyborg techniques 21-40 a few times)
41-60: Self charging electric battery. Can be looted from Raijin Island and used at 31 Energy (Can do cyborg techniques 41-61 a few times)
61-80: Supercharged electric battery. (Can do cyborg techniques 61-81 a few times)
81-99: Thermal power cell. (Can do cyborg techniques 81-100 a few times)
100: Nuclear cell. (Can do cyborg techniques 100-120 a few times)
120: Hawking radiation cell. (Can do cyborg techniques practically endlessly)
Utility:
Determines the mobility of modifications (to the same level as mobility stat).
1-20: grappling hook (6 foot long) - costs 1 modification points
21-40: extendable hands or feet (1 foot long) - costs 2 modification points
41-60: extendable arms, legs or torso (2 foot long) - costs 3 modification points
61-80: rocket booster (+5 mobility)(2 max) - costs 4 modification points
81-99: extra arms or legs - costs 5 modification points
100: can detach and reattach body parts at will - costs 5 modification points
120: retractable rocket wings (allows gliding or with rocket boosters, flight) - costs 10 modification points
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I see. You can always customize one for ya. Say you obtained your dials, you can modify them using science stats or buy them in the shop if you don't have a scientist in the crew to turn into that.
I think I'll do that. I'll keep my idea for a cool gauntlet weapon, but need to find a nice concept around it. Most likely something with an impact dial. But I want more xD
 
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Hold off on the purchases guys for a min, need to action them :monkaOMEGA:
I cancelled my exp purchase worth 1.5B btw. I already edited it.
I think I'll do that. I'll keep my idea for a cool gauntlet weapon, but need to find a nice concept around it. Most likely something with an impact dial. But I want more xD
Alas, one of the infinity gems is in my forehead. LOL
 
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I cancelled my exp purchase worth 1.5B btw. I already edited it.

Alas, one of the infinity gems is in my forehead. LOL
Lucky you cancelled you had way less remaining beli to even purchase it and you also cancelling your NPC crew coffers purchase too?
 
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