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Ziosa

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So the manga just revealed one can cover themselves in Conqueror's Haki to increase their damage, and that's also what allowed Roger and Whitebeard to clash without even touching each other.

How we incorporating this here? @Ziosa :D
not sure, it seems to be very rare and difficult
 
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not sure, it seems to be very rare and difficult
Yep

Should probably be 60k EXP to get Conqueror's and 60k to get that ability to coat it. So it's 120k EXP, same as Awakening.
 

Ziosa

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Yep

Should probably be 60k EXP to get Conqueror's and 60k to get that ability to coat it. So it's 120k EXP, same as Awakening.
that could work, although there is alot of upgrades at this point lol
 
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We have one panel explaining it. I’d say we hold off until we know more lol
 
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We have one panel explaining it. I’d say we hold off until we know more lol
That's true but it pretty much explains it. You can coat yourself in it to increase your damage and reach. xD
 
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Would I still be eligible to go for hasshoken in Kano country? I'm seeing some content a few years ago but difficult to ascertain if it's been cleared yet.


Also, hello.

👀👀
 
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Would I still be eligible to go for hasshoken in Kano country? I'm seeing some content a few years ago but difficult to ascertain if it's been cleared yet.


Also, hello.

👀👀
Considering not a single person that posted there is still on this forum, I'm sure you can. But @Ziosa can confirm xD
 

Ziosa

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Would I still be eligible to go for hasshoken in Kano country? I'm seeing some content a few years ago but difficult to ascertain if it's been cleared yet.


Also, hello.

👀👀
yeah its fine to go and get it
 
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Nice. Btw, I vaguely recall there being a system to check how many fodder npcs marines get. And weapons on the ship etc. Any idea where I can find that.
 

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Nice. Btw, I vaguely recall there being a system to check how many fodder npcs marines get. And weapons on the ship etc. Any idea where I can find that.
buffing npcs, rp master thread
 
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As a vice-Admiral do I get access to one ship? Never had to think about this stuff but since I've got 500+ men and a pacifista lol.
 

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As a vice-Admiral do I get access to one ship? Never had to think about this stuff but since I've got 500+ men and a pacifista lol.
every faction gets 1 ship, theres no way that many things would fit on a row boat anyway lol
 
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Muahaha, got all Adam Wood, Kairouseki-bottom ships, fast personal boats, Vivre Cards and max amount of level 55 and above NPCs for my crew. Now to make a crew thread and all these NPCs. Also bought races for these NPCs. xD
 
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every faction gets 1 ship, theres no way that many things would fit on a row boat anyway lol
True, how does weapons and armour work on ships? Things seemed to be scattered right now on the masterthread page.
 

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True, how does weapons and armour work on ships? Things seemed to be scattered right now on the masterthread page.
yeah we need to update it

Ships can also be attacked where each attack will deal damage to the ship as follows:
1-20: 1. Below Street Level = 0.25 damage
21-40: 2. Street Level = 0.5 damage
41-60: 3. Wall/Tree Level = 0.75 damage
61-80: 4. Small Building Level = 1 damage
81-99: 5. Large Building Level = 1.25 damage
100: 6. City Block Level = 1.5 damage
101-119: 7. Town Level = 1.75 damage
120: 8. City Level = 2 damage
9. Mountain Level = 2.25 damage
10. Island Level = 2.5 damage
11. Small Country Level = 3 damage
12. Large Country Level = 3.5 damage
13. Small Continent Level = 4 damage
14. Large Continent Level = 5 damage
15. Moon Level = 6 damage
16. Planet Level = 7 damage

Ship health is as follows:
Small Personal Ship: 5 HP
Standard Ship: 6 HP
Ship with Seastone: 8 HP
Adam Tree Ship: 9 HP
Adam Tree Ship with Seastone: 10 HP

Becoming a Shipwright: Shipwright will be a new mind substat called carpentry

Carpentry ship repair abilities:
1-20 mastery: can repair a ship up to 4 HP, can repair 0.5 HP using a turn
21-40 mastery: can repair a ship up to 5 HP, can repair 1 HP using a turn
41-60 mastery: can repair a ship up to 6 HP, can repair 1.5 HP using a turn
61-80 mastery: can repair a ship up to 7 HP, can repair 2 HP using a turn
81-99 mastery: can repair a ship up to 8 HP, can repair 2.5 HP using a turn
100 mastery: can repair a ship up to 9 HP, can repair 3 HP using a turn
120 mastery: can repair a ship up to 10 HP, can repair 4 HP using a turn

Carpentry ship customization abilities:
1-10 mastery: can add 1 non-scientific addition to your group's ship
11-20 mastery: can add 2 additions to your group's ship
21-30 mastery: can add 3 additions to your group's ship
31-40 mastery: can add 4 additions to your group's ship
41-50 mastery: can add 5 additions to your group's ship
51-60 mastery: can add 6 additions to 3 of your group's ships
61-70 mastery: can add 7 additions to 5 of your group's ships
71-80 mastery: can add 8 additions to 5 of your group's ships
81-90 mastery: can add 9 additions to 5 of your group's ships
91-99 mastery: can add 10 additions to 5 of your group's ships
100 mastery: can add 11 additions to 10 of your group's ships
120 mastery: can add 12 additions to all of your group's ships

Shipwrights can use a hammer, saw, axe, rope and nails in combat without needing a martial art. They attacks can only be close quarters or throwing attacks.

Having science and carpentry will allow Shipwrights to add weapon customizations to ships. Ship damage will scale off the user's science mastery sub-stat.

Science + Carpentry ship customization abilities:
1-20 mastery: can add 1 science invention to your group's ship (DPR: D)
21-40 mastery: can add 2 science inventions to your group's ship (DPR: D long range)
41-60 mastery: can add 3 science inventions to 3 of your group's ships (DPR: C long range)
61-80 mastery: can add 4 science inventions to 5 of your group's ships (DPR: C area of effect)
81-99 mastery: can add 5 science inventions to 5 of your group's ships (DPR: B area of effect)
100 mastery: can add 5 science inventions to 10 of your group's ships (DPR: A area of effect)
120 mastery (science): can add 6 science inventions to all of your group's ships (DPR: S area of effect)
 
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Muahahahaha

Organizations - Red Coat Pirates | Thriller Bark
[automerge]1618076071[/automerge]
My crew now has a level 95 PC, a level 66 NPC, 2 level 65 NPCs, 5 level 60 NPCs, 7 level 55 NPCs and 10 level 50 NPCs, of different races including Human, Fishman, Humandrill, Mink, Dwarf, Sentient Beast and Giant.

Good shit xD After Disgaea, BB or Kaido are going down.
 
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Ziosa

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Muahahahaha

Organizations - Red Coat Pirates | Thriller Bark
[automerge]1618076071[/automerge]
My crew now has a level 95 PC, a level 66 NPC, 2 level 65 NPCs, 5 level 60 NPCs, 7 level 55 NPCs and 10 level 50 NPCs, of different races including Human, Fishman, Humandrill, Mink, Dwarf, Sentient Beast and Giant.

Good shit xD After Disgaea, BB or Kaido are going down.
you have more diversity than totland lol
 
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