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[The Devil’s Offer]​

Lucifer Morningstar, a former Vice-Admiral turned renegade, descends upon Kyuka Island with wings unfurled and purpose clear. With characteristic charisma and cold precision, he confronts Laskey, a retired World Government assassin, offering him a stark ultimatum. In a gesture that fuses elegance with menace, Lucifer tosses two coins, gold and silver, into Laskey’s drink. The gold represents cooperation: Laskey trains Lucifer’s subordinates in Rokushiki. The silver, however, promises chains and servitude, forging an underground base to mass-produce warriors conditioned by brutal doctrine. Lucifer’s aim is strategic: to take the Government’s own deadly system and corrupt it from within. No theatrics. No mercy. Just a choice.
 
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[Grudge to the Death: Kano's Reckoning]​

Following a brutal confrontation on the island of Kano, a battle of monstrous wills left Cú Chulainn, a cunning half-reptilian warrior and wielder of Toxia, defeated for the second time, this time by the feral might of Yamato. Severely injured and poisoned, both combatants were brought to the brink. Their allies intervened just in time to prevent a fatal blow, issuing a challenge for a rematch that would decide the fate of their conflict once and for all.

Kurama, the group's calm and calculating vice-captain, took charge of stabilising the wounded. He ensured Cú Chulainn’s survival while laying the groundwork for a month-long ceasefire. In parallel, Yamato was removed for recovery, with the agreement being that after four weeks both fighters would meet again, alone, to finish what they started. Kurama provided temporary medical support for Don Chinjao and Don Sai, and remained vigilant, observing their whispers about contingency plans and preparations. He kept his priorities in order, ensuring that Cú Chulainn received the full extent of medical care he needed before the inevitable storm returned.

Roland, ever the charismatic and unpredictable jester, has been absorbing everything like a seasoned actor on stage. Training in the ways of Hasshoken alongside others including Valhir the Polar Bear Mink, Roland maintains a smirking detachment, analysing and storing everything for later use, even noting suspicious behaviour in the corner of his eye without revealing his hand.

Meanwhile, three weeks into the ceasefire, Cú Chulainn, still licking his wounds, revisits the memory of his brutal defeat, the pain in his chest fuelling a burning desire for revenge. On the shores of Kano, his rage erupts as he releases a surge of Haōshoku no Haki, revealing that the warrior has awakened a dangerous new level of power. His blood crackles with willpower, infused with both toxin and raw intent.

From afar, Namor watches through a Den Den Mushi, lips curled into a sinister grin. He sees what is coming. He knows the storm is building.

With one week left, the battlefield, the stakes, and the hearts of the warriors are all preparing for the inevitable: Cú Chulainn vs. Yamato, a battle that promises to scar the island once more, this time with no room for interference.
 
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[The Devil’s Bargain]​

In a tense and atmospheric encounter, Lucifer confronts the reclusive and deadly assassin Laskey with a proposition: a high-stakes duel. If Laskey wins, Lucifer will leave him in peace. But if Lucifer is victorious, Kyuka Island will fall under his control, and Laskey must train Lucifer’s subordinates in the lethal martial art of Rokushiki.

Laskey, withdrawn and bitter from a past steeped in violence and manipulation, initially shows disdain for Lucifer’s values and charisma. Internally, he wrestles with the memories of his past life, one that he walked away from in search of peace. Yet here he stands once more, weapon ready, instincts sharpened.

Lucifer’s presence is overwhelming, like a lion before a lone wolf, but Laskey does not flinch. Though he despises the arrogance of power, he recognises the strength Lucifer possesses and the inevitability of the fight to come. As tension coils in the air, Laskey accepts the terms, not out of loyalty, but from an unspoken understanding that he may never truly escape the battlefield. Their wills clash in silence, and as he gazes into Lucifer’s amber eyes, a faint sparkle of Haki flashes before his own. The battle is set, and old instincts begin to stir.
 
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Kano's Current News
​
Tensions escalate across Kano Country as a long-awaited grudge match nears between Cú Chulainn and Yamato.

Cú Chulainn, once driven by uncontrollable rage, has returned fully healed and sharpened, no longer the wild force Yamato previously fought. He spends time alone in the forest, gathering his strength and reflecting on their brutal past encounter. Now calm and precise, he heads back towards the shore where the fight will resume—this time in full control of his body and Haki.

