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I was thinking if one player has a specific level or their strength and MA stats has 100 or above they can get 41 in their brawling without spending any points. Like a backup sub stats for fighting when they don't have their weapons and considering one should able to fight with basics if they have high mastery on other fighting stats

I think it'd be an interesting boost which I don't think will be unfair to anyone. Well that's my opinion
 

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I was thinking if one player has a specific level or their strength and MA stats has 100 or above they can get 41 in their brawling without spending any points. Like a backup sub stats for fighting when they don't have their weapons and considering one should able to fight with basics if they have high mastery on other fighting stats

I think it'd be an interesting boost which I don't think will be unfair to anyone. Well that's my opinion
people can still do damage without their weapon, it just wont be super strong or fast. it makes disarming no longer a super viable strategy either, it also makes people without weapons be at a disadvantage as they dont get the benefits of a weapon but they get the benefits of brawling
 
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people can still do damage without their weapon, it just wont be super strong or fast. it makes disarming no longer a super viable strategy either, it also makes people without weapons be at a disadvantage as they dont get the benefits of a weapon but they get the benefits of brawling
I mean yes I am aware of this. I think it's a pretty cool boost to have for stylish fighting 'cause weak enemies are already weak while it won't do any damage to strong enemies. That's why I suggested when a player has 100 or above in their stats

Like it gives no benefit to a player if they're fighting someone of their own level but it gives them more room for creativity
 

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I mean yes I am aware of this. I think it's a pretty cool boost to have for stylish fighting 'cause weak enemies are already weak while it won't do any damage tp strong enemies. That's why I suggested when a player has 100 or above in their stats

Like it gives no benefit to a player if they're fighting someone of their own level but it gives them more room for creativity
its still basically a free MA for having certain stats; which is a big benefits of most DFs
 
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I mean yes I am aware of this. I think it's a pretty cool boost to have for stylish fighting 'cause weak enemies are already weak while it won't do any damage to strong enemies. That's why I suggested when a player has 100 or above in their stats

Like it gives no benefit to a player if they're fighting someone of their own level but it gives them more room for creativity
Put some stats in expertise
 
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You getting paid by them but do we have to forcefully be in the underworld ?
there are ways to go around, eg: you pay up 100 million to enter. Instead of paying it up front you are forced into a bet. If you lose you lose 100 million whereas if you win you can enter.

But a way to make sure the Underworld organisation is in check you must defend your title at the top after every adventure or so. Maybe increase everyone's level up or add some new folks to it.
 
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