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There's a kind of hash, all over the world tonight. - the carpenters started it all. Lol

I agree. Too much planning won't work well.. Ut it's good to have a backbone of everything
OMG . Mystery of life solved . Carpenters , damn never thought that . Though Franky gets high on cola .

Ya . It gives in too much restriction . Usually the setting and premise creates the foundation .
I honestly just toss my character on any given island and do the ol' "I want food" routine.

Works everytime. No need for a plan. :dogkek:
Wait till you get smacked by Brownbeard . :kermithesith:
Exactly ! Mostly more excitement and liberty
Yes . Able to expand into a story that one had never hoped in the first place ,that's something we cannot have with a structured plan .
 

Larsi

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Blocking with Objects (for Scientists and Martial Artists)
- a material object can be found or crafted and used to provide protection if used as a shield. This costs less stamina than an attack, but at the same time it could be overpowered more easily. The type of material should provide the durability of the defense. If an attack is two DPR higher than an objects durability then the object will break as well.
  • Wood = wall/tree level durability (no mastery needed)
  • Plate = small building level durability (11 mastery needed)
  • Stone = large building level durability (21 mastery needed)
  • Brass = city block level durability (41 mastery needed)
  • Iron = town level durability (61 mastery needed)
  • Steel = city level durability (81 mastery needed)
  • Titanium = mountain level durability (100 mastery needed)(must be crafted)
  • Diamond = island level durability (120 mastery needed)(must be crafted)
  • Seastone = mountain level durability (must be purchased)
@Emperor Cross
 
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