Meanwhile, Don Chinjao and Yamato are informed of the time and place for the battle by an unnamed underling via Den Den Mushi. Subtle observations from Roland suggest there may be more at play than just the duel itself.

All eyes now turn to the battlefield, where the weight of the past and the clash of willpower are about to erupt.
 

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THE OBSERVER OF THE BLUES
Issue No. 7

Is the West Blue under attack by hidden enemies?
Secret World Government assassins or a cold war between nations?


By Shimmer, Your Shinning Reporter
​

Over the last few weeks, at least 3 islands have reported sightings of mysterious figures at night and unexplained disappearances in certain cities. While this is fairly common in the Grand Line, it is much rarer for both of these incidents let alone them happening at the same time in one of the Blues. It is especially apparent that something might be going on when all 3 locations are very close to each other.

For safety and security purposes I will not mention the islands by name but at least one is a fairly major nation. Are these sightings and disappearances multiple unconnected conicidences or are they the prelude to something big?

The West Blue has been semi-quiet for a while, but this could have been a ploy and there is actually a secret cold war between nations going on hidden from the public eye. Rather than a full-scale invasion, a certain kingdom might have infiltrated another island (or several) and is trying to take it over by espionage and getting rid of key personnel.

Although it is affiliated with the World Government, another option is that there are several assassins that have been sent because the islands have displeased them somehow. The question would then be are they only going to take out a few people or are they preparing to reset the nation? (see page 23 for a recap of how the World Government might occasionally deal with islands by "resetting" them)

I will try to keep an eye on the situation and if there are any other developments.
---------------

Have a story you think should be told to the world or have any comments or new ideas on previous topics/reports you wish to disclose? You can find us by letter at the usual addresses. If you do not know the usual addresses, your hint for this week is Raindish.​
 
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Marine Intelligence Report – Kano Country / Yonkou Activity​

Current intelligence confirms that the Silver Vampirates remain active but have not yet risen to Yonkou status. Recent shifts in New World power instead centre on two new ascensions: La Spada, who secured her position after killing Big Mom and taking control of her territories, and Gambit, who has independently risen to the rank through his own influence and conquests. Their simultaneous emergence as Yonkou has unsettled pre-existing power balances, and all related movements remain under close observation.

In Kano Country, long-range surveillance has detected significant activity involving the combatant Cú Chulainn. He was observed emerging from the interior forest and moving deliberately toward the coastal battlefield where he previously fell to Yamato. His venom output, physical state, and behavioural profile indicate a controlled, cold, and calculated intent to re-engage his former opponent. Encrypted communications linked to an individual identified as Kurama suggest organised operations within the region, though objectives remain unknown. Marine forces are advised against interference, as any confrontation between these high-tier combatants may destabilise Kano Country and ripple into Yonkou-held territories.
 
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Marine Report - Arlong Park
Threat Level: Elevated​

The Conomi Islands have entered a renewed state of instability following confirmed reports of Arlong’s return. His presence is verified, not speculative, despite Arlong Park remaining heavily damaged from earlier Marine action.

Activity has resumed in and around the ruins of Arlong Park. While no full occupation has been observed, movements suggest attempts at re-establishment rather than open assault. Civilian fear has risen sharply due to lingering trauma from Arlong’s previous rule.

Multiple incidents of intimidation and violence against villagers have been reported. These actions mirror past methods used by Arlong’s crew, relying on fear and coercion instead of large-scale force.

Civilian panic has resulted in reduced fishing operations and limited displacement across nearby villages. The situation remains volatile, with escalation likely should Arlong consolidate power or draw additional allies.
 

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2322
The Seas And Skies Rebel
By Sharion Eldenfar

After all the major recent events, the seas and skies themselves now seem to also be rebelling and in turmoil. This newspaper has directly had many reports of odd weather and stranger events than normal in the open seas. Sources in the World Government and various countries also confirm less public reports of the same nature.

