I thought spies served only to inform bout moves on enemies island.I’m asking why we have a store item if it actually isn’t needed?
Btw that thing isn’t updated
I thought spies served only to inform bout moves on enemies island.I’m asking why we have a store item if it actually isn’t needed?
Please read the quotes I included lol. Specifically the one from the territories section describing how the 14 RP day timer is for private crews who have installed a spy network on their islandI thought spies served only to inform bout moves on enemies island.
Btw that thing isn’t updated
I think our 2 NPC can cover that work. Spy is putting a personnel in an island NOT your territory to have intels about the country's situation. With an NPC stationed in our territory, that shall do the work of both protecting the island and/or fighting off the invaders.Just pointing out that when silver hairs left alabasta, they elected not to spend the 10,000,000 on a spy network to inform of movements on the island—I believe that money went to falcon armor for Larsi to wear and use during Marco event?
@Larsi @Ranger @Ziosa @joby @Dragomir (So many tags lol)Level 100 revos: 1.5 billion
Level 95 revos: 1.35 billion
Level 100 pirates and level 90 revos: 1.25 billion
Level 95 pirates and level 85 revos: 1 billion
Level 90 pirates and level 80 revos: 900 million
Level 85 pirates and level 75 revos: 800 million
Level 80 pirates and level 70 revos: 700 million
Level 75 pirates and level 65 revos: 600 million
Level 70 pirates and level 60 revos: 500 million
Level 65 pirates and level 55 revos: 400 million
Level 60 pirates and level 50 revos: 300 million
Level 50 pirates and level 40 revos: 200 million
Level 40 pirates and level 30 revos: 100 million
Level 30 pirates and level 20 revos: 50 million
Level 20 pirates and level 15 revo: 25 million
Level 15 pirate: 10 million
Level 65 pirates and level 55 revos: 400 million
Level 60 pirates and level 50 revos: 300 million
Again, then why is the only piece of writing about the stealing of pirate territories say “This is mostly to allow for the current "protectors" to arrive, should they have a spy network installed. If they do not, they will not know and it will simply take you 14 RP days to take over.”???I think our 2 NPC can cover that work. Spy is putting a personnel in an island NOT your territory to have intels about the country's situation. With an NPC stationed in our territory, that shall do the work of both protecting the island and/or fighting off the invaders.
App we can have Level 100 NPCs by that logic or its for NPCs to go that high
Good question! Maybe I just kill all the npc’s they throw at me and turn them in for their bounties

No idea to be honest...though 70 is the last level for NPCsApp we can have Level 100 NPCs by that logic or its for NPCs to go that high
Ain’t ya a pirate ? You can’t turn bounties but you can come on the other side tooGood question! Maybe I just kill all the npc’s they throw at me and turn them in for their bounties![]()

npc intalled in an island = spy network and/or network.Again, then why is the only piece of writing about the stealing of pirate territories say “This is mostly to allow for the current "protectors" to arrive, should they have a spy network installed. If they do not, they will not know and it will simply take you 14 RP days to take over.”???
You can not deny that this says you need to have spies to let you know what’s up lol.
I get that. And honestly I like leaving NPC’s there better than having to buy a store item. But the two are not equal.npc intalled in an island = spy network and/or network.
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before we left Allabsata, 2 out of our 10 level 10 npc were left there to spy whoever is coming forth to invade it.
At the time it was seen as necessary but like most stuff, it requires an update to the items and became inconsequential.like why was there that store item in the first place? Why was I allowed to buy a useless store item while clearly everyone else knew it wasn’t needed?
Ok, but you see how I’m bearing 100% of the consequence of that while silver hairs are reaping 100% of the benefit?At the time it was seen as necessary but like most stuff, it requires an update to the items and became inconsequential.
so it was just simple at the time and start of RP was needed but later down the line it became useless.
Dude, what you are talking about is a completely different thing—no offense but you don’t know what you are talking about lolIt’s not useless. NOT at ALL.
you dont give NPCs a bounty. They will just have a bounty according to that if they are your NPC
So if I have level 65 NPC then that NPC bounty can be 400M?you dont give NPCs a bounty. They will just have a bounty according to that if they are your NPC
its so marines and bounty hunters have incentive to arrest players NPCs
as for how to get high level ones above 70 there isnt a way
Ok, but you see how I’m bearing 100% of the consequence of that while silver hairs are reaping 100% of the benefit?
Dude, what you are talking about is a completely different thing—no offense but you don’t know what you are talking about lol
I'm saying they work differently. You can't just spawn an NPC anywhere like the spies people are spawning on the other side of the planet from where they are, but it's also a store item i've considered a few times making cheaper, because it existed before you could actually purchase NPCs.I’m asking why we have a store item if it actually isn’t needed?