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it was just a random thought lol
I know lol.

In my opinion, I am not in support of this thought because this eliminates the pleasure of defeating Yonko and also kills the competition since players know he's gonna get revive again and again hence no need to take the first seat to defeat him. And when things get repetitive then it kills the fun and especially for characters like Big Mom, Kaido, Garp, Mihawk, etc
 
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story missions are to help do an actual plot, like trying to figure out a murder; find a secret on an island etc. they arent suppose to be used for just combat or exp
We still get the same exp as canon story, right?
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Speaking of story mission... can I create an entirely new island to have a story mission?
 

Ziosa

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We still get the same exp as canon story, right?
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Speaking of story mission... can I create an entirely new island to have a story mission?
its graded with a different set of criteria and doesnt give exp the same way; but yeah you get exp for it just possibly less than normal islands

i did, but it seems @Larsi doesnt like it so not sure
 
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Well if I have to say there is nothing special about this island it just fit the theme and the backstory I am planning to execute there
There are many islands that are just plain and simple with no nothing attributed to them . You can add your theme to them . Like I added the name of native clan,its political hierarchy while hosting Foodvalten it . Also I brew up a rebellious story there with respect to that .
The thing is we have too many islands . That maybe why ziosa is hesitating .
 
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