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Larsi

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User's can have x1 NPC with a +20 substat, whether in any stat, CoA/CoO, CoC or DF awakening.
A better rule stating how long if a user goes inactive after getting a DF, the DF goes straight into circulation and the user is warranted minimum price for the DF that they no longer have.
We already have both of these.
 
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We already have both of these.
First one is not for say if i want Link to gain a +20 in substat but a NPC that i have say at Level 70 or Level 80. My bad for not explaining that one clearly.
For the other one, we had 3 months but last i recall before the Custom DF's were removed with Beer it wasn't put into circulation as Ziosa stated he will still have the DF.
 
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Larsi

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First one is not for say if i want Link to gain a +20 in substat but a NPC that i have say at Level 70 or Level 80. My bad for not explaining that one clearly.
For the other one, we had 3 months but last i recall before the Custom DF's were removed with Beer it wasn't put into circulation as Ziosa stated he will still have the DF.
I meant you get the money for the fruit if you lose it due to inactivity.
 
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User's can go Artificial Farming in a Gacha like system, the Artificial DF's offer a 1/3 of the DF's stat boosts
I’ve always wanted to introduce SMILEs. Definitely not in a Gacha system, but I’ll add it to the discussion list! (y) (y)

Make Dials great again
This is already in the works for December patch. 🔥
 
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Not really sure how we'll do it but seeing as our org will start to venture into pvp sooner or later. We should begin to set this up i feel. With a lot of equal characters right now it more or less comes down to feel as to who wins or loses. At least in regards to pvp. With tied speed, strength etc there should be at least some sort of guideline. Even if it's soley to avoid arguments or something.
Agreed, some things are being worked on to make people choose a bit more between their strengths and weaknesses, instead of being maxed in everything. So that'll allow for some strategic exploitation to try to win a fight. If you have any specific things you had in mind with this, let us know by PMing one of us - as your overall point definitely stands and we need to work on it.
 
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Agreed, some things are being worked on to make people choose a bit more between their strengths and weaknesses, instead of being maxed in everything. So that'll allow for some strategic exploitation to try to win a fight. If you have any specific things you had in mind with this, let us know by PMing one of us - as your overall point definitely stands and we need to work on it.
So types like Brawler ? Finesse ? etc ...
 
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