Purple lightning, dark black & red clouds, massive water spouts and blood coloured waves are just a few of the phenomenon that people have seen in all four Blues and the Grand Line. Despite most of these events being near constant, they only happen in specific small areas of the seas quite far from most islands. A few brave ships have fully entered these locations but the ones that make it out describe them as empty and it is just odd destructive weather.

Why this is happening, if there actually is a reason, is unknown but anyone sailing should take this as a warning to be more careful than normal on the seas and to keep an eye on the skies.​
 
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Cipher Pol
Interrogation Report​

The restrained subject, identity unconfirmed, maintained a calm and analytical demeanour throughout interrogation, showing no signs of distress despite restraint and environmental pressure. Speech patterns indicate advanced education and familiarity with interrogation dynamics. The subject refused to provide verifiable personal details, asserting that identities within the underworld are constructed and unreliable. He denied holding influence or authority within any organisation and claimed his presence at the black market trade site was observational rather than participatory, citing curiosity as his sole motive.

The subject denied knowledge of alternative trade routes, brokers, future meetings, or any affiliation with the Nighthawks, and cautioned against reliance on coerced information, warning of misinformation risks. No actionable intelligence was obtained. Assessment categorises the subject as low in immediate intelligence value but high in cognitive and strategic threat potential. Continued observation is recommended, with emphasis on psychological evaluation and external intelligence cross referencing rather than coercive interrogation methods.
 
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MARINE HEADQUARTERS - INTELLIGENCE DIVISION
CONFIDENTIAL FOLLOW-UP REPORT​

Subsequent surveillance confirms escalating tensions around the ruins of Arlong Park. Civilian sightings indicate organised movement within the area and renewed enforcement through intimidation rather than overt occupation. While Arlong himself has not been publicly visible at all times, his authority is being felt, suggesting indirect control and deliberate restraint.

A violent altercation occurred on the outskirts of a nearby village involving multiple hostile entities. The engagement was brief but severe, resulting in visible structural damage and heightened civilian panic. Witness accounts describe a sudden, high-speed strike that incapacitated a hostile fishman enforcer, indicating the presence of a highly trained combatant operating independently of Arlong’s forces.

Following the incident, hostile parties disengaged without pursuit, forming a tense standoff rather than continuing open conflict. This behaviour suggests assessment and positioning rather than immediate escalation. Civilians have since withdrawn further from coastal areas, and trade activity has nearly ceased.

Threat assessment remains elevated. Arlong appears to be consolidating influence while external actors increase the risk of unpredictable conflict. Immediate Marine intervention is recommended should further civilian harm occur or if Arlong’s forces transition from intimidation to occupation.
 
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B-B-Big News !​

Breaking News Lovelies !

Our corrupted, blind ensign, Shaarib Hassan was seen on East Blue. The heart of his criminal empire. He was seen in the company of a yellow-fishman. A pirate from Arlong's crew ! The same crew our former Vice-Admiral failed to stop.

I will tell you the truth ! Cause we have it here ! It was all a subterfuge, Shaarib Hassan to protect his dear friend Arlong, killed all the small soldiers of the organization while leaving the head, unattended, he let his partner run away and returned empty-handed. Now, Arlong is back in Cocoyashi, terrorizing everybody like he did in past ! Like the government never done anything! This can't keep going like that ! Send the admirals ! Send the Buster Call ! It's to erase this scum from earth !!!
 
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MARINEFORD HQ RECORDING
Attending:
Fleet Admiral Sengoku, Commodore Brannew, Senior Intelligence Officers​

Brannew lowered the report slowly, the room heavy with silence.

“Confirmed death of Yamato. Kano Country seized. Cú Chulainn presumed dead or missing. Vergil assumes command under the Silver Vampirates.”

Sengoku’s fist slammed into the table, cracking the wood beneath it. “Another power vacuum filled by pirates playing gods.”

He adjusted his glasses, eyes burning with restrained fury.

“Vergil. Cú Chulainn. Silver Vampirates.” Sengoku exhaled slowly. “This was not chaos. This was orchestration.”

He turned toward the intelligence officers.

“Double surveillance on all Silver Vampirate movements. If Cú Chulainn is alive, I want proof. If Vergil believes he can carve territory without consequence, he is gravely mistaken.”

Sengoku straightened, voice cold and absolute.

Brannew cleared his throat, breaking the tension that had settled over the chamber. He adjusted the stack of documents in his hands, eyes briefly flicking toward the massive silhouettes of the admirals before him.

“There is one final matter,” he said, voice steady but grim. “In light of the confirmed events at Kano Country, Marine Intelligence has authorised the issuance of new bounties.”

He paused deliberately.

“Vergil, Roland Sparda, Namor McKenzie, Grog Strongjaw, Dr Dennis Kurama, and Valhir.”

A low murmur rippled through the room.

“All five have been formally recognised as active hostile assets affiliated with the Silver Vampirates,” Brannew continued. “Their actions directly contributed to the fall of Kano Country and the death of Yamato.”

He closed the folder with a sharp snap.

“The bounty figures have been sealed and will be announced at a later date.”
 

Ziosa

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Secure Transmission Attempt 1...
Connecting
Connected

Setting Priority...

Channel Zeta/-67
Priority Level: 3
Connected Members: 2

Cipher Pol Independent Communication Network (CPICN):
​
Voice 1: Are you in place?.
Voice 2: Not yet, there was a few problems so they are behind schedule.
Voice 2: Shouldn't be too long though.

Voice 1: Good, orders are unchanged. Any information gathered should be sent through the usual methods.
Voice 2: Roger.
Voice 2: Several pirates have mentioned a few things that could be worth looking into at some point, but nothing that needs immediate attention.

Voice 1: We will check on those when you get back.
Voice 1: Colours are unchanged but 1 Symbol have altered.
Voice 1: ~SAN is now ~RAL.

Voice 2: Updated.
Voice 2: Cause?.

Voice 1: Restricted, level ZERO.
Voice 2: Understood.
Voice 1: No other data has been declared
Agent connecting...
Agent has connected

Connected Members: 3
Priority has been changed

Priority Level: 2
Connected Members require identification...
Confirmed Agents
Switching to higher priority communication channel...

Successful
Channel Gamma/-12
Priority Level: 2
Connected Members: 3

Cipher Pol Independent Communication Network (CPICN):
​
Voice 3: Good afternoon.
Voice 3: Do you see all the stars in the sky?

Voice 1: Only the ones over the arch.
Voice 2: Thousands, all red.
Voice 3: Code phrases confirmed.
Voice 3: Apologies for taking over this channel.

Voice 1: Think nothing of it sir.
Voice 1: What can we do for you?.

Voice 3: Nothing, this is not communication of new orders.
Voice 3: You both have connections in the West Blue correct?.

Voice 2: Affirmative.
Voice 1: Affirmative.
Voice 3: We have received various reports about happenings there.
Voice 3: Even the newspaper has printed a few stories about them.
Voice 3: Do either of you have any concrete information?.

Voice 1: Nothing on the unexplained disappearances and sightings if that is what this is about sir.
Voice 3: It is.
Voice 2: I haven't heard much but I might have some data that could be useful.
Voice 2: Is this channel secure enough for information transfer?.

Voice 3: Usually yes.
Voice 3: But let's not risk it and use alternative means.
Voice 3: What do you have access to currently?.

Voice 2: Dead-drop Voler is probably the most secure thing I can access.
Voice 3: That will do.
Voice 3: Get it to it as soon as you can.

Voice 2: Confirmed.
Voice 3: Were you done communicating?.
Voice 1: Affirmative.
Voice 3: I will fully terminated the connection then.
Voice 3: Glory to the World.

Voice 1: Glory to the World.
Voice 2: Glory to the World.
Connection Terminating...
Connection Terminated

Channel Closed​
 
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Somewhere deep underground on a certain island...

A figure walks through a corridor with marble lined walls and passes various rooms with guards standing on either side of the doors. Despite being menacingly watched by all the people he was passing, the man does not slow his confident strides and actually occasionally whistles; obviously unconcerned about where he was.

After seemingly passing a random number of rooms, he stops infront of one of them and hands one of the guards a white card with some symbols on it. They take it and after a few moments of glancing at it turn around and enters the room, closing the door quickly behind them. The other guard stares at the man with a suspicious look and his hand clearly on his weapon. Flicking his long hair and brushing something off his suit jacket, he smiles at the sentry who doesn't react and keeps looking at him. The door opens again after a minute or so and is held open by the first guard, a female voice from inside then says
"Come in". The long-haired man confidently walks in and doesn't look behind him when the door is quickly closed as soon as he enters.

