cool so here is what I am thinking
since you said that you were an undercover ship, taken into rebel custody, I decided to create a mission that involved you being undercover and needing to
make contact with a more well established marine spy to find out the location of the explosives they have hidden and then destroy the giant anti-ship cannons which the rebels poses.... this is just an option,
you could also try and just strong arm your way through and smash up the bad guys in a straight forward brawl.
The other side of the narrative is that since @Haku said they were making it to the marine's side--their ship made it through and the next step for them is to to be briefed by the commodore. There options will be: A)gather intel by monitoring Marine wiretaps while you make contact with the spy which will unlock further paths forward B)run through the front lines smashy smashy style with no plan C)propose further battle actions and military strategy to the commodore to unlock further options forward.
Basically, I just want you guys to have lots of options in terms of how you try and beat the Rebels. Every action you take will result in different consequences both beneficial and detrimental to your cause. But nothing is set in stone. If you don't like options you are being presented with narratively, then you can carve out your own path.
But there will be consequences for failing to destroy the heavy artillery cannons and they can only be destroyed with the hidden explosives

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:lazypoolplz::lazepuke: