General RP General Chat

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How about a chase?
You are looking for a man(woman?) in a strange city. You wanted to take revenge (bounty prize)? But you could not fight him. Something kinda emotional as I can't see stuff like this in RP very often.
Story Driven Adventure

I like to provide stories rather than playing one myself tbh
Or, 2 rivals training to become marines. The platoon they're in goes out to fight pirates and these 2 rivals get separated and lost from them. Thus, they end up having a little adventure of their own and in that adventure, they discover a traitor in the marines who wants to destroy the Navy.
 
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@joby that was a good read (y)
I am liking the story that is coming out.

Though I am somewhat confused too.



Is this task for me?
I will do it :3 if you don't have any other character in your mind.

@Haku
can

:unsure: and start an assault?

Also I am level 33 now do I need to change my stats there too?
cool so here is what I am thinking

since you said that you were an undercover ship, taken into rebel custody, I decided to create a mission that involved you being undercover and needing to make contact with a more well established marine spy to find out the location of the explosives they have hidden and then destroy the giant anti-ship cannons which the rebels poses.... this is just an option, you could also try and just strong arm your way through and smash up the bad guys in a straight forward brawl.

The other side of the narrative is that since @Haku said they were making it to the marine's side--their ship made it through and the next step for them is to to be briefed by the commodore. There options will be: A)gather intel by monitoring Marine wiretaps while you make contact with the spy which will unlock further paths forward B)run through the front lines smashy smashy style with no plan C)propose further battle actions and military strategy to the commodore to unlock further options forward.

Basically, I just want you guys to have lots of options in terms of how you try and beat the Rebels. Every action you take will result in different consequences both beneficial and detrimental to your cause. But nothing is set in stone. If you don't like options you are being presented with narratively, then you can carve out your own path.

But there will be consequences for failing to destroy the heavy artillery cannons and they can only be destroyed with the hidden explosives :kermithesith:
[automerge]1570548961[/automerge]
Joby puke looked bad resized, sadly. Too many small details
:feelsbetrayingman::dogkek::angrycrabs::pepeban::weirdpeep::lazypoolplz::lazepuke::feelslaserman:
 
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Ranger

The Driven
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Larsi soon finna be the first person to reach level 100 after we're done reviewing Skypeia. Man's got over 50 posts in that thread.
Hell probly level up like 3 times lmfao!

@xatch @SkeletonsOfThePast
Botany Mastery
1-20 Basic Mastery: 1 inventory point, wall/tree level durability
21-40 Adept Mastery: 2 inventory point, small building level durability
41-60 Skilled Mastery: 4 inventory points, large building level durability
61-80 Proficient Mastery: 6 inventory points, city block level durability
81-99 Supreme Mastery: 8 inventory points, town level durability
100 Absolute Mastery: 10 inventory points, city level durability
 
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Hell probly level up like 3 times lmfao!

@xatch @SkeletonsOfThePast
Botany Mastery
1-20 Basic Mastery: 1 inventory point, wall/tree level durability
21-40 Adept Mastery: 2 inventory point, small building level durability
41-60 Skilled Mastery: 4 inventory points, large building level durability
61-80 Proficient Mastery: 6 inventory points, city block level durability
81-99 Supreme Mastery: 8 inventory points, town level durability
100 Absolute Mastery: 10 inventory points, city level durability
I saw that, but it kinda didnt help... since thats only durability.... if i want to make an s rank seed its 10 points?
 
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cool so here is what I am thinking

since you said that you were an undercover ship, taken into rebel custody, I decided to create a mission that involved you being undercover and needing to make contact with a more well established marine spy to find out the location of the explosives they have hidden and then destroy the giant anti-ship cannons which the rebels poses.... this is just an option, you could also try and just strong arm your way through and smash up the bad guys in a straight forward brawl.

The other side of the narrative is that since @Haku said they were making it to the marine's side--their ship made it through and the next step for them is to to be briefed by the commodore. There options will be: A)gather intel by monitoring Marine wiretaps while you make contact with the spy which will unlock further paths forward B)run through the front lines smashy smashy style with no plan C)propose further battle actions and military strategy to the commodore to unlock further options forward.

Basically, I just want you guys to have lots of options in terms of how you try and beat the Rebels. Every action you take will result in different consequences both beneficial and detrimental to your cause. But nothing is set in stone. If you don't like options you are being presented with narratively, then you can carve out your own path.

But there will be consequences for failing to destroy the heavy artillery cannons and they can only be destroyed with the hidden explosives :kermithesith:
[automerge]1570548961[/automerge]

:feelsbetrayingman::dogkek::angrycrabs::pepeban::weirdpeep::lazypoolplz::lazepuke::feelslaserman:
wait wasn't I the one getting captured?
 
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@Roogy and @Gintoki how come you guys make no mention of my attack causing any damage to either one of you? It is my strongest attack by far and the area of effect would definitely be enough to hit both of you. My intention was to start the fight off with doing some damage to you both while you gave us the opportunity for the element of surprise still.

Just so you are aware how my gears work, because of my stamina, I won't be able to try anything quite like that for at least 6 more turns lol. So I'm pretty much useless after that KKG and will be on the defensive for a good while now.

plus, just to note, My attack is THREE tiers faster than Doc Q's reaction and movement speed, and ONE tier faster than Blackbeard's reaction.

DPR is 8 tiers above DOC Q defense
3 tiers above BB
 
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