The walls and floor of the room was black, it was fairly large and had white furniture. There was no windows and instead was large tapestries that depicted beautiful mountains or forests. In the middle was two comfortable looking armchairs with a small table next to them. The one on the man's right was empty but sitting on the left one was a tall white haired woman wearing a black & red dress and hat drinking a cup of tea.


"What an unexpected surprise" The woman put's her cup down on the small table next to her and smiles at the man, her voice sweet but with an undertone that promised pain to anyone who crossed her. She gets up and gives a small curtsy "How have you been Isaac?"

Isaac walks a few steps closer and gives an elaborate bow "Good afternoon Mrs. Verdan, I am well thank you. Yourself?" As he talks, a shadowy figure approaches the woman from behind; seemingly appearing from one of the walls and crossing the space in a blind of an eye.

Mrs. Verdan holds up one of her hands without looking behind her and the shadowy figure stops and steps back after a few seconds.
"I am also well, but how many times have told you to call me Kelly?" Mock pouting she sits back down and Isaac quickly takes the second seat. Behind them the shadowy figure 'disappears' into the wall again, knowing he was needed for this particular meeting. "Do we have time for more pleasantries or are you here on urgent business?"

Giving her a half-smirk and half-smile, he sits back in the white armchair before replying "I'm afraid I am here on business". Putting a hand into a pocket on his jacket, Isaac pulls out a rolled up piece of paper that was tied together by a ribbon with a black wax seal.

As soon as he pulls it out and she sees what it is, Kelly jumps to her feet and alternates staring at the long-haired man and the object in his hand. After a few moments she finally composes herself to speak, although it is quieter than her previous words and has lost the powerful undertone
"...Is that what I think it is?"

Isaac just nods and hands it to her. Taking it with almost reverence, Kelly Verdan gently undoes the seal and lets the paper unfurl. The very second the black wax is broken, there is a flash of light and a ring appears in mid-air. Made of a black metal, the gemstone was solid white and almost lazily drifted onto one of the white-haired woman's fingers. A smaller flash of light happens as soon as it settles.

Looking up at Isaac who had now stood up, slight tears form at the edges of Kelly's eyes and her voice is a whisper
"Thank you..." He just gives another bow in return and smiles. She looks back at the ring and presses a finger lightly onto the top of the gem. A drop of blood is left behind when she pulls her hand away from it, although there is no wound on her finger. The red liquid is absorbed by the ring and a small symbol appears on the gemstone before quickly disappearing.

Once a few minutes had passed and she had calmed down, the two of them sit back down and start to talk again, not mentioning anything about what just happened as they both understood the significance and what it meant.


On a different island far away, a man sits on a stone chair around a long stone table and slowly opens his eyes. Looking past the other empty chairs, his gaze settles on one a fair distance down one side and watches as a symbol appears on it
"Welcome Seat 14, Kimaris, to Ars Goetia". As soon as the quiet words leave his mouth, the symbol on 13 other chairs, including the one he was sat on, light up.
 
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They called him Mr. Error, a man who arrived in the Grand Line not with cannon fire or banners, but with flaws that spread wherever he stepped. Plans failed by a single misjudgement. Compasses pointed true yet led ships into ambush. Crews followed orders that were almost right, but not quite, and that tiny difference was enough to ruin them. No one ever caught him sabotaging anything directly. Yet after his passing, something was always… wrong.

He specialised in nudging fate off balance. A rumour placed at the right table. A figure altered in a ledger. A delay arranged through polite words and false humility. His talent was not strength, nor intimidation, but precision in creating small errors that grew into disasters. By the time blood was spilled, Mr. Error was already gone, having sold the same information to three rivals and convinced each that they alone held the advantage.

In public, he was meek, courteous, forgettable. He apologised when threatened and withdrew when challenged, allowing others to believe they had chased off a harmless schemer. But in truth, he was counting everything: grudges, greed, desperation, loyalty, betrayal. Strength could be acquired later. Authority could be stolen once others had built it. What mattered now was surviving among monsters while sharpening the knife that would one day be used on them.

At night, aboard a nameless, patched together vessel, he studied wanted posters and rising powers, tracing invisible fault lines through their empires. Every great pirate trusted someone they should not. Every alliance had a stress point waiting to be pressed. Mr. Error smiled, knowing that when those cracks finally widened, no one would think to blame the quiet man who had passed through their lives months before.

And in the silence of his cabin, where no ears could listen and no eyes could watch, he sometimes repeated a name he had buried long ago, a name that carried far more ambition than his current station allowed. Not Mr. Error. Not yet.

Fang Yuan.
 
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Fisherman and Friends (Lifestyle and Locales/Causerie)
A column by community correspondent Santiago Bill


A Bonvivant's Barcrawling Bible for Beginners

Ahoy, mateys! Yer man Bill here! 'Tis never been a secret that this old fart's no stranger to livin' it up wherever there's a horizontal board and a man polishing a glass. I been scraped off the floors of every bar between the Twin Capes and Tortuga, and so a lotta readers send in fer me to share me vast expertise. So I sure had to oblige, hadn't I?

Yer first concern ought be where to youse are headed. If'n yer after some hobnobbing in them swanky cocktail bars, black velvet coat and matching hat to complete the image of a wayward noble are imperative, while the skint feller heading into the dive bar can almost do with the Emperor's new clothes. But be warned, there be establishments where the hostesses bare their threepennys and yer not allowed to do the same!

Having attuned yerself and yer wardrobe with the watering hole that fits yer coin purse, the next step be taking in the patrons. Faced with a crowd of marines or pirates, best just drink quietly at the counter. Both groups're bound to cause ye grief if they don't like the cut of yer jib, and wherever there gather lots of sailors there be those that seek to pressgang you into their number. Be also on the lookout for mysterious hooded figures sitting in dark corners, which you'll find in most places of seedy repute. Sittin' with these fellers will get you suckered into a quest for sure. I remember that one time in the Prancing Pony... [Cut for Brevity by the News Co. Editors]

You shan't drink on an empty stomach, and so you'd be well advised to mind the menu provided. Lots of bars have an assortement of ancient snack foods they will try to foist off on ya, like pickled eggs from the last century or pretzels salty enough to suck all the moisture out of ya. If it's a Bar & Grill, yer in safe hands, but if they offers you a meat pie floater and you can still see them right side up, you're not drunk enough to eat it.

Yer best friends will be those regulars already one sheet in the wind at the counter. Buy a round of drinks when you enter, and you'll drink for free the rest of the night. Drink the best booze ye can, and don't be afraid to ask fer credit. Proprietors are used to it, or if yer lucky one falls for it. If you really can't postpone paying yer tab, start a good row with your new friends. Can't be yelled at for being broke while unconscious on the floor.

But the most important factor in your bar going experience is the person behind the counter. The barman, like a captain of a landbound ship, determines the course of your evening. While they polish a glass, you can order from them with just a nod or empty your heart out to them. Aside from perfectly drawn beers they can dispense gentle wisdom, or, with the cosh stored just below the bar, put your lights out if you get too rowdy. After all, nobody would be daft enough to serve alcohol to someone they couldn't handle drunk. You'll find that most times, the bartender is the strongest and meanest fighter in the whole bar.

A good barman will keep an accurate tab for you without fudging any numbers, but then cheats you out of your change. And once I retire in 30 years, that's what you'll find Old Bill doing, indulging himself in his own bar. And if you keep this paper, it'll be a coupon for a free drink!

Cheers, Sláinte, Prosit,
Santiago Bill

Morgans News Co. apologizes for the delay in Fisherman and Friends column releases, our correspondent Bill has been hard to reach as of late. Because the Sweet Pirates keep killing all the News Coo that come near. News Co. urges you to drink responsibly and not to drink and sail.

OOC: I don't drink and don't go to bars, so this is all 100% accurate and you should follow all the advice Bill gives here.
 
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​
Marine intelligence has confirmed that the pirate known as Mr. Error is deliberately charting a course toward Valkyrie Island, a highly isolated Sky Island in the West Blue inhabited solely by winged women known as Valkyries. The island is infamous for capturing all trespassers, though, unlike most closed societies, it subjects prisoners to formal trials within its Sky Court before sentencing. Analysts believe Mr. Error intends to exploit this legal structure, using arrest as a method of infiltration rather than avoiding it. His past operations show a consistent pattern of manipulating systems, procedures and interpersonal trust to create small faults that escalate into major internal failures.


Valkyrie Island’s use of advanced technology from the Blues, rather than traditional sky based devices such as Dials, is considered a likely secondary target. The origin of this technology remains unknown, though prevailing theories suggest the Valkyries may descend from ancient migrants from the seas below, preserving knowledge long lost elsewhere. While Mr. Error currently poses minimal direct combat threat, intelligence warns that access to such technology, legal authority or internal influence could rapidly elevate his danger level. Surveillance is advised, as any disruption within Valkyrie judicial or technological institutions following his arrival should be treated as deliberate and hostile action.
 
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The Fool was captured during a Cipher Pol raid on a black market exchange and brought to a remote interrogation facility. Though restrained and placed under psychological pressure, he remained calm, analytical and composed, refusing to provide identifying details or confirm any underworld affiliations. He claimed to have been present at the exchange only as an observer, driven by curiosity rather than profit or loyalty to any organisation, and warned that forced confessions only produce misleading information.

Agent Fukumoto attempted to pressure him with accusations of deception and implied connections, but lacking solid evidence, allowed a psychological officer to conduct a formal evaluation. During the assessment, The Fool answered abstract tests in ways that presented him as clever and adaptable rather than patient or well connected, carefully shaping how he was perceived. He maintained that his true motive is understanding how hidden systems operate so he can anticipate danger and survive, not to control or profit from the underworld, leaving Cipher Pol with no actionable intelligence but growing suspicion of his strategic mind.
 
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Who's Mr. Error?​

Mr. Error is the captain of the Quietus Pirates, a man who moves through the West Blue like a flaw in reality itself. He is calm, deliberate, and unnervingly precise. Average in stature but sharp in presence, his lean frame is built for endurance and lethal efficiency rather than brute force. Jet-black eyes observe everything with cold intelligence, as if every person, plan, and battlefield is already being dismantled in his mind. Clad in simple black robes, with midnight hair falling to his waist, he carries no excess. Every detail serves a purpose.

He commands not through charisma or fear, but inevitability. Mr. Error waits, watches, and strikes only when the outcome is certain. Ruthlessly pragmatic and fiercely independent, he views life as a system to be exploited. Manipulation is a tool, patience a weapon. To follow him is to understand that hesitation is death and sentiment is a liability. The Quietus Pirates do not rely on fortune. They engineer it.

The name “Mr. Error” is not an alias, but a doctrine. He exploits flaws in people, plans, and fate itself, forcing situations to misalign until everything collapses in his favour. Victory comes not from overwhelming power, but from making the world slip at the wrong moment. His true name, Fang Yuan, is buried by choice. Names bind, histories constrain. By erasing his own, he becomes an anomaly. Not a man to confront, but an error no one sees until it is far too late.
 
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B-B-Big News !​

Breaking News Lovelies !

Our corrupted, blind ensign, Shaarib Hassan was seen on East Blue. The heart of his criminal empire. He was seen in the company of a yellow-fishman. A pirate from Arlong's crew ! The same crew our former Vice-Admiral failed to stop.

I will tell you the truth ! Cause we have it here ! It was all a subterfuge, Shaarib Hassan to protect his dear friend Arlong, killed all the small soldiers of the organization while leaving the head, unattended, he let his partner run away and returned empty-handed. Now, Arlong is back in Cocoyashi, terrorizing everybody like he did in past ! Like the government never done anything! This can't keep going like that ! Send the admirals ! Send the Buster Call ! It's to erase this scum from earth !!!
Beaking New Lovelies !

A little bird of ours captured an image of our ensign ! The man known as Shaarib Hassan ! The threat inside the government ! The government Worst Agent ! Was seen bullying a citizen on Cocoyashi Island ! These poor people haven't suffer enough ?! Now a marine paid with your money is alienating the weak accompanied by the Sweet Pirates ! I'm telling you ! He is ready to run away with them !
